如何从现有的 HBITMAP(CreateCompatibleBitmap) 创建新的 HBITMAP(DIB)?
我通过 CreateCompatibleBitmap() 创建了一个位图来捕获屏幕。 然后我想从这个位图创建一个新的 DIB(在内存中)。
代码应该如下所示:
HBITMAP ConvertToDIB(HBITMAP ddb)
{ ... }
我已经有一些代码可以将位图写入文件中。但是,我想要内存中的 HBITMAP。
//---------------------------------------------------------------------------
void WriteBitmapToFile(HBITMAP bitmap, wchar_t* filename, HDC hDC)
{
BITMAP bmp;
PBITMAPINFO pbmi;
WORD cClrBits;
HANDLE hf; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
DWORD cb; // incremental count of bytes
BYTE *hp; // byte pointer
DWORD dwTmp;
// create the bitmapinfo header information
if (!::GetObjectW(bitmap, sizeof(BITMAP), &bmp))
{
return;
}
// Convert the color format to a count of bits.
cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
if (cClrBits == 1)
cClrBits = 1;
else if (cClrBits <= 4)
cClrBits = 4;
else if (cClrBits <= 8)
cClrBits = 8;
else if (cClrBits <= 16)
cClrBits = 16;
else if (cClrBits <= 24)
cClrBits = 24;
else cClrBits = 32;
// Allocate memory for the BITMAPINFO structure.
if (cClrBits != 24)
pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * (1<< cClrBits));
else
pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
// Initialize the fields in the BITMAPINFO structure.
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
if (cClrBits < 24)
pbmi->bmiHeader.biClrUsed = (1<<cClrBits);
// If the bitmap is not compressed, set the BI_RGB flag.
pbmi->bmiHeader.biCompression = BI_RGB;
// Compute the number of bytes in the array of color
// indices and store the result in biSizeImage.
pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits;
// Set biClrImportant to 0, indicating that all of the
// device colors are important.
pbmi->bmiHeader.biClrImportant = 0;
// now open file and save the data
pbih = (PBITMAPINFOHEADER) pbmi;
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if (!lpBits)
{
return;
}
// Retrieve the color table (RGBQUAD array) and the bits
if (!GetDIBits(hDC, HBITMAP(bitmap), 0, (WORD) pbih->biHeight, lpBits, pbmi,
DIB_RGB_COLORS))
{
return;
}
// Create the .BMP file.
hf = CreateFileW(filename, GENERIC_READ | GENERIC_WRITE, (DWORD) 0,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hf == INVALID_HANDLE_VALUE){
return;
}
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
// Compute the size of the entire file.
hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);
// Copy the BITMAPFILEHEADER into the .BMP file.
if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
(LPDWORD) &dwTmp, NULL)) {
return;
}
// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
+ pbih->biClrUsed * sizeof (RGBQUAD),
(LPDWORD) &dwTmp, ( NULL))){
return;
}
// Copy the array of color indices into the .BMP file.
dwTotal = cb = pbih->biSizeImage;
hp = lpBits;
if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL)){
return;
}
// Close the .BMP file.
if (!CloseHandle(hf)){
return;
}
// Free memory.
GlobalFree((HGLOBAL)lpBits);
}
此致, 扎克
I created a bitmap by CreateCompatibleBitmap() for capturing the screen.
Then I want to create a new DIB (in memory) from this bitmap.
The code should look be:
HBITMAP ConvertToDIB(HBITMAP ddb)
{ ... }
I already have some code to write a bitmap into a file. However, I want a HBITMAP in memory.
//---------------------------------------------------------------------------
void WriteBitmapToFile(HBITMAP bitmap, wchar_t* filename, HDC hDC)
{
BITMAP bmp;
PBITMAPINFO pbmi;
WORD cClrBits;
HANDLE hf; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
DWORD cb; // incremental count of bytes
BYTE *hp; // byte pointer
DWORD dwTmp;
// create the bitmapinfo header information
if (!::GetObjectW(bitmap, sizeof(BITMAP), &bmp))
{
return;
}
// Convert the color format to a count of bits.
cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
if (cClrBits == 1)
cClrBits = 1;
else if (cClrBits <= 4)
cClrBits = 4;
else if (cClrBits <= 8)
cClrBits = 8;
else if (cClrBits <= 16)
cClrBits = 16;
else if (cClrBits <= 24)
cClrBits = 24;
else cClrBits = 32;
// Allocate memory for the BITMAPINFO structure.
if (cClrBits != 24)
pbmi = (PBITMAPINFO) LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * (1<< cClrBits));
else
pbmi = (PBITMAPINFO) LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER));
// Initialize the fields in the BITMAPINFO structure.
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
pbmi->bmiHeader.biHeight = bmp.bmHeight;
pbmi->bmiHeader.biPlanes = bmp.bmPlanes;
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
if (cClrBits < 24)
pbmi->bmiHeader.biClrUsed = (1<<cClrBits);
// If the bitmap is not compressed, set the BI_RGB flag.
pbmi->bmiHeader.biCompression = BI_RGB;
// Compute the number of bytes in the array of color
// indices and store the result in biSizeImage.
pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits;
// Set biClrImportant to 0, indicating that all of the
// device colors are important.
pbmi->bmiHeader.biClrImportant = 0;
// now open file and save the data
pbih = (PBITMAPINFOHEADER) pbmi;
lpBits = (LPBYTE) GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if (!lpBits)
{
return;
}
// Retrieve the color table (RGBQUAD array) and the bits
if (!GetDIBits(hDC, HBITMAP(bitmap), 0, (WORD) pbih->biHeight, lpBits, pbmi,
DIB_RGB_COLORS))
{
return;
}
// Create the .BMP file.
hf = CreateFileW(filename, GENERIC_READ | GENERIC_WRITE, (DWORD) 0,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
(HANDLE) NULL);
if (hf == INVALID_HANDLE_VALUE){
return;
}
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
// Compute the size of the entire file.
hdr.bfSize = (DWORD) (sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);
// Copy the BITMAPFILEHEADER into the .BMP file.
if (!WriteFile(hf, (LPVOID) &hdr, sizeof(BITMAPFILEHEADER),
(LPDWORD) &dwTmp, NULL)) {
return;
}
// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
if (!WriteFile(hf, (LPVOID) pbih, sizeof(BITMAPINFOHEADER)
+ pbih->biClrUsed * sizeof (RGBQUAD),
(LPDWORD) &dwTmp, ( NULL))){
return;
}
// Copy the array of color indices into the .BMP file.
dwTotal = cb = pbih->biSizeImage;
hp = lpBits;
if (!WriteFile(hf, (LPSTR) hp, (int) cb, (LPDWORD) &dwTmp,NULL)){
return;
}
// Close the .BMP file.
if (!CloseHandle(hf)){
return;
}
// Free memory.
GlobalFree((HGLOBAL)lpBits);
}
Best regards,
Zach
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如果您只是想将 HBITMAP 转换为 DIB(设备独立位图),可以使用名为 GetDIBits 的 Win32 GDI 函数。
以下是 MSDN 上 GetDIBits 函数的链接:
http://msdn.microsoft.com/en -us/library/dd144879(v=vs.85).aspx
请注意,在调用 GetDIBits 之前必须为 lpvBits 分配内存。但是应该分配多少内存是另一个问题:
应该使用多少内存分配给使用 GetDIBits 函数从 HBITMAP 接收的 DIB 数据?
If you simply want to convert HBITMAP to DIB (device independent bitmap), there's a Win32 GDI function called GetDIBits.
Here's the link to GetDIBits function on MSDN:
http://msdn.microsoft.com/en-us/library/dd144879(v=vs.85).aspx
Note that you have to allocate memory for the lpvBits before calling GetDIBits. But how much memory should be allocated is another question here:
How much memory should be allocated for the DIB data received from HBITMAP using GetDIBits function?