如何使用 Visual Studio 构建 GIMP 插件?
我将使用 GIMP 的 GEGL 库开发一个 Android 应用程序。我使用的是 Visual Studio 10。如何使用 Visual Studio 构建插件?步骤是什么?如何运行 GIMP 项目并调试? 我也遇到过 GIMPVS。请告知我这一点。
另外,有人可以建议任何使用 GEGL 库在 C 中开发 API 的教程吗?
I am going to develop an application for android using the GEGL library of GIMP. I am using visual studio 10. how to build the plugin with visual studio? what are the steps? how to run a GIMP project and debug?
I have also come across GIMPVS. please enlighten me about this.
Also, can anybody suggest any tutorial for developing APIs in C using GEGL library?
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你需要更具体一点:)
当我在 Windows 上编译 GIMP 插件时,我只需从 gimp-win sourceforge 项目下载 libgimp 头文件和 lib 文件(不过它们似乎不适用于 2.6,请尝试询问在 GIMP irc 上,从 gtk+ site,并像编译任何其他程序一样进行编译,
我想您也可以对 GEGL 执行相同的操作,尽管您会这样做。可能必须自己编译 gegl,因为我不记得见过任何 Windows 的 gegl 发行版 为了编译 GEGL,您将需要
href="http://www.gegl.org/babl/" rel="nofollow">babl (你 /www.gegl.org" rel="nofollow">GEGL 网站 获取相关说明。同样,有关您想要实现的目标的更多详细信息将会有所帮助:) 您可以参考我的网站上关于 <一个href="http://lightningismyname.blogspot.com/p/compiling-gimp.html" rel="nofollow">在 Windows 上编译 gimp,查找可帮助您在 Windows 上编译 gegl 和朋友的说明。
You will need to be a bit more specific :)
When I compile GIMP plugins on windows, I simply download the libgimp headers and lib files from the gimp-win sourceforge project (they don't seem to be available for 2.6 though, try asking on the GIMP irc, download the gtk+ headers and libs from the gtk+ site, and compile as I would compile any other program.
I guess you can do the same for GEGL, although you'd probably have to compile gegl yourself since I don't remember seeing any gegl distribution for windows. In order to compile GEGL, you will need
You can refer to the GEGL website for instructions about that. Again, more details on what you are trying to achieve would help :) You can refer to my website on the page about compiling gimp on windows, to find instructions which will help you compile gegl and friends on windows.