后面的x是什么
我注意到他们有很多技术在名称中使用X,例如Directx和PhysX和X服务器 ……有什么共同点吗?或者有什么理由选择X?
I noticed that their are a lot of technologies that uses X in their names like Directx and PhysX and X server ... is there a something common? Or is there any reason to choose X?
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根据维基百科,DirectX 中的 X “代表”各种 Direct API - Direct3D、DirectSound 、DirectPlay 等似乎是一个合理的解释。
PhysX 可能在整个 DirectX“事物”上发挥作用 - 但我希望它是这样命名的,因为它听起来有点像物理。
X 服务器服务 X。 :p
According to Wikipedia, the X in DirectX 'stands in' for the various Direct APIs - Direct3D, DirectSound, DirectPlay etc. Seems like a reasonable explanation.
PhysX probably plays on the whole DirectX 'thing' - but I expect it's named as such 'cause it sounds a bit like physics.
X Server serves X. :p
X 的含义因用途而异;在 PhysX 中,这似乎是 kewl[原文如此] 拼写Physics的方式;而在 X Server(X Window 系统的一部分)中,它的名称源自名为 W 的系统的自然演变(可能是 Window 的缩写,或者只是 V 后面的字母;它运行的系统的名称)。
DirectX已经在另一个答案中解释过;所以就是这样。
但大多数时候,主要原因是;读写能力差就是 Kewl[原文如此]。
The meaning of the X varies by usage; in PhysX it seems to be the kewl[sic] way to spell Physics; whereas in X Server (part of the X Window System) takes it's name from being the natural evolution of a system named W (probably short for Window, or just the letter after V; the name of the system on which it ran).
DirectX has already been explained in another answer; so there's that.
But the main reason, most of the time; is that Poor Literacy Is Kewl[sic].