关于 ATL Windowing Thunking 中 esp 寄存器使用的问题
众所周知,ATL 通过 thunking 将窗口挂钩到它的 wndproc,这实际上用 this 指针替换 hwnd 并跳转到 wndproc,这样对 wndproc(hwnd, ...) 的调用实际上是 wndproc(this, .. .).
下面是 thunk 构造的汇编代码:
mov dword ptr [esp+0x4], pThis (esp+0x4 is hWnd)
我的问题是,由于这个 thunk 只执行一次,我们如何确保 [esp+0x4] 不会被 CPU 覆盖以调用另一个过程,并且下次调用wndproc(...)时,hwnd又被传入了吗?我的理解是 [esp+0x4] 是一个可重用的通用寄存器,用于存储任何过程的第一个参数。
这里出了什么问题?如何保证hwnd的修改是永久的?
谢谢。
It's well know that ATL hooks a window to it's wndproc by thunking, which actually replace hwnd with this pointer in place and and jumps to the wndproc so that a call to wndproc(hwnd, ...) is actually wndproc(this, ...) .
Below is the assembly code the thunk constructs:
mov dword ptr [esp+0x4], pThis (esp+0x4 is hWnd)
My question is, since this thunk only executes once, how can we be sure that [esp+0x4] will not be overwritten by CPU for calling another procedure, and next time wndproc(...) is called, hwnd is passed in again? My understanding is that [esp+0x4] is a reusable general-purpose register for storing a first parameter of any procedure.
What am wrong here? how the modification of hwnd is guaranteed to be perpetual?
Thanks.
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我错了
,它实际上是在每次消息到达时运行。
这是因为 thunk itself ,而不是
CWindowImplBaseT<>::WindowProc()
,通过以下几行CWindowImplBaseT< 设置为窗口类的 wndproc ;>::StartWindowProc
在:I was wrong about the
part, it actually runs each time a message arrives.
this is because the thunk itself , not
CWindowImplBaseT<>::WindowProc()
, is set to be the wndproc of the window class by the following linesCWindowImplBaseT<>::StartWindowProc
in :