Objective-c 是可以学习的;可可是可以学习的;我发现 Interface Builder 及其后代 Xcode 4 完全难以理解!没有文本(相当于 C 或 Obj-c 源代码)可供参考。所有的描述都是“拖到这里;连接到那里;Ctl 拖到那里”,我仍然迷失……
我一直在尝试浏览苹果关键技术的各种示例。我一直在浏览 Cocoa Bindings 和示例中的示例文件 NSTableViewBinding。为了尝试和理解它,我一直在尝试复制它。
现在请参考文件 awakeFromNib 方法顶部的注释。 html#//apple_ref/doc/uid/DTS40010522-MyWindowController_m-DontLinkElementID_8" rel="nofollow noreferrer">MyWindowController.m 如何在 Xcode 4 中建立这些连接???
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名为 TableArray
的 Object
确实对象库或源代码中不存在;它从哪里来?
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右侧的引用绑定
;它们是如何创建的?
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awakeFromNib方法顶部提到的各种键/值对;它们是如何创建的?
我知道 Xcode 4 应该是一个更直接的改进,但我对 IB 的替代感到非常困惑。网上所有的IB材料都是指完全不同的早期版本,所以我找不到太多帮助。
后续
我确实成功地弄清楚了 Xcode 4 中的 Cocoa Bindings。我能够用几行代码复制示例程序的功能。
以下是我花了一段时间才弄清楚的问题:
-
TableArray
是从对象库拖到 XIB 中的对象列表的数组控制器对象
,然后更名。 (Apple 请注意:在右键单击 HUD 视图中,基对象类会很好)
-
Stephen Poletto 的回答是连接这一切的宝贵指南。
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我并没有立即清楚连接界面在右键 HUD 中的工作原理:
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存储数组myContentArray
隐含在Array的实例化中控制器对象
从TableArray的HUD中单击并拖动到.h 文件中 AppDelegate 的定义以在此处创建连接。
Objective-c is learn-able; Cocoa is learn-able; I find Interface Builder and its descendant Xcode 4 to be completely inscrutable! There is no text (as the equivalent of C or Obj-c source code) to refer to. All descriptions are all "drag here; connect that; Ctl drag there" and I remain lost....
I have been trying to go through the various Apple examples of key technologies. I have been going through Cocoa Bindings and the example file in the example NSTableViewBinding in Apple developer. To try and understand it, I have been trying to replicate it.
Referring now to the comments at the top of the awakeFromNib
method in the file MyWindowController.m How do I make these connections in Xcode 4???
-
The Object
called TableArray
does not exist either in the Object library or in the source code; where does that come from?
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The Referencing Bindings
on the right; how are these created?
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The various Key / Value pairs mentioned in the top of the awakeFromNib
method; how are these created?
I know that Xcode 4 is supposed to be a more straightforward improvement, but I am very confused by the replacement for IB. All the IB materials on the web refer to the completely different earlier versions, so I cannot find much in the way of help.
Follow-up
I did succeed in figuring out Cocoa Bindings in Xcode 4. I was able to duplicate the functionality of the example program in a few lines of code.
Here are the issues that took me a while to figure out:
-
TableArray
is the Array Controller Object
dragged over from the Object Library to the Objects list in the XIB and then renamed. (Note to Apple: a base object class would be nice in the right-click HUD view)
-
Stephen Poletto's answer was an invaluable guide to connecting it all.
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It was not immediately apparent to me how the connection interface works in the right-click HUD:
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The storage array myContentArray
is implicit in the instantiation of Array Controller Object
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Click and drag from the HUD of the TableArray to the AppDelegate's definition in the .h file to create the connection there.
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要建立 awakeFromNib 注释中描述的绑定:
连接检查器的引用绑定部分向您显示已通过所选控制器建立的所有绑定。因此,如果您选择 TableArray 并导航到连接检查器,您现在将看到“arrangedObjects.firstName” ->值,表列 - 名字。这向您展示了上面刚刚建立的绑定。
在深入研究像 Cocoa Bindings 这样的更高级的主题之前,有必要熟悉一下 Interface Builder 的使用。使用它可以在 IB 内部以及 IB 与源代码之间创建 IBOutlet 和 IBAction 连接。习惯使用检查器来修改 UI 对象的属性等。一旦您熟悉了 IB 的一般工作流程,处理绑定就会变得更容易。 这里有一个帮助指南。
To establish the bindings described in the awakeFromNib comments:
The referencing bindings section of the connections inspector shows you all the bindings that have already been established through the selected controller. So if you select the TableArray and navigate to the connections inspector, you'll now see "arrangedObjects.firstName" -> Value, Table Column - First Name. This is showing you the binding you just established above.
Before diving into a more advanced topic like Cocoa Bindings, it might be worthwhile to get comfortable working with Interface Builder. Use it to create IBOutlet and IBAction connections, both natively within IB and between IB and source code. Get used to using the inspectors to modify attributes of the UI objects, etc. Once you're comfortable with the general workflow of IB, tackling bindings will be easier. Here's a guide to help.
就基本概念而言,Xcode 4 中目前集成的 Interface Builder 部分与旧的 Interface Builder 并没有太大不同。
下载 Apple 网站上仍然提供的 XCode 3,并按照在线教程进行操作。
或者某个比我更有帮助的人可能会使用 Xcode 4 编写一个很好的教程...
也就是说,让我尝试向您解释一些事情。 (但我确实建议您此时使用 Xcode 3。我并不是说 Xcode 3 本质上更好;我只是说 Xcode 3 有更多教程,以便您可以更轻松地理解概念,然后可以与 Xcode 4 一起使用。)
nib/xib 文件中包含存档对象。在 Interface Builder(无论是独立的还是统一到 Xcode 中)中,通过创建活动对象来创建 nib/xib 文件,然后在保存文件时将其冻干为存档对象。
TableArray
是在 nib 文件内创建的实例。您可以将通用对象从对象库拖到笔尖并将其类更改为您想要的任何类。这就是对象的创建方式。您不创建引用绑定。绑定有一个方向,从一个对象 A 到另一个对象 B。您可以在 A 一侧设置绑定(在本例中为
NSTableColumn
)。引用绑定仅在 B 一侧显示这些信息。因此,选择 IB 中的表视图列并在那里设置绑定。这是在
NSTableColumn
的绑定窗格上完成的。The by-now-integrated Interface builder part of Xcode 4 is not that different from the old Interface Builder, as far as the underlying concepts are concerned.
Download XCode 3 which is still available in the Apple website, and follow the tutorials available online.
Or somebody more helpful than me in SO might write a nice tutorial using Xcode 4...
That said, let me try explaining you a few things. (But I really do recommend using Xcode 3 for you at this point. I'm not saying Xcode 3 is intrinsically better; I'm just saying Xcode 3 has more tutorials so that you can get the concept more easily, which can then be used with Xcode 4.)
A nib/xib file contains archived objects in it. In the Interface Builder (whether stand-alone or unified into Xcode) creates the nib/xib file by creating live objects, which are then freeze-dried into archived objects when the file is saved.
TableArray
is an instance created inside the nib file. You can drag a generic object from the object library to a nib and change its class to anything you want. That's how the object is created.You don't create referencing bindings. Binding has a direction, from an object A to another object B. You set bindings on the side of A (in this case, an
NSTableColumn
). Referencing bindings just show these info on the side of B. So, select the table view columns in the IB and set the bindings there.That's done on the binding pane of the
NSTableColumn
.