我正在尝试使用 MonoMac 创建一个简单的应用程序,并且需要执行苹果脚本来访问来自不同媒体播放器的播放列表信息(请参阅我的 上一个问题)。
我决定尝试一下 MonoMac,因为我非常熟悉 C# 和 .net 开发,并且有一个很好的 Websocket 实现。
不幸的是,NSAppleScript 似乎没有可用的包装器。我尝试了 Frederic Forjans 实现 并尝试使用 monobjc。
当我使用 Frederics 的代码时,包装类甚至无法编译,出现以下异常:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
File name: 'MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
创建新的 NSString 实例时。然而,位于同一程序集中的 new NSDictionary(); 可以正常工作。
使用 monobjc 时出现以下错误:
Unhandled Exception: System.TypeInitializationException: An exception was
thrown by the type initializer for Monobjc.ObjectiveCRuntime --->
System.EntryPointNotFoundException: monobjc_install_bridge
at (wrapper managed-to-native) Monobjc.NativeMethods:InstallBridge ()
at Monobjc.ObjectiveCRuntime..cctor () [0x00000] in :0
--- End of inner exception stack trace ---
at CocoaApplication1.Program.Main () [0x00000] in :0
谁能建议一种在单声道环境中执行苹果脚本的简单且有效的方法?
I am trying to create a simple app with MonoMac and need to execute apple script to access playlist information from different media players (see my previous question).
I decided to give MonoMac a try because I am very familiar with C# and .net development and there is a nice Websocket implementation.
Unfortunately there seems to be no working wrapper for NSAppleScript. I tried Frederic Forjans implementation and tried to use monobjc.
Frederics wrapper class does not even compile when I use his code I get the following exception:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
File name: 'MonoMac, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
when creating a new NSString
instance. However new NSDictionary();
which is located in the same assembly works fine.
When using monobjc I get the following error:
Unhandled Exception: System.TypeInitializationException: An exception was
thrown by the type initializer for Monobjc.ObjectiveCRuntime --->
System.EntryPointNotFoundException: monobjc_install_bridge
at (wrapper managed-to-native) Monobjc.NativeMethods:InstallBridge ()
at Monobjc.ObjectiveCRuntime..cctor () [0x00000] in :0
--- End of inner exception stack trace ---
at CocoaApplication1.Program.Main () [0x00000] in :0
Can anyone suggest a simple and working way to execute apple scripts in a mono environment?
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如果不使用 Monobjc 运行时二进制文件运行 Monobjc 程序集,则无法直接使用它们。无论您想要构建基于 Cocoa 的应用程序还是控制台应用程序,都有相应的教程在 Monobjc 的网站上帮助您入门。
实现应用程序间通信的最简单方法是使用 ScriptingBridge 框架。许多应用程序提供了可以以面向对象的方式使用的脚本定义:查看本指南了解更多详细信息。
请注意,脚本桥仅适用于启用脚本的应用程序(例如 iTunes、iCal、iMovie、Finder 等)。
Monobjc 支持 ScriptingBridge 框架;甚至还有两个示例应用程序(SBSetFinderComment 和 ScriptingBridgeiCal) 展示了如何集成它。
You cannot use the Monobjc assemblies directly without running them with the Monobjc runtime binary. Whether you want to build a Cocoa based or console application, there are tutorials for that on the Monobjc's website to help you getting started.
The easiest way to achieve inter-application communication is to use the ScriptingBridge framework. Many applications provide scripting definitions that can be then used in an object-oriented way: take a look at this guide for more details.
Note that the scripting bridge will only works with scripting enabled applications (like iTunes, iCal, iMovie, Finder, etc).
Monobjc supports the ScriptingBridge framework; there are even two sample applications (SBSetFinderComment and ScriptingBridgeiCal) that show how to integrate it.
如果可能的话尝试使用 Monobjc。 Monobjc 提供了一种非常简单的执行自定义 AppleScript 的方法。
以下代码片段显示了主要步骤:
我写了一篇 博客文章 对此进行了解释。还提供了一个示例 Monobjc 项目。
If possible try using Monobjc. Monobjc provides a very straightforward way of executing custom AppleScript.
The following code snippet shows the main steps:
I have written a blog post explaining the same. There's also a sample Monobjc project provided.
我试图从 WinForms Mono 项目执行 AppleScript,最终构建了我自己的小型 AppleScript 执行库,称为 AppleScript Slim。 !00% 的代码来自 Mono Develop 项目。
AppleScript Slim:https://applescriptslim.codeplex.com/
I was trying to execute AppleScript from a WinForms Mono project and ended up building my own little AppleScript execution library called AppleScript Slim. !00% of the code came from the Mono Develop project.
AppleScript Slim: https://applescriptslim.codeplex.com/