如何在 c++ 中比较两个位图屏幕截图的字节到字节

发布于 2024-11-14 00:25:44 字数 6246 浏览 3 评论 0原文

在问题的最后我的最后编辑

大家好, 我必须实现一个功能来比较屏幕一部分的两个镜头,以便知道是否存在差异/变化。我写了类似下面的代码,但我无法让它工作。在代码中,COORDINATES_RECT 是一个结构体

typedef struct _COORDINATES_RECT {
int     x;
int     y;
int     sizeX;
int     sizeY;
} COORDINATES_RECT; 

,在输入中保存数据以了解要分析的屏幕部分,在输出中返回函数发现变化的最大矩形的数据。为了更好地解释问题,我看到 if 构造最后:

if(lpbitmap1[(i*bmpScreen1.bmWidth)+j] != lpbitmap2[(i*bmpScreen1.bmWidth)+j])

永远不会被执行。我不知道这是否是比较两个位图(转换为字符数组)的正确方法。我用谷歌搜索并在 msdn 中搜索但没有结果。 完整代码如下:

void testBitmapVariations(COORDINATES_RECT *c)
{
HDC hdcScreen = GetDC(NULL);
HDC hdcMemDC1 = CreateCompatibleDC(hdcScreen);
HDC hdcMemDC2 = CreateCompatibleDC(hdcScreen);
HBITMAP hBmpScreen1 = NULL;
HBITMAP hBmpScreen2 = NULL;
BITMAP bmpScreen1;
BITMAP bmpScreen2;

if(!hdcMemDC1 || !hdcMemDC2)
{
    MessageBox(NULL,L"CreateCompatibleDC failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}
hBmpScreen1 = CreateCompatibleBitmap(hdcMemDC1, c->sizeX, c->sizeY);
hBmpScreen2 = CreateCompatibleBitmap(hdcMemDC2, c->sizeX, c->sizeY);

SelectObject(hdcMemDC1,hBmpScreen1);

if(!BitBlt(hdcMemDC1, 
           0,0, 
           c->sizeX, c->sizeY, 
           hdcScreen, 
           c->x,c->y,
           SRCCOPY))
{
    MessageBox(NULL,L"BitBlt failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}

GetObject(hBmpScreen1,sizeof(BITMAP),&bmpScreen1);

BITMAPFILEHEADER   bmfHeader;    
BITMAPINFOHEADER   bi;

bi.biSize = sizeof(BITMAPINFOHEADER);    
bi.biWidth = bmpScreen1.bmWidth;    
bi.biHeight = bmpScreen1.bmHeight;  
bi.biPlanes = 1;    
bi.biBitCount = 32;    
bi.biCompression = BI_RGB;    
bi.biSizeImage = 0;  
bi.biXPelsPerMeter = 0;    
bi.biYPelsPerMeter = 0;    
bi.biClrUsed = 0;    
bi.biClrImportant = 0;

DWORD dwBmpSize = ((bmpScreen1.bmWidth * bi.biBitCount + 31) / 32) * 4 * bmpScreen1.bmHeight;

// Starting with 32-bit Windows, GlobalAlloc and LocalAlloc are implemented as wrapper functions that 
// call HeapAlloc using a handle to the process's default heap. Therefore, GlobalAlloc and LocalAlloc 
// have greater overhead than HeapAlloc.
char *lpbitmap1 = (char *)malloc(dwBmpSize);    

// Gets the "bits" from the bitmap and copies them into a buffer 
// which is pointed to by lpbitmap1.
GetDIBits(hdcScreen, hBmpScreen1, 0,
    (UINT)bmpScreen1.bmHeight,
    lpbitmap1,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

Sleep(200);

SelectObject(hdcMemDC2,hBmpScreen2);

if(!BitBlt(hdcMemDC2, 
           0,0, 
           c->sizeX, c->sizeY, 
           hdcScreen, 
           c->x,c->y,
           SRCCOPY))
{
    MessageBox(NULL,L"BitBlt failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}

GetObject(hBmpScreen2,sizeof(BITMAP),&bmpScreen2);

char *lpbitmap2 = (char *)malloc(dwBmpSize);    

// Gets the "bits" from the bitmap and copies them into a buffer 
// which is pointed to by lpbitmap2.
GetDIBits(hdcScreen, hBmpScreen2, 0,
    (UINT)bmpScreen2.bmHeight,
    lpbitmap2,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

int i, j, minX = bmpScreen1.bmWidth, minY = bmpScreen1.bmHeight, maxX = 0, maxY = 0;
bool changed = false;

for(i = 0; i < bmpScreen1.bmHeight; i++) 
{
    for(j = 0; j < bmpScreen1.bmWidth; j++)
    {
                    // I don't know why this if never get executed
        if(lpbitmap1[(i*bmpScreen1.bmWidth)+j] != lpbitmap2[(i*bmpScreen1.bmWidth)+j])
        {
            changed = true;

            if(i < minY)
                minY = i;
            if(i > maxY)
                maxY = i;
            if(j < minX)
                minX = j;
            if(j > maxY)
                maxY = j;
        }
    }
}
if(changed)
{
    c->x = minX;
    c->y = minY;
    c->sizeX = maxX - minX;
    c->sizeY = maxY - minY;
}
else
{
    c->sizeX = 0;
    c->sizeY = 0;
}
//Frees from the heap
free(lpbitmap1);
free(lpbitmap2);
ReleaseDC(NULL, hdcMemDC1);
ReleaseDC(NULL, hdcMemDC2); 
}

谢谢

Francesco

Ps。变量声明放在它们引用的块旁边,只是为了在这个问题上更加清晰。

编辑:

我像这样重写了它,它似乎有效:)感谢所有人,但是任何更正都值得赞赏

void testBitmapVar(COORDINATES_RECT *c)
{
HDC     screenDC = GetDC(0),
        memDC = CreateCompatibleDC(screenDC);
HBITMAP hBm = CreateCompatibleBitmap(screenDC, c->sizeX, c->sizeY), 
        oldHBm;
BITMAP  bm;
BITMAPFILEHEADER   bmfHeader;    
BITMAPINFOHEADER   bi;
UINT    *pixels = (UINT*) malloc ((c->sizeX*c->sizeY) * sizeof(UINT));
std::ostringstream ss;
std::wstring str;
int     i, j, minX, maxX, minY, maxY;

if(!pixels)
{
    c->sizeX = 0;
    c->sizeY = 0;
    return;
}
memset(pixels, 0, (c->sizeX*c->sizeY) * sizeof(UINT));
oldHBm = (HBITMAP) SelectObject(memDC, hBm);

// copies to bitmap
BitBlt(memDC, 0, 0, c->sizeX, c->sizeY, screenDC, c->x, c->y, SRCCOPY);

Sleep(500);

BitBlt(memDC, 0, 0, c->sizeX, c->sizeY, screenDC, c->x, c->y, SRCINVERT);
GetObject(hBm, sizeof(BITMAP), &bm);

bi.biSize = sizeof(BITMAPINFOHEADER);    
bi.biWidth = bm.bmWidth;    
bi.biHeight = bm.bmHeight;  
bi.biPlanes = 1;    
bi.biBitCount = 32;    
bi.biCompression = BI_RGB;    
bi.biSizeImage = 0;  
bi.biXPelsPerMeter = 0;    
bi.biYPelsPerMeter = 0;    
bi.biClrUsed = 0;    
bi.biClrImportant = 0;

GetDIBits(memDC, hBm, 0,
    (UINT)bm.bmHeight,
    pixels,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

for(i = 0, minY = c->sizeY, maxY = -1; i < c->sizeY; i++) 
{
    for(j = 0, minX = c->sizeX, maxX = -1; j < c->sizeX; j++)
    {
        if(pixels[(i*c->sizeX)+j])
        {
            if(i < minY)
                minY = i;
            if(i > maxY)
                maxY = i;
            if(j < minX)
                minX = j;
            if(j > maxX)
                maxX = j;
        }
    }
}
if(maxX != -1 && maxY != -1)
{
    c->x = minX;
    c->y = minY;
    c->sizeX = maxX - minX;
    c->sizeY = maxY - minY;
}
else
{
    c->sizeX = 0;
    c->sizeY = 0;
}

free(pixels);
SelectObject(memDC, oldHBm);
DeleteObject(hBm);
ReleaseDC(0, screenDC);
DeleteDC(memDC);
}

IN THE END OF THE QUESTION MY LAST EDIT

Hi all,
I have to implement a function that compares two shots of a portion of the screen in order to know if there are differences/variations. I wrote something like the following code but I can't manage it to work. In the code COORDINATES_RECT is a struct

typedef struct _COORDINATES_RECT {
int     x;
int     y;
int     sizeX;
int     sizeY;
} COORDINATES_RECT; 

that in input holds data to know which is the portion of the screen to analyze, and in output returns the data of the biggest rectangle in which the function found variations. To better explain the problem, I saw that if construct in the end:

if(lpbitmap1[(i*bmpScreen1.bmWidth)+j] != lpbitmap2[(i*bmpScreen1.bmWidth)+j])

never get executed. I don't know if it is the right way to compare two bitmaps (converted into char arrays). I googled and searched in msdn but with no result.
Full code follows:

void testBitmapVariations(COORDINATES_RECT *c)
{
HDC hdcScreen = GetDC(NULL);
HDC hdcMemDC1 = CreateCompatibleDC(hdcScreen);
HDC hdcMemDC2 = CreateCompatibleDC(hdcScreen);
HBITMAP hBmpScreen1 = NULL;
HBITMAP hBmpScreen2 = NULL;
BITMAP bmpScreen1;
BITMAP bmpScreen2;

if(!hdcMemDC1 || !hdcMemDC2)
{
    MessageBox(NULL,L"CreateCompatibleDC failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}
hBmpScreen1 = CreateCompatibleBitmap(hdcMemDC1, c->sizeX, c->sizeY);
hBmpScreen2 = CreateCompatibleBitmap(hdcMemDC2, c->sizeX, c->sizeY);

SelectObject(hdcMemDC1,hBmpScreen1);

if(!BitBlt(hdcMemDC1, 
           0,0, 
           c->sizeX, c->sizeY, 
           hdcScreen, 
           c->x,c->y,
           SRCCOPY))
{
    MessageBox(NULL,L"BitBlt failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}

GetObject(hBmpScreen1,sizeof(BITMAP),&bmpScreen1);

BITMAPFILEHEADER   bmfHeader;    
BITMAPINFOHEADER   bi;

bi.biSize = sizeof(BITMAPINFOHEADER);    
bi.biWidth = bmpScreen1.bmWidth;    
bi.biHeight = bmpScreen1.bmHeight;  
bi.biPlanes = 1;    
bi.biBitCount = 32;    
bi.biCompression = BI_RGB;    
bi.biSizeImage = 0;  
bi.biXPelsPerMeter = 0;    
bi.biYPelsPerMeter = 0;    
bi.biClrUsed = 0;    
bi.biClrImportant = 0;

DWORD dwBmpSize = ((bmpScreen1.bmWidth * bi.biBitCount + 31) / 32) * 4 * bmpScreen1.bmHeight;

// Starting with 32-bit Windows, GlobalAlloc and LocalAlloc are implemented as wrapper functions that 
// call HeapAlloc using a handle to the process's default heap. Therefore, GlobalAlloc and LocalAlloc 
// have greater overhead than HeapAlloc.
char *lpbitmap1 = (char *)malloc(dwBmpSize);    

// Gets the "bits" from the bitmap and copies them into a buffer 
// which is pointed to by lpbitmap1.
GetDIBits(hdcScreen, hBmpScreen1, 0,
    (UINT)bmpScreen1.bmHeight,
    lpbitmap1,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

Sleep(200);

SelectObject(hdcMemDC2,hBmpScreen2);

if(!BitBlt(hdcMemDC2, 
           0,0, 
           c->sizeX, c->sizeY, 
           hdcScreen, 
           c->x,c->y,
           SRCCOPY))
{
    MessageBox(NULL,L"BitBlt failed", L"Failed", MB_OK);
    ReleaseDC(NULL, hdcMemDC1);
    ReleaseDC(NULL, hdcMemDC2);
    return;
}

GetObject(hBmpScreen2,sizeof(BITMAP),&bmpScreen2);

char *lpbitmap2 = (char *)malloc(dwBmpSize);    

// Gets the "bits" from the bitmap and copies them into a buffer 
// which is pointed to by lpbitmap2.
GetDIBits(hdcScreen, hBmpScreen2, 0,
    (UINT)bmpScreen2.bmHeight,
    lpbitmap2,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

int i, j, minX = bmpScreen1.bmWidth, minY = bmpScreen1.bmHeight, maxX = 0, maxY = 0;
bool changed = false;

for(i = 0; i < bmpScreen1.bmHeight; i++) 
{
    for(j = 0; j < bmpScreen1.bmWidth; j++)
    {
                    // I don't know why this if never get executed
        if(lpbitmap1[(i*bmpScreen1.bmWidth)+j] != lpbitmap2[(i*bmpScreen1.bmWidth)+j])
        {
            changed = true;

            if(i < minY)
                minY = i;
            if(i > maxY)
                maxY = i;
            if(j < minX)
                minX = j;
            if(j > maxY)
                maxY = j;
        }
    }
}
if(changed)
{
    c->x = minX;
    c->y = minY;
    c->sizeX = maxX - minX;
    c->sizeY = maxY - minY;
}
else
{
    c->sizeX = 0;
    c->sizeY = 0;
}
//Frees from the heap
free(lpbitmap1);
free(lpbitmap2);
ReleaseDC(NULL, hdcMemDC1);
ReleaseDC(NULL, hdcMemDC2); 
}

Thanks

Francesco

Ps. Variables declarations are put next to the block they refers to only to achieve more clarity in this question..

EDIT:

I rewrote it like this and it seems to work :) Thanks to all, however any correction is appreciated

void testBitmapVar(COORDINATES_RECT *c)
{
HDC     screenDC = GetDC(0),
        memDC = CreateCompatibleDC(screenDC);
HBITMAP hBm = CreateCompatibleBitmap(screenDC, c->sizeX, c->sizeY), 
        oldHBm;
BITMAP  bm;
BITMAPFILEHEADER   bmfHeader;    
BITMAPINFOHEADER   bi;
UINT    *pixels = (UINT*) malloc ((c->sizeX*c->sizeY) * sizeof(UINT));
std::ostringstream ss;
std::wstring str;
int     i, j, minX, maxX, minY, maxY;

if(!pixels)
{
    c->sizeX = 0;
    c->sizeY = 0;
    return;
}
memset(pixels, 0, (c->sizeX*c->sizeY) * sizeof(UINT));
oldHBm = (HBITMAP) SelectObject(memDC, hBm);

// copies to bitmap
BitBlt(memDC, 0, 0, c->sizeX, c->sizeY, screenDC, c->x, c->y, SRCCOPY);

Sleep(500);

BitBlt(memDC, 0, 0, c->sizeX, c->sizeY, screenDC, c->x, c->y, SRCINVERT);
GetObject(hBm, sizeof(BITMAP), &bm);

bi.biSize = sizeof(BITMAPINFOHEADER);    
bi.biWidth = bm.bmWidth;    
bi.biHeight = bm.bmHeight;  
bi.biPlanes = 1;    
bi.biBitCount = 32;    
bi.biCompression = BI_RGB;    
bi.biSizeImage = 0;  
bi.biXPelsPerMeter = 0;    
bi.biYPelsPerMeter = 0;    
bi.biClrUsed = 0;    
bi.biClrImportant = 0;

GetDIBits(memDC, hBm, 0,
    (UINT)bm.bmHeight,
    pixels,
    (BITMAPINFO *)&bi, DIB_RGB_COLORS);

for(i = 0, minY = c->sizeY, maxY = -1; i < c->sizeY; i++) 
{
    for(j = 0, minX = c->sizeX, maxX = -1; j < c->sizeX; j++)
    {
        if(pixels[(i*c->sizeX)+j])
        {
            if(i < minY)
                minY = i;
            if(i > maxY)
                maxY = i;
            if(j < minX)
                minX = j;
            if(j > maxX)
                maxX = j;
        }
    }
}
if(maxX != -1 && maxY != -1)
{
    c->x = minX;
    c->y = minY;
    c->sizeX = maxX - minX;
    c->sizeY = maxY - minY;
}
else
{
    c->sizeX = 0;
    c->sizeY = 0;
}

free(pixels);
SelectObject(memDC, oldHBm);
DeleteObject(hBm);
ReleaseDC(0, screenDC);
DeleteDC(memDC);
}

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评论(2

奢欲 2024-11-21 00:25:44

不要完全自行比较两个位图,而是考虑使用 BitBlt 使用 SRCINVERT 运算符将它们组合起来,该运算符将两者异或在一起,因此相同的部分将显示为零,所有非零区域都将是差异。

Rather than comparing the two bitmaps entirely on your own, consider using BitBlt to combine them using the SRCINVERT operator, which XORs the two together, so the parts that are identical will show up as zeros, and all the non-zero areas will be differences.

乜一 2024-11-21 00:25:44

gc5,例如谢谢!我将添加我的 2 位:

您应该将 bi 定义为:

BITMAPINFO bi;
memset(&bi, 0, sizeof(BITMAPINFO));
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi.bmiHeader.biWidth = bm.bmWidth;
bi.bmiHeader.biHeight = bm.bmHeight;
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 32;
bi.bmiHeader.biCompression = BI_RGB;

然后无需定义类型:

GetDIBits(memDC, hBm, 0, (UINT)bm.bmHeight, pixels, &bi, DIB_RGB_COLORS);

gc5, thanks for example! I'll add 2bit of mine:

you should define bi as:

BITMAPINFO bi;
memset(&bi, 0, sizeof(BITMAPINFO));
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bi.bmiHeader.biWidth = bm.bmWidth;
bi.bmiHeader.biHeight = bm.bmHeight;
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biBitCount = 32;
bi.bmiHeader.biCompression = BI_RGB;

and then no need to define a type:

GetDIBits(memDC, hBm, 0, (UINT)bm.bmHeight, pixels, &bi, DIB_RGB_COLORS);
~没有更多了~
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