在 C# 中快速在屏幕上绘制各种形状/文本的轻量级方法?
希望这是一个非常简单的问题!
哪种方法(可能还有库)被认为最适合在 2D 画布上绘制文本和形状以及修改单个像素,以便我可以实现至少 30FPS?我已经了解了多种方法,例如 SDL、DirectX、WPF、Windows Forms Graphics 等,但我想知道我应该花大部分精力学习哪一种才能实现我的目标?社会最尊重哪一位?
非常感谢,
尼克·希尔
This is hopefully a really simple question!
Which method (and possibly library) is considered to be the best for drawing text and shapes, and modifying individual pixels, on a 2D canvas, such that I can achieve at least 30FPS? I already know of various methods, such as SDL, DirectX, WPF, Windows Forms Graphics etc, but I wondered which one I should spend most of my effort on learning in order to achieve my goal? Which one does the community respect the most?
Thanks very much,
Nick A Hill
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将其视为快速图形框架:
超快速 2D 和图形框架3D 图形框架甚至可用于 XBox 和 PC 中的游戏设计!
对于其他微软框架(如.net框架)的开发人员来说,学习它很容易
Look at this as a fast graphics framework :
Ultra Fast 2D & 3D Graphics Framework used even for game design in XBox and PC!
Its learning is easy for developers of other microsoft frameworks (like .net framework)