绕 x 轴垂直旋转形状

发布于 2024-10-31 16:43:21 字数 2412 浏览 2 评论 0原文

我有一个带有 x 和 y 轴的二维图,我试图绕轴旋转形状(一系列点)。此旋转需要包含缩放函数。

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
import javax.swing.*;
import java.lang.reflect.Array;

public class test extends JPanel implements ActionListener {

    int[] p1x = {200, 200, 240, 240, 220, 220, 200};
    int[] p1y = {200, 260, 260, 240, 240, 200, 200};
    int[] p2x = {600, 600, 620, 620, 640, 640, 660, 660, 600};
    int[] p2y = {400, 420, 420, 460, 460, 420, 420, 400, 400};
    int[] p3x = {400, 400, 460, 460, 440, 440, 420, 420, 400};
    int[] p3y = {400, 460, 460, 400, 400, 440, 440, 400, 400};
    int delay = 1000;
    int dx = 0;
    int dy = 5;
    int steps = 121;
    Polygon t;
    Timer tim = new Timer(delay, this);

    public void actionPerformed(ActionEvent event) {
        for (int i = 0; i < Array.getLength(p2x); i++) {
            //p2x[i] = (int) (p2x[i]*Math.cos(Math.toRadians(1))- p2y[i]*Math.sin(Math.toRadians(1)));
            //p2y[i] = (int) (p2x[i]*Math.sin(Math.toRadians(1))+ p2y[i]*Math.cos(Math.toRadians(1)));;

            Point2D original = new Point2D.Double(p2x[i], p2y[i]);
            AffineTransform at = new AffineTransform();
            //at.setToRotation(.02, 250, 250);
            at.scale(1, -1);
            Point2D rotated = at.transform(original, null);
            p2x[i] = (int) rotated.getX();
            p2y[i] = (int) rotated.getY();
        }
        repaint();

        if (--steps == 0) {
            tim.stop();
        }
    }

    public void paintComponent(Graphics g) {
        super.paintComponent(g);

        this.setBackground(Color.white);

        g.drawLine(this.getWidth() / 2, 0, this.getWidth() / 2, this.getWidth());
        g.drawLine(0, this.getHeight() / 2, this.getHeight(), this.getHeight() / 2);

        Polygon t = new Polygon(p2x, p2y, 9);
        g.drawPolygon(t);

        Letters u = new Letters(p3x, p3y, 9);
        u.draw(g);

        Letters l = new Letters(p1x, p1y, 7);
        l.draw(g);
    }

    public static void main(String[] args) {

        JFrame frame = new JFrame("Drawing line and a moving polygon");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        test sl = new test();
        frame.getContentPane().add(sl);
        frame.setSize(700, 700);
        frame.setVisible(true);

        sl.tim.start();
    }
}

I have a 2d graph with an x and y axis and im trying to rotate a shape (series of points) around an axis. This rotation will need to include a scale function.

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import java.awt.geom.Point2D;
import javax.swing.*;
import java.lang.reflect.Array;

public class test extends JPanel implements ActionListener {

    int[] p1x = {200, 200, 240, 240, 220, 220, 200};
    int[] p1y = {200, 260, 260, 240, 240, 200, 200};
    int[] p2x = {600, 600, 620, 620, 640, 640, 660, 660, 600};
    int[] p2y = {400, 420, 420, 460, 460, 420, 420, 400, 400};
    int[] p3x = {400, 400, 460, 460, 440, 440, 420, 420, 400};
    int[] p3y = {400, 460, 460, 400, 400, 440, 440, 400, 400};
    int delay = 1000;
    int dx = 0;
    int dy = 5;
    int steps = 121;
    Polygon t;
    Timer tim = new Timer(delay, this);

    public void actionPerformed(ActionEvent event) {
        for (int i = 0; i < Array.getLength(p2x); i++) {
            //p2x[i] = (int) (p2x[i]*Math.cos(Math.toRadians(1))- p2y[i]*Math.sin(Math.toRadians(1)));
            //p2y[i] = (int) (p2x[i]*Math.sin(Math.toRadians(1))+ p2y[i]*Math.cos(Math.toRadians(1)));;

            Point2D original = new Point2D.Double(p2x[i], p2y[i]);
            AffineTransform at = new AffineTransform();
            //at.setToRotation(.02, 250, 250);
            at.scale(1, -1);
            Point2D rotated = at.transform(original, null);
            p2x[i] = (int) rotated.getX();
            p2y[i] = (int) rotated.getY();
        }
        repaint();

        if (--steps == 0) {
            tim.stop();
        }
    }

    public void paintComponent(Graphics g) {
        super.paintComponent(g);

        this.setBackground(Color.white);

        g.drawLine(this.getWidth() / 2, 0, this.getWidth() / 2, this.getWidth());
        g.drawLine(0, this.getHeight() / 2, this.getHeight(), this.getHeight() / 2);

        Polygon t = new Polygon(p2x, p2y, 9);
        g.drawPolygon(t);

        Letters u = new Letters(p3x, p3y, 9);
        u.draw(g);

        Letters l = new Letters(p1x, p1y, 7);
        l.draw(g);
    }

    public static void main(String[] args) {

        JFrame frame = new JFrame("Drawing line and a moving polygon");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        test sl = new test();
        frame.getContentPane().add(sl);
        frame.setSize(700, 700);
        frame.setVisible(true);

        sl.tim.start();
    }
}

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评论(1

谁的新欢旧爱 2024-11-07 16:43:21

如果没有明确的问题,下面将显示使用坐标数组的简单动画。一般来说,您可以变换图形上下文 (g2d) 或多边形 Shape 本身 (p3);该示例显示了两者。调整窗口大小以查看每个窗口的效果。

请注意 at 中的转换顺序。首先,将 p3 上的合适点平移到原点,然后缩放 p3,然后将 p3 平移到面板中心。应用于 p3 的 + 10 模糊因子是没有对称旋转点的产物。相对于原点定义多边形可能会更容易,如示例所示

AffineTest

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import javax.swing.*;

/** @see http://stackoverflow.com/questions/3405799 */
public class AffineTest extends JPanel implements ActionListener {

    private static final double DELTA_THETA = Math.PI / 45; // 4°
    private static final double DELTA_SCALE = 0.1;
    private int[] p1x = {200, 200, 240, 240, 220, 220, 200};
    private int[] p1y = {200, 260, 260, 240, 240, 200, 200};
    private int[] p2x = {600, 600, 620, 620, 640, 640, 660, 660, 600};
    private int[] p2y = {400, 420, 420, 460, 460, 420, 420, 400, 400};
    private int[] p3x = {400, 400, 460, 460, 440, 440, 420, 420, 400};
    private int[] p3y = {400, 460, 460, 400, 400, 440, 440, 400, 400};
    private Polygon p1 = new Polygon(p1x, p1y, p1x.length);
    private Polygon p2 = new Polygon(p2x, p2y, p2x.length);
    private Polygon p3 = new Polygon(p3x, p3y, p3x.length);
    private AffineTransform at = new AffineTransform();
    private double dt = DELTA_THETA;
    private double theta;
    private double ds = DELTA_SCALE;
    private double scale = 1;
    private Timer timer = new Timer(100, this);

    public AffineTest() {
        this.setPreferredSize(new Dimension(700, 700));
        this.setBackground(Color.white);
        p1.translate(-50, +100);
        p2.translate(-100, -100);
    }

    @Override
    public void actionPerformed(ActionEvent event) {
        theta += dt;
        scale += ds;
        if (scale < .5 || scale > 4) {
            ds = -ds;
        }
        repaint();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2d = (Graphics2D) g;
        g2d.setRenderingHint(
            RenderingHints.KEY_ANTIALIASING,
            RenderingHints.VALUE_ANTIALIAS_ON);
        int w = this.getWidth();
        int h = this.getHeight();
        g2d.drawLine(w / 2, 0, w / 2, h);
        g2d.drawLine(0, h / 2, w, h / 2);
        g2d.rotate(theta, w / 2, h / 2);
        g2d.drawPolygon(p1);
        g2d.drawPolygon(p2);
        at.setToIdentity();
        at.translate(w / 2, h / 2);
        at.scale(scale, scale);
        at.translate(-p3x[5] + 10, -p3y[5]);
        g2d.setPaint(Color.blue);
        g2d.fill(at.createTransformedShape(p3));
    }

    public void start() {
        timer.start();
    }

    public static void main(String[] args) {
        JFrame frame = new JFrame("Affine Test");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        AffineTest sl = new AffineTest();
        frame.add(sl);
        frame.pack();
        frame.setVisible(true);
        sl.start();
    }
}

Absent a clear question, a simple animation using your coordinate arrays is shown below. In general you can transform the graphics context (g2d) or the polygonal Shape itself (p3); the example shows both. Resize the window to see the effect of each.

Note the last-specified-first-applied order of the transformations in at. First, a suitable point on p3 is translated to the origin, then p3 is scaled, and then p3 is translated to the center of the panel. The + 10 fudge factor applied to p3 is an artifact of having no symmetric rotation point. It may be easier to define your polygons relative to the origin, as shown in this example.

AffineTest

import java.awt.*;
import java.awt.event.*;
import java.awt.geom.AffineTransform;
import javax.swing.*;

/** @see http://stackoverflow.com/questions/3405799 */
public class AffineTest extends JPanel implements ActionListener {

    private static final double DELTA_THETA = Math.PI / 45; // 4°
    private static final double DELTA_SCALE = 0.1;
    private int[] p1x = {200, 200, 240, 240, 220, 220, 200};
    private int[] p1y = {200, 260, 260, 240, 240, 200, 200};
    private int[] p2x = {600, 600, 620, 620, 640, 640, 660, 660, 600};
    private int[] p2y = {400, 420, 420, 460, 460, 420, 420, 400, 400};
    private int[] p3x = {400, 400, 460, 460, 440, 440, 420, 420, 400};
    private int[] p3y = {400, 460, 460, 400, 400, 440, 440, 400, 400};
    private Polygon p1 = new Polygon(p1x, p1y, p1x.length);
    private Polygon p2 = new Polygon(p2x, p2y, p2x.length);
    private Polygon p3 = new Polygon(p3x, p3y, p3x.length);
    private AffineTransform at = new AffineTransform();
    private double dt = DELTA_THETA;
    private double theta;
    private double ds = DELTA_SCALE;
    private double scale = 1;
    private Timer timer = new Timer(100, this);

    public AffineTest() {
        this.setPreferredSize(new Dimension(700, 700));
        this.setBackground(Color.white);
        p1.translate(-50, +100);
        p2.translate(-100, -100);
    }

    @Override
    public void actionPerformed(ActionEvent event) {
        theta += dt;
        scale += ds;
        if (scale < .5 || scale > 4) {
            ds = -ds;
        }
        repaint();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2d = (Graphics2D) g;
        g2d.setRenderingHint(
            RenderingHints.KEY_ANTIALIASING,
            RenderingHints.VALUE_ANTIALIAS_ON);
        int w = this.getWidth();
        int h = this.getHeight();
        g2d.drawLine(w / 2, 0, w / 2, h);
        g2d.drawLine(0, h / 2, w, h / 2);
        g2d.rotate(theta, w / 2, h / 2);
        g2d.drawPolygon(p1);
        g2d.drawPolygon(p2);
        at.setToIdentity();
        at.translate(w / 2, h / 2);
        at.scale(scale, scale);
        at.translate(-p3x[5] + 10, -p3y[5]);
        g2d.setPaint(Color.blue);
        g2d.fill(at.createTransformedShape(p3));
    }

    public void start() {
        timer.start();
    }

    public static void main(String[] args) {
        JFrame frame = new JFrame("Affine Test");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        AffineTest sl = new AffineTest();
        frame.add(sl);
        frame.pack();
        frame.setVisible(true);
        sl.start();
    }
}
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