The term best calls for personalized opinions which is not what stackoverflow likes.
But I am familiar (sort of) with Cocos3D and it is a great framework.
It is free and open source.
You can use other 3D modeling tools like Blender, Maya etc to create models, and you can export these models to iOS. I have written an answer here to export Blender models to iOS.
It does have support for 2D physics engine like Box2D.
You can integrate Bullet 3D physics engine if you want 3D engine.
Most importantly, it is a super set of popular free open source 2D game engine Cocos2D, so you can use Cocos2d features in your project.
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这个术语最好呼吁个性化的意见,这不是 stackoverflow 喜欢的。
但我(有点)熟悉 Cocos3D,它是一个很棒的框架。
模型,您可以将这些模型导出到 iOS。我写了一个
在这里回答 将 Blender 模型导出到 iOS。
游戏引擎 Cocos2D,因此您可以在您的游戏中使用 Cocos2d 功能
项目。
The term best calls for personalized opinions which is not what stackoverflow likes.
But I am familiar (sort of) with Cocos3D and it is a great framework.
models, and you can export these models to iOS. I have written an
answer here to export Blender models to iOS.
game engine Cocos2D, so you can use Cocos2d features in your
project.
我们正在使用 Ogre3D,它在 MIT 许可下是免费的,它超级快且易于学习:)
http://www.ogre3d.org/
We are using Ogre3D, it's free under MIT license, it's super fast and easy to learn :)
http://www.ogre3d.org/
这个怎么样?
虚幻
http://www.udk.com/mobile
Unity 3D
http://unity3d.com/unity/
how about this?
Unreal
http://www.udk.com/mobile
Unity 3D
http://unity3d.com/unity/
我所知道的最好的 -
http://unity3d.com/
the best one I know -
http://unity3d.com/