如何将 Direct2D 画布绘制到 TcxImage 画布上?
我有一个 Direct2D 演示,它创建 GridPatternBitmapBrush,然后在 Paint 方法中在 TForm 上绘制网格图案。如何让 Direct2D GridPatternBitmapBrush 出现在 TcxImage.Canvas( DeveloperExpress TImage) 而不是表单上?
procedure TFormAdvGeometries.Create_FRadialGradientBrush;
var
// aGradientStops: array of TD2D1GradientStop;
// aGradBrushProps: TD2D1RadialGradientBrushProperties;
// aGradStopsCollection: ID2D1GradientStopCollection;
gradColors: array of TColor;
begin
SetLength(gradColors, 3);
gradColors[0] := TColor($00D7FF); // Gold (D2D1Helper.h)
gradColors[1] := TColor($00A5FF); // Orange (D2D1Helper.h)
gradColors[2] := TColor($0045FF); // OrangeRed (D2D1Helper.h)
// this is a place-holder.
// Code below assumes equal spread for positions in gradient stops
FRadialGradientBrush := d2dCanvas.CreateBrush(
gradColors,
D2D1PointF(330, 330),
D2D1PointF(140, 140),
140,
140
);
end;
procedure TFormAdvGeometries.Create_FGridPatternBitmapBrush;
var
gridBrush: ID2D1SolidColorBrush;
bmpBrushProps: D2D1_BITMAP_BRUSH_PROPERTIES;
bitmapRenderTarget: ID2D1BitmapRenderTarget;
bmpSize: D2D_SIZE_F;
gridBitmap: ID2D1Bitmap;
begin
bmpSize.width := 10;
bmpSize.height := 10;
d2dCanvas.RenderTarget.CreateCompatibleRenderTarget(
@bmpSize, nil, nil, 0, bitmapRenderTarget);
bitmapRenderTarget.CreateSolidColorBrush(
D2D1ColorF(0.93, 0.94, 0.96, 1), nil, gridBrush);
bitmapRenderTarget.BeginDraw;
bitmapRenderTarget.FillRectangle(Rect(0, 0, 10, 1), gridBrush);
bitmapRenderTarget.FillRectangle(Rect(0, 0, 1, 10), gridBrush);
bitmapRenderTarget.EndDraw;
bitmapRenderTarget.GetBitmap(gridBitmap);
bmpBrushProps.extendModeX := D2D1_EXTEND_MODE_WRAP;
bmpBrushProps.extendModeY := D2D1_EXTEND_MODE_WRAP;
bmpBrushProps.interpolationMode := 0; // could be 1
d2dCanvas.RenderTarget.CreateBitmapBrush(
gridBitmap, @bmpBrushProps, nil, FGridPatternBitmapBrush);
end;
procedure TFormAdvGeometries.CreateDeviceResources;
begin
Create_FRadialGradientBrush;
Create_FGridPatternBitmapBrush;
end;
procedure TFormAdvGeometries.Paint;
var defMatrix: TD2DMatrix3x2F;
begin
inherited;
CreateDeviceResources;
d2dCanvas.BeginDraw;
try
d2dCanvas.RenderTarget.GetTransform (defMatrix);
// fill with white color the whole window
d2dCanvas.RenderTarget.Clear(D2D1ColorF(clWhite));
// fill canvas with little blue rectangles
d2dCanvas.Brush.Handle := FGridPatternBitmapBrush;
d2dCanvas.Rectangle(0, 0, ClientWidth + 50, ClientHeight + 50);
// reset standard transformation
d2dCanvas.RenderTarget.SetTransform (defMatrix);
finally
d2dCanvas.EndDraw;
end;
end;
I have an Direct2D demo that creates a GridPatternBitmapBrush then draws the grid pattern on a TForm in a paint method. How do you get the Direct2D GridPatternBitmapBrush to appear on a TcxImage.Canvas( DeveloperExpress TImage) insead of the form?
procedure TFormAdvGeometries.Create_FRadialGradientBrush;
var
// aGradientStops: array of TD2D1GradientStop;
// aGradBrushProps: TD2D1RadialGradientBrushProperties;
// aGradStopsCollection: ID2D1GradientStopCollection;
gradColors: array of TColor;
begin
SetLength(gradColors, 3);
gradColors[0] := TColor($00D7FF); // Gold (D2D1Helper.h)
gradColors[1] := TColor($00A5FF); // Orange (D2D1Helper.h)
gradColors[2] := TColor($0045FF); // OrangeRed (D2D1Helper.h)
// this is a place-holder.
// Code below assumes equal spread for positions in gradient stops
FRadialGradientBrush := d2dCanvas.CreateBrush(
gradColors,
D2D1PointF(330, 330),
D2D1PointF(140, 140),
140,
140
);
end;
procedure TFormAdvGeometries.Create_FGridPatternBitmapBrush;
var
gridBrush: ID2D1SolidColorBrush;
bmpBrushProps: D2D1_BITMAP_BRUSH_PROPERTIES;
bitmapRenderTarget: ID2D1BitmapRenderTarget;
bmpSize: D2D_SIZE_F;
gridBitmap: ID2D1Bitmap;
begin
bmpSize.width := 10;
bmpSize.height := 10;
d2dCanvas.RenderTarget.CreateCompatibleRenderTarget(
@bmpSize, nil, nil, 0, bitmapRenderTarget);
bitmapRenderTarget.CreateSolidColorBrush(
D2D1ColorF(0.93, 0.94, 0.96, 1), nil, gridBrush);
bitmapRenderTarget.BeginDraw;
bitmapRenderTarget.FillRectangle(Rect(0, 0, 10, 1), gridBrush);
bitmapRenderTarget.FillRectangle(Rect(0, 0, 1, 10), gridBrush);
bitmapRenderTarget.EndDraw;
bitmapRenderTarget.GetBitmap(gridBitmap);
bmpBrushProps.extendModeX := D2D1_EXTEND_MODE_WRAP;
bmpBrushProps.extendModeY := D2D1_EXTEND_MODE_WRAP;
bmpBrushProps.interpolationMode := 0; // could be 1
d2dCanvas.RenderTarget.CreateBitmapBrush(
gridBitmap, @bmpBrushProps, nil, FGridPatternBitmapBrush);
end;
procedure TFormAdvGeometries.CreateDeviceResources;
begin
Create_FRadialGradientBrush;
Create_FGridPatternBitmapBrush;
end;
procedure TFormAdvGeometries.Paint;
var defMatrix: TD2DMatrix3x2F;
begin
inherited;
CreateDeviceResources;
d2dCanvas.BeginDraw;
try
d2dCanvas.RenderTarget.GetTransform (defMatrix);
// fill with white color the whole window
d2dCanvas.RenderTarget.Clear(D2D1ColorF(clWhite));
// fill canvas with little blue rectangles
d2dCanvas.Brush.Handle := FGridPatternBitmapBrush;
d2dCanvas.Rectangle(0, 0, ClientWidth + 50, ClientHeight + 50);
// reset standard transformation
d2dCanvas.RenderTarget.SetTransform (defMatrix);
finally
d2dCanvas.EndDraw;
end;
end;
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您需要更改 d2dCanvas 的构造函数。
目前它
正在传递表单句柄来创建画布。
我没有 Delphi 2010 (似乎附带了演示所需的单元),但我认为
应该可以解决这个问题,
您需要将 Canvas.Canvas 传递给此构造函数,因为 cx 组件(至少是我的版本)使用包含 TCanvas 的 TcxCanvas。
您可以将 TcxImage 控件的窗口句柄传递给 Direct2DCanvas 构造函数。
You need to change the constructor of the d2dCanvas.
Currently it's
which is passing the forms handle to create the canvas.
I don't have Delphi 2010 (Which it seems is shipped with required units for the demo) but I think
should do the trick
You'll need to pass Canvas.Canvas to this constructor because the cx components (at least my version of) use a TcxCanvas which contains a TCanvas.
You may be able to pass the Window Handle of the TcxImage Control to the Direct2DCanvas constructor.