GetWindowDC(NULL) 失败

发布于 2024-11-03 18:57:56 字数 1845 浏览 5 评论 0原文

我有一个调用 GetWindowDC(NULL) 的函数。并且该函数由不同的线程调用。有时我看到 GetWindowDC(NULL) 返回 0x0 为什么?以及如何解决?该函数被正确地互斥保护。所以这不是问题。每次通话后我需要sleep()几毫秒吗?为什么?

http://msdn.microsoft.com/en -us/library/dd144947%28v=vs.85%29.aspx

msdn说

返回值

如果函数成功,返回值是指定窗口的设备上下文的句柄。 如果函数失败,返回值为NULL,指示错误或hWnd参数无效。

但这指示错误意味着什么我无法理解

编辑:

是的,我正在释放所有 DC 并正确删除 DC
立即调用 GetLastError retrns 0 尝试过。

if(hdc == 0x0)
    qDebug() << GetLastError()

这是我的源代码。它工作,但工作超过 100 次(35-40 秒)后,它拒绝工作,并且 GetWindowDC(NULL) 返回 0

QPixmap Util::grabScreen(const DG::Rect* rect){
    mutex.lock();

    HDC hdc=GetWindowDC(NULL);
    HWND win=WindowFromDC(hdc);

    HDC cdc=CreateCompatibleDC(hdc);
    HBITMAP temp=CreateCompatibleBitmap(hdc,rect->width,rect->height);
    PAINTSTRUCT ps;

    hdc=BeginPaint(win,&ps);
    HBITMAP oldb=(HBITMAP)SelectObject(cdc,temp);
    BitBlt(cdc,0,0,rect->width,rect->height,hdc,rect->top,rect->left,SRCCOPY);
    SelectObject(cdc,oldb);
    EndPaint(win,&ps);

    char* buff;
    buff = new char[rect->size()];
    GetBitmapBits(temp,rect->size(),buff);
    qDebug() << "temp" << temp;
    if(temp == 0x0){
        qDebug() << "hdc" << hdc;
    }

    DeleteDC(cdc);
    ReleaseDC(NULL, hdc);
    DeleteDC(hdc);

    QPixmap pixmap = QPixmap::fromWinHBITMAP(temp);
    //QPixmap pixmap = QPixmap::grabWidget(desktopWidget,rect->toQRect());
    mutex.unlock();
    return pixmap;

}

I've a function that calls GetWindowDC(NULL). and that function is called by different threads. sometimes I see GetWindowDC(NULL) returning 0x0 Why ? and How to resolve ? the function is mutex gaurded properly. So thats not a Problem. Do I need to sleep() few ms after each call ? and Why ?

http://msdn.microsoft.com/en-us/library/dd144947%28v=vs.85%29.aspx

msdn Says

Return Value

If the function succeeds, the return value is a handle to a device context for the specified window.
If the function fails, the return value is NULL, indicating an error or an invalid hWnd parameter.

but What this indicating an error means I couldn't understand

Edit:

and Ya I am releasing all the DCs and also Deleting the DCs properly
Giving an immediate call to GetLastError retrns 0
tried.

if(hdc == 0x0)
    qDebug() << GetLastError()

Here goes my source code. It Works but after working more than a 100 times (35-40 secs) it refuses to work and GetWindowDC(NULL) returns 0

QPixmap Util::grabScreen(const DG::Rect* rect){
    mutex.lock();

    HDC hdc=GetWindowDC(NULL);
    HWND win=WindowFromDC(hdc);

    HDC cdc=CreateCompatibleDC(hdc);
    HBITMAP temp=CreateCompatibleBitmap(hdc,rect->width,rect->height);
    PAINTSTRUCT ps;

    hdc=BeginPaint(win,&ps);
    HBITMAP oldb=(HBITMAP)SelectObject(cdc,temp);
    BitBlt(cdc,0,0,rect->width,rect->height,hdc,rect->top,rect->left,SRCCOPY);
    SelectObject(cdc,oldb);
    EndPaint(win,&ps);

    char* buff;
    buff = new char[rect->size()];
    GetBitmapBits(temp,rect->size(),buff);
    qDebug() << "temp" << temp;
    if(temp == 0x0){
        qDebug() << "hdc" << hdc;
    }

    DeleteDC(cdc);
    ReleaseDC(NULL, hdc);
    DeleteDC(hdc);

    QPixmap pixmap = QPixmap::fromWinHBITMAP(temp);
    //QPixmap pixmap = QPixmap::grabWidget(desktopWidget,rect->toQRect());
    mutex.unlock();
    return pixmap;

}

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评论(2

难以启齿的温柔 2024-11-10 18:57:56

根据 MSDN 你不应该对使用 GetDC 获取的句柄调用 DeleteDC。您应该只调用 ReleaseDC 即可。

According to MSDN you shouldn't call DeleteDC on an handle obtained using GetDC. You should just call ReleaseDC instead.

初见终念 2024-11-10 18:57:56

不知道正在发生的事情的更多细节;这个场景对我来说听起来有点奇怪。
但是...

在您尝试获取 WindowDC 的同时,代码是否可能也在处理同一窗口的 WM_PAINT ?

我不确定您是否可以获得正在主动绘制的同一窗口的窗口 DC。

Without know more details on what is going on; the scenario sounds a bit odd to me.
However...

Is it possible that code is also processing a WM_PAINT for the same window at the same time you are trying to get the WindowDC ?

I'm not sure if you can obtain a window DC for the same window that is being actively painted.

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