录音机视图。当我转到另一个视图时它会停止录制,有帮助吗?

发布于 2024-11-03 21:42:46 字数 6165 浏览 0 评论 0原文

好吧对了RecordViewController,可以让你使用语音功能并进行录音。它运行正常,但是当我按“后退”按钮并转到不同的视图时,录制停止。我该如何让它持续录音,以便用户即使在不同的视图下也可以录制他们的声音?

@implementation RecordViewController
@synthesize actSpinner, btnStart, btnPlay;



-(void)countUp {

    mainInt += 1;
    seconds.text = [NSString stringWithFormat:@"%02d", mainInt];

}

-(IBAction)goBack:(id)sender; {

    [self dismissModalViewControllerAnimated:YES];
}



/*
 // The designated initializer. Override to perform setup that is required before the view is loaded.
 - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
 if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
 // Custom initialization
 }
 return self;
 }
 */

/*
 // Implement loadView to create a view hierarchy programmatically, without using a nib.
 - (void)loadView {
 }
 */



// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];

    //Start the toggle in true mode.
    toggle = YES;
    btnPlay.hidden = YES;

    //Instanciate an instance of the AVAudioSession object.
    AVAudioSession * audioSession = [AVAudioSession sharedInstance];
    //Setup the audioSession for playback and record. 
    //We could just use record and then switch it to playback leter, but
    //since we are going to do both lets set it up once.
    [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error: &error];
    //Activate the session
    [audioSession setActive:YES error: &error];

}



/*
 // Override to allow orientations other than the default portrait orientation.
 - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
 // Return YES for supported orientations
 return (interfaceOrientation == UIInterfaceOrientationPortrait);
 }
 */

- (IBAction)  start_button_pressed{


    if(toggle)
    {
        toggle = NO;
        [actSpinner startAnimating];
        [btnStart setImage:[UIImage imageNamed:@"stoprecordingbutton.png"] forState:UIControlStateNormal];
        mainInt = 0;
        theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countUp) userInfo:nil repeats:YES];


        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;

        //Begin the recording session.
        //Error handling removed.  Please add to your own code.

        //Setup the dictionary object with all the recording settings that this 
        //Recording sessoin will use
        //Its not clear to me which of these are required and which are the bare minimum.
        //This is a good resource: http://www.totodotnet.net/tag/avaudiorecorder/
        NSMutableDictionary* recordSetting = [[NSMutableDictionary alloc] init];
        [recordSetting setValue :[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey];
        [recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; 
        [recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];

        //Now that we have our settings we are going to instanciate an instance of our recorder instance.
        //Generate a temp file for use by the recording.
        //This sample was one I found online and seems to be a good choice for making a tmp file that
        //will not overwrite an existing one.
        //I know this is a mess of collapsed things into 1 call.  I can break it out if need be.
        recordedTmpFile = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent: [NSString stringWithFormat: @"%.0f.%@", [NSDate timeIntervalSinceReferenceDate] * 1000.0, @"caf"]]];
        NSLog(@"Using File called: %@",recordedTmpFile);
        //Setup the recorder to use this file and record to it.
        recorder = [[ AVAudioRecorder alloc] initWithURL:recordedTmpFile settings:recordSetting error:&error];
        //Use the recorder to start the recording.
        //Im not sure why we set the delegate to self yet.  
        //Found this in antother example, but Im fuzzy on this still.
        [recorder setDelegate:self];
        //We call this to start the recording process and initialize 
        //the subsstems so that when we actually say "record" it starts right away.
        [recorder prepareToRecord];
        //Start the actual Recording
        [recorder record];
        //There is an optional method for doing the recording for a limited time see 
        //[recorder recordForDuration:(NSTimeInterval) 10]

    }
    else
    {
        toggle = YES;
        [actSpinner stopAnimating];
        [btnStart setImage:[UIImage imageNamed:@"recordbutton.png"] forState:UIControlStateNormal];
        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;
        [theTimer invalidate];

        NSLog(@"Using File called: %@",recordedTmpFile);
        //Stop the recorder.
        [recorder stop];
    }
}

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];

    // Release any cached data, images, etc that aren't in use.
}

-(IBAction) play_button_pressed{

    //The play button was pressed... 
    //Setup the AVAudioPlayer to play the file that we just recorded.
    AVAudioPlayer * avPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:recordedTmpFile error:&error];
    [avPlayer prepareToPlay];
    [avPlayer play];

}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

- (void)viewDidUnload {
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
    //Clean up the temp file.
    NSFileManager * fm = [NSFileManager defaultManager];
    [fm removeItemAtPath:[recordedTmpFile path] error:&error];
    //Call the dealloc on the remaining objects.
    [recorder dealloc];
    recorder = nil;
    recordedTmpFile = nil;
}

- (void)dealloc {
    [super dealloc];
}

@end

谢谢

Ok right RecordViewController, allows you to use the voice function and record. It functions properly, but When i press the 'back' button and go to a different view the recording stops. How do I make it so it keeps recording, so the user can record their voice even whilst on different views?

@implementation RecordViewController
@synthesize actSpinner, btnStart, btnPlay;



-(void)countUp {

    mainInt += 1;
    seconds.text = [NSString stringWithFormat:@"%02d", mainInt];

}

-(IBAction)goBack:(id)sender; {

    [self dismissModalViewControllerAnimated:YES];
}



/*
 // The designated initializer. Override to perform setup that is required before the view is loaded.
 - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
 if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
 // Custom initialization
 }
 return self;
 }
 */

/*
 // Implement loadView to create a view hierarchy programmatically, without using a nib.
 - (void)loadView {
 }
 */



// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];

    //Start the toggle in true mode.
    toggle = YES;
    btnPlay.hidden = YES;

    //Instanciate an instance of the AVAudioSession object.
    AVAudioSession * audioSession = [AVAudioSession sharedInstance];
    //Setup the audioSession for playback and record. 
    //We could just use record and then switch it to playback leter, but
    //since we are going to do both lets set it up once.
    [audioSession setCategory:AVAudioSessionCategoryPlayAndRecord error: &error];
    //Activate the session
    [audioSession setActive:YES error: &error];

}



/*
 // Override to allow orientations other than the default portrait orientation.
 - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
 // Return YES for supported orientations
 return (interfaceOrientation == UIInterfaceOrientationPortrait);
 }
 */

- (IBAction)  start_button_pressed{


    if(toggle)
    {
        toggle = NO;
        [actSpinner startAnimating];
        [btnStart setImage:[UIImage imageNamed:@"stoprecordingbutton.png"] forState:UIControlStateNormal];
        mainInt = 0;
        theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(countUp) userInfo:nil repeats:YES];


        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;

        //Begin the recording session.
        //Error handling removed.  Please add to your own code.

        //Setup the dictionary object with all the recording settings that this 
        //Recording sessoin will use
        //Its not clear to me which of these are required and which are the bare minimum.
        //This is a good resource: http://www.totodotnet.net/tag/avaudiorecorder/
        NSMutableDictionary* recordSetting = [[NSMutableDictionary alloc] init];
        [recordSetting setValue :[NSNumber numberWithInt:kAudioFormatAppleIMA4] forKey:AVFormatIDKey];
        [recordSetting setValue:[NSNumber numberWithFloat:44100.0] forKey:AVSampleRateKey]; 
        [recordSetting setValue:[NSNumber numberWithInt: 2] forKey:AVNumberOfChannelsKey];

        //Now that we have our settings we are going to instanciate an instance of our recorder instance.
        //Generate a temp file for use by the recording.
        //This sample was one I found online and seems to be a good choice for making a tmp file that
        //will not overwrite an existing one.
        //I know this is a mess of collapsed things into 1 call.  I can break it out if need be.
        recordedTmpFile = [NSURL fileURLWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent: [NSString stringWithFormat: @"%.0f.%@", [NSDate timeIntervalSinceReferenceDate] * 1000.0, @"caf"]]];
        NSLog(@"Using File called: %@",recordedTmpFile);
        //Setup the recorder to use this file and record to it.
        recorder = [[ AVAudioRecorder alloc] initWithURL:recordedTmpFile settings:recordSetting error:&error];
        //Use the recorder to start the recording.
        //Im not sure why we set the delegate to self yet.  
        //Found this in antother example, but Im fuzzy on this still.
        [recorder setDelegate:self];
        //We call this to start the recording process and initialize 
        //the subsstems so that when we actually say "record" it starts right away.
        [recorder prepareToRecord];
        //Start the actual Recording
        [recorder record];
        //There is an optional method for doing the recording for a limited time see 
        //[recorder recordForDuration:(NSTimeInterval) 10]

    }
    else
    {
        toggle = YES;
        [actSpinner stopAnimating];
        [btnStart setImage:[UIImage imageNamed:@"recordbutton.png"] forState:UIControlStateNormal];
        btnPlay.enabled = toggle;
        btnPlay.hidden = !toggle;
        [theTimer invalidate];

        NSLog(@"Using File called: %@",recordedTmpFile);
        //Stop the recorder.
        [recorder stop];
    }
}

- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];

    // Release any cached data, images, etc that aren't in use.
}

-(IBAction) play_button_pressed{

    //The play button was pressed... 
    //Setup the AVAudioPlayer to play the file that we just recorded.
    AVAudioPlayer * avPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:recordedTmpFile error:&error];
    [avPlayer prepareToPlay];
    [avPlayer play];

}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}

- (void)viewDidUnload {
    // Release any retained subviews of the main view.
    // e.g. self.myOutlet = nil;
    //Clean up the temp file.
    NSFileManager * fm = [NSFileManager defaultManager];
    [fm removeItemAtPath:[recordedTmpFile path] error:&error];
    //Call the dealloc on the remaining objects.
    [recorder dealloc];
    recorder = nil;
    recordedTmpFile = nil;
}

- (void)dealloc {
    [super dealloc];
}

@end

Thanks

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(2

九局 2024-11-10 21:42:47

我将使用单例方法设置视图控制器。我比使用 appDelegate 更喜欢它,苹果推荐它而不是编辑它。
看看这里的一些例子

当我想要在我的应用程序上不间断地播放音乐时,我会使用这种方法,并且效果就像一个魅力......请注意内存使用情况,因为这些实例在您的应用程序运行时永远不会被释放。 ..

I would set up the view controller using a singleton approach. I like it better then using the appDelegate and apple recomends it over editting it.
Have a look here for some examples

I use this approach when I want ininterrupt music playing on my apps and works like a charm... be aware of memory usage though as those instances are never released as your app is running...

小ぇ时光︴ 2024-11-10 21:42:46

在应用程序中的某个位置(例如在委托中)保留对它的引用,这样它就不会被取消分配。

Keep a reference to it somewhere in the app (like in the delegate) so it won't get de-allocated.

~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文