Android 将文本绘制到中心矩形中,并根据需要裁剪它

发布于 2024-10-28 12:03:06 字数 185 浏览 3 评论 0原文

我想将文本绘制到中心矩形(水平和垂直)。如果文本太多,会裁剪掉不适合矩形的文本。

我尝试按照此示例所示 ,但没有运气。

有什么想法吗?

I want to draw text into rectangle on center (horizontally and vertically). If there is too much of a text that crop it what do not fit into rect.

I have try to do it as this example show, but without luck.

Any ideas?

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忘羡 2024-11-04 12:03:06

试试这个

private void drawRectText(String text, Canvas canvas, Rect r) {

    textPaint.setTextSize(20);
    textPaint.setTextAlign(Align.CENTER);
    int width = r.width();

    int numOfChars = textPaint.breakText(text,true,width,null);
    int start = (text.length()-numOfChars)/2;
    canvas.drawText(text,start,start+numOfChars,r.exactCenterX(),r.exactCenterY(),textPaint);
}

Try this

private void drawRectText(String text, Canvas canvas, Rect r) {

    textPaint.setTextSize(20);
    textPaint.setTextAlign(Align.CENTER);
    int width = r.width();

    int numOfChars = textPaint.breakText(text,true,width,null);
    int start = (text.length()-numOfChars)/2;
    canvas.drawText(text,start,start+numOfChars,r.exactCenterX(),r.exactCenterY(),textPaint);
}
五里雾 2024-11-04 12:03:06

这个功能对我有用。

private void drawDigit(Canvas canvas, int textSize,  float cX, float cY, int color, String text) {
        Paint tempTextPaint = new Paint();
        tempTextPaint.setAntiAlias(true);
        tempTextPaint.setStyle(Paint.Style.FILL);

        tempTextPaint.setColor(color); 
        tempTextPaint.setTextSize(textSize); 

        float textWidth = tempTextPaint.measureText(text);
        //if cX and cY are the origin coordinates of the your rectangle 
        //cX-(textWidth/2) = The x-coordinate of the origin of the text being drawn 
        //cY+(textSize/2) =  The y-coordinate of the origin of the text being drawn 

        canvas.drawText(text, cX-(textWidth/2), cY+(textSize/2), tempTextPaint);
    }

this function worked for me.

private void drawDigit(Canvas canvas, int textSize,  float cX, float cY, int color, String text) {
        Paint tempTextPaint = new Paint();
        tempTextPaint.setAntiAlias(true);
        tempTextPaint.setStyle(Paint.Style.FILL);

        tempTextPaint.setColor(color); 
        tempTextPaint.setTextSize(textSize); 

        float textWidth = tempTextPaint.measureText(text);
        //if cX and cY are the origin coordinates of the your rectangle 
        //cX-(textWidth/2) = The x-coordinate of the origin of the text being drawn 
        //cY+(textSize/2) =  The y-coordinate of the origin of the text being drawn 

        canvas.drawText(text, cX-(textWidth/2), cY+(textSize/2), tempTextPaint);
    }
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