创建您自己的系统颜色

发布于 2024-10-29 02:50:01 字数 300 浏览 1 评论 0原文

基本上,我如何在静态类或此类中创建自己的一组颜色,以便我可以执行以下操作:

存在什么

<Setter ... Value="{DynamicResource {x:Static SystemColors.ControlBrushKey}}"/>

我想要什么

<Setter ... Value="{DynamicResource {x:Static MyColors.Color1}}"/>

Basically, how can I create my own set of Colors in a static class or the such so that I can do something like this:

What exists:

<Setter ... Value="{DynamicResource {x:Static SystemColors.ControlBrushKey}}"/>

What I want:

<Setter ... Value="{DynamicResource {x:Static MyColors.Color1}}"/>

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评论(3

丢了幸福的猪 2024-11-05 02:50:01

资源键可以是任何内容,因此您可以同时使用 Color 作为键和值:

public static class MyColors
{
    static MyColors()
    {
        App.Current.Resources.Add(MyHighlightColorKey, MyHighlightColorKey);
    }

    public static readonly Color MyHighlightColorKey = Color.FromArgb(255, 0, 88, 0);
}

静态构造函数使用自身作为应用程序资源的键来添加颜色。

SystemColors 在内部为每个定义的颜色或画笔使用 SystemResourceKeys,但是您无权访问该类(这是有道理的),或者您可以子类 ResourceKey 如果您对使用该值作为自己的键有疑问

您可以像这样使用它:

<TextBox>
    <TextBox.Background>
        <SolidColorBrush Color="{DynamicResource {x:Static local:MyColors.MyHighlightColorKey}}"/>
    </TextBox.Background>
</TextBox>

如果您需要在本地级别覆盖该键,您也可以这样做:

<Window.Resources>
    <Color x:Key="{x:Static local:MyColors.MyHighlightColorKey}" A="255" R="255" G="0" B="0"/>
</Window.Resources>

编辑:如果你有很多颜色、画笔等,你也可以使用反射在构造函数中注册资源(我使用字段,如果你使用属性来公开数据,你需要稍微调整一下) :

static MyColors()
{
    FieldInfo[] keyFieldInfoArray = typeof(MyColors).GetFields();
    foreach (var keyFieldInfo in keyFieldInfoArray)
    {
        object value = keyFieldInfo.GetValue(null);
        App.Current.Resources.Add(value, value);
    }
}

Resource Keys can be anything, so you can use a Color as a key and value at the same time:

public static class MyColors
{
    static MyColors()
    {
        App.Current.Resources.Add(MyHighlightColorKey, MyHighlightColorKey);
    }

    public static readonly Color MyHighlightColorKey = Color.FromArgb(255, 0, 88, 0);
}

The static constructor adds the colour using itself as a key to the application resources.

(SystemColors uses SystemResourceKeys internally for every defined colour or brush, you have no access to that class however (which makes sense), alternatively you could subclass ResourceKey if you take issue with using the value as its own key)

You can use it like this:

<TextBox>
    <TextBox.Background>
        <SolidColorBrush Color="{DynamicResource {x:Static local:MyColors.MyHighlightColorKey}}"/>
    </TextBox.Background>
</TextBox>

And if you need to override the key on a local level you can do so as well:

<Window.Resources>
    <Color x:Key="{x:Static local:MyColors.MyHighlightColorKey}" A="255" R="255" G="0" B="0"/>
</Window.Resources>

Edit: If you have lots of colours, brushes and whatnot you could also use reflection to do the resource registering in the constructor (i used fields, if you use properties to expose the data you need to adjust this slightly):

static MyColors()
{
    FieldInfo[] keyFieldInfoArray = typeof(MyColors).GetFields();
    foreach (var keyFieldInfo in keyFieldInfoArray)
    {
        object value = keyFieldInfo.GetValue(null);
        App.Current.Resources.Add(value, value);
    }
}
甜心小果奶 2024-11-05 02:50:01

我想我应该提出另一个选择。您可以通过执行类似以下操作来使用静态资源...

public struct MyColors
{
    public static Brush Color1
    {
        get { return Brushes.Red; } // or whatever you like
    }
    public static Brush Color2
    {
        get { return Brushes.Blue; }
    }
}

然后在您的 XAML 中使用:

"{x:Static local:MyColors.Color1}"

我刚刚花了 10 分钟尝试让它与 DynamicResource 扩展一起使用,但我做不到。如果有人知道如何(或为什么),请告诉我们:)

thought I'd chime in with another option. You can use a Static resource instead by doing something like the following...

public struct MyColors
{
    public static Brush Color1
    {
        get { return Brushes.Red; } // or whatever you like
    }
    public static Brush Color2
    {
        get { return Brushes.Blue; }
    }
}

Then in your XAML, use:

"{x:Static local:MyColors.Color1}"

I've just spent 10 minutes trying to get it to work with a DynamicResource extension, but I can't do it. If anyone knows how (or why) then let us know :)

木緿 2024-11-05 02:50:01

您可以轻松做到这一点。您必须定义以下类:

public class MyColors
{
    public static string Color1{ get{return "Color1Key";}}
}

例如在您的 App.xaml 中:

<Application ...>
    <Application.Resources>
        <Color x:Key="Color1Key">#FF969696</Color>
    </Application.Resources>
</Application>

由于静态字符串实际上只是用于强类型,所以我通常不会创建这样的静态类,而只是使用任何内容我定义的键因此变为:(

<Setter ... Value="{DynamicResource Color1Key}"/>

我相信您也可以使用 #FF969696 中的强类型但我现在不确定...)

(还要注意的是,使用 x:Static 时,您必须指定 MyColors 所在的命名空间,这样它就变成了 {x:Static local :MyColors.Color1})

You can easily do this. You have to define the following class:

public class MyColors
{
    public static string Color1{ get{return "Color1Key";}}
}

and for example in your App.xaml you do:

<Application ...>
    <Application.Resources>
        <Color x:Key="Color1Key">#FF969696</Color>
    </Application.Resources>
</Application>

as the static string is actually just for strong typing I usually don't create such a static class and just use whatever key I defined so this becomes:

<Setter ... Value="{DynamicResource Color1Key}"/>

(I believe you can also use the strong typing in <Color x:Key="{x:Static MyColors.Color1}">#FF969696</Color> but I'm not sure right now...)

(also beware of that for using x:Static you will have to specify the namespace where MyColors sits so this becomes {x:Static local:MyColors.Color1})

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