boost::asio 多线程异步接受阻塞读/写服务器
我的想法是创建 X 线程,使用 KeepRunning 方法运行它,该方法有无限循环调用 _io_service.run() ,并在 async_accept 处理程序中使用 _io_service.poll() 收到新连接时将任务发送到 _io_service 。
我使用如下代码运行服务器:
oh::msg::OHServer s("0.0.0.0", "9999", 200);
ConsoleStopServer = boost::bind(&oh::msg::OHServer::Stop, &s);
SetConsoleCtrlHandler(bConsoleHandler, TRUE);
s.Run();
但是当我收到一个连接时,然后使用 MsgWorker 类中的阻塞读/写在 Post() 方法中提供该连接,然后所有线程都将被关闭。
我有如下代码(它是 http server3 asio 示例和我的代码的混合):
OHServer::OHServer(const std::string& sAddress, const std::string& sPort, std::size_t tps)
: _nThreadPoolSize(tps), _acceptor(_io_service), _sockClient(new boost::asio::ip::tcp::socket(_io_service))
{
// Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).
boost::asio::ip::tcp::resolver resolver(_io_service);
boost::asio::ip::tcp::resolver::query query(sAddress, sPort);
boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);
_acceptor.open(endpoint.protocol());
_acceptor.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
_acceptor.bind(endpoint);
_acceptor.listen();
_acceptor.async_accept(
*_sockClient,
boost::bind(
&OHServer::AcceptConnection,
this,
boost::asio::placeholders::error
)
);
}
void OHServer::KeepRunning()
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Start" << std::endl;
global_stream_lock.unlock();
while( true )
{
try
{
boost::system::error_code ec;
_io_service.run( ec );
if( ec )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Error: " << ec << std::endl;
global_stream_lock.unlock();
}
break;
}
catch( std::exception & ex )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Exception: " << ex.what() << std::endl;
global_stream_lock.unlock();
}
}
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Finish" << std::endl;
global_stream_lock.unlock();
}
void OHServer::Run()
{
// Create a pool of threads to run all of the io_services.
for (std::size_t i = 0; i < _nThreadPoolSize; ++i)
{
boost::shared_ptr<boost::thread> thread(new boost::thread(
boost::bind(&OHServer::KeepRunning, this)));
threads.push_back(thread);
}
cout << "Hit enter to close server" << endl;
cin.get();
}
void OHServer::Stop()
{
boost::system::error_code ec;
_acceptor.close(ec);
_sockClient->shutdown( boost::asio::ip::tcp::socket::shutdown_both, ec );
_sockClient->close( ec );
_io_service.stop();
// Wait for all threads in the pool to exit.
for (std::size_t i = 0; i < threads.size(); ++i)
{
threads[i]->join();
cout << "threads[ "<< i << "]->join();" << endl;
}
}
void OHServer::Post()
{
std::cout << "Accepted new connection." << std::endl;
CMsgWorker *msgWorker = new CMsgWorker(_sockClient);
msgWorker->Start();
delete msgWorker;
}
void OHServer::AcceptConnection(const boost::system::error_code& e)
{
if (!e)
{
_io_service.post(boost::bind(&OHServer::Post, this));
_acceptor.async_accept(
*_sockClient,
boost::bind(
&OHServer::AcceptConnection,
this,
boost::asio::placeholders::error
)
);
}
}
我应该怎么做才能让线程仍在等待 _io_service 做一些工作?
感谢您的帮助!
My idea was to create X threads, run it using KeepRunning method which has endless loop calling _io_service.run() and send tasks to _io_service when received a new connection using _io_service.poll() in async_accept handler.
I run the server with a code like this:
oh::msg::OHServer s("0.0.0.0", "9999", 200);
ConsoleStopServer = boost::bind(&oh::msg::OHServer::Stop, &s);
SetConsoleCtrlHandler(bConsoleHandler, TRUE);
s.Run();
but when I receive one connection, then serve it in Post() method using blocking read/writes in MsgWorker class, then all the threads are being closed.
I have code like below (it's some mix from http server3 asio example and mine):
OHServer::OHServer(const std::string& sAddress, const std::string& sPort, std::size_t tps)
: _nThreadPoolSize(tps), _acceptor(_io_service), _sockClient(new boost::asio::ip::tcp::socket(_io_service))
{
// Open the acceptor with the option to reuse the address (i.e. SO_REUSEADDR).
boost::asio::ip::tcp::resolver resolver(_io_service);
boost::asio::ip::tcp::resolver::query query(sAddress, sPort);
boost::asio::ip::tcp::endpoint endpoint = *resolver.resolve(query);
_acceptor.open(endpoint.protocol());
_acceptor.set_option(boost::asio::ip::tcp::acceptor::reuse_address(true));
_acceptor.bind(endpoint);
_acceptor.listen();
_acceptor.async_accept(
*_sockClient,
boost::bind(
&OHServer::AcceptConnection,
this,
boost::asio::placeholders::error
)
);
}
void OHServer::KeepRunning()
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Start" << std::endl;
global_stream_lock.unlock();
while( true )
{
try
{
boost::system::error_code ec;
_io_service.run( ec );
if( ec )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Error: " << ec << std::endl;
global_stream_lock.unlock();
}
break;
}
catch( std::exception & ex )
{
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Exception: " << ex.what() << std::endl;
global_stream_lock.unlock();
}
}
global_stream_lock.lock();
std::cout << "[" << boost::this_thread::get_id()
<< "] Thread Finish" << std::endl;
global_stream_lock.unlock();
}
void OHServer::Run()
{
// Create a pool of threads to run all of the io_services.
for (std::size_t i = 0; i < _nThreadPoolSize; ++i)
{
boost::shared_ptr<boost::thread> thread(new boost::thread(
boost::bind(&OHServer::KeepRunning, this)));
threads.push_back(thread);
}
cout << "Hit enter to close server" << endl;
cin.get();
}
void OHServer::Stop()
{
boost::system::error_code ec;
_acceptor.close(ec);
_sockClient->shutdown( boost::asio::ip::tcp::socket::shutdown_both, ec );
_sockClient->close( ec );
_io_service.stop();
// Wait for all threads in the pool to exit.
for (std::size_t i = 0; i < threads.size(); ++i)
{
threads[i]->join();
cout << "threads[ "<< i << "]->join();" << endl;
}
}
void OHServer::Post()
{
std::cout << "Accepted new connection." << std::endl;
CMsgWorker *msgWorker = new CMsgWorker(_sockClient);
msgWorker->Start();
delete msgWorker;
}
void OHServer::AcceptConnection(const boost::system::error_code& e)
{
if (!e)
{
_io_service.post(boost::bind(&OHServer::Post, this));
_acceptor.async_accept(
*_sockClient,
boost::bind(
&OHServer::AcceptConnection,
this,
boost::asio::placeholders::error
)
);
}
}
What should I do for the threads to be still waiting for some work to do from _io_service?
Thanks for any help!
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检查一下:
请参阅此处的 timer.cc 示例,了解如何执行此操作的想法:https://github.com/sean-/Boost.Examples/tree/master/asio/timer
Check it out:
See the timer.cc example here for an idea on how to do this: https://github.com/sean-/Boost.Examples/tree/master/asio/timer
最后,我得到了一些易于使用的服务器版本:
用法:
TCPServer.hpp 文件:
TCPServer.cpp 文件:
修改为与 IPv6 兼容也很容易。
它已经经过测试并且运行良好。只需复制并使用即可!
Finally I've ended up with some easy-to-use version of server:
Usage:
The TCPServer.hpp file:
The TCPServer.cpp file:
It's also very easy to modify to be IPv6 compatible.
It's already tested and working very well. Just copy it and use!