AS3 自动滚动速度控制

发布于 2024-10-27 02:06:31 字数 12352 浏览 2 评论 0原文

我正在尝试获取一个包含视频的菜单,我将以一定的速度滚动浏览这些视频。现在我的帧速率是 30FPS,我尝试降低它但没有帮助。谁能帮我控制自动滚动的速度吗?下面是代码。我很感激任何帮助。

 package zoom
{

import flash.display.*;
import flash.media.*;
import flash.events.*;
import flash.ui.Mouse;
//importing classes
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.text.AntiAliasType;
import flash.filters.*;
import flash.net.*;
import flash.utils.*;
import flash.geom.*;
import flash.ui.*;
import caurina.transitions.*;
import caurina.transitions.properties.FilterShortcuts;
import caurina.transitions.properties.DisplayShortcuts;

import flash.system.Capabilities;



public class Scroller extends MovieClip
{

    private var source:DisplayObject = null;

    private var i:int = 0; //for the 'for' instruction
    private var buttonPos:int = 0;
    private var buttonCon:MovieClip = new MovieClip();

    private var w:int = 0;
    private var h:int = 0;
    private var dir:String = ""
    private var scrollbar:String = "";

    private var viewIndex:int = 0;
    private var errorOffset:int = 30;
    public var scrollOffset:int = 0;
    private var blurScroll:String = "on";//choose on/off if you want blur scroll

    private var mouseDown:Boolean = false;
    private var scrollIndex:int = 0;
    private var scrollbar_mc:MovieClip;
    public var gradientMask:String = "on";
    public var bg:Sprite = new Sprite();
    public var maskSize:int = 15;
    public var isScroll:Boolean = true;
    public function Scroller()
    {
        this.name = "scroller";
    }
    public function feedvars(psource:DisplayObject,pw:int,ph:int,pdir:String = "ver",pscrollbar:String = "off")
    {

        w = pw;
        h = ph;
        dir = pdir;
        scrollbar = pscrollbar;
        DisplayShortcuts.init(); 

        FilterShortcuts.init();

        source = psource;

        //we set up the mask



        addChild(source);
        trace('Scroller.as: sh: ' + source.height);

        if (Capabilities.screenResolutionX < 1200)
        blurScroll = "off";
        trace("Scroller.as: sc" + scrollbar);
        if (scrollbar == "on")
        {

            addEventListener(MouseEvent.MOUSE_WHEEL, handleMouseWheel);
            if (dir == "ver")
            {
                if (h < source.height)
                {
                vscrollbar_mc.x = w;
                vscrollbar_mc.bg_mc.height = h;
                scrollbar_mc = vscrollbar_mc;

                hscrollbar_mc.visible = false;
                setChildIndex(vscrollbar_mc, numChildren - 1);
                }
                else
                isScroll = false;
            }
            else
            {
                if (w < source.width)
                {
                hscrollbar_mc.y = h;
                hscrollbar_mc.bg_mc.width = w;
                scrollbar_mc = hscrollbar_mc;

                vscrollbar_mc.visible = false;
                setChildIndex(hscrollbar_mc, numChildren - 1);
                }
                else
                isScroll = false;
            }
            if(scrollbar_mc!=null){
            scrollbar_mc.buttonMode = true;
                scrollbar_mc.mouseChildren = false;
            scrollbar_mc.addEventListener(MouseEvent.MOUSE_DOWN, handleScrollbarMouse,false,0,true);}
                addEventListener(Event.ADDED_TO_STAGE, function onStage(e:Event) {
                    trace('Scroller.as: on stage');
                stage.addEventListener(MouseEvent.MOUSE_UP, handleScrollbarMouse); 
                stage.addEventListener(Event.MOUSE_LEAVE, handleLeave);  }, false, 0, true);

        }
        else{
            vscrollbar_mc.visible = false;
            hscrollbar_mc.visible = false;
        }

        if (!isScroll)
        {
            vscrollbar_mc.visible = false;
            hscrollbar_mc.visible = false;
        }
        if (isScroll)
        {
            addChild(bg);
            createMask();
            bg.cacheAsBitmap = true;
            source.cacheAsBitmap = true;
            source.mask = bg;
            vscrollbar_mc.alpha = 1;
            hscrollbar_mc.alpha = 1;
        }


        //choose between mouse move and enter frame ghandling
        if ((dir=="ver" && source.height > ph) || (dir=="hor" && source.width > pw)){
        addEventListener(Event.ENTER_FRAME, handleMouse);
        addEventListener(Event.REMOVED_FROM_STAGE, handleRemove);
        }

    }
    public function handleMouse(e:Event){
        //trace(mouseDown);
        //the function which moves the source depending on mouse
        if (scrollbar == "on")
        {
        if (mouseDown == true)
        {

            if (dir == "ver")
            {
            scrollIndex = scrollbar_mc.mouseY - (scrollbar_mc.head_mc.height >> 1);

            if (scrollIndex < 0) scrollIndex = 0;
            if (scrollIndex > h - scrollbar_mc.head_mc.height) scrollIndex = h - scrollbar_mc.head_mc.height;
            Tweener.addTween(scrollbar_mc.head_mc, { y:scrollIndex, time:0.5 } );
            Tweener.addTween(scrollbar_mc.head_mc, { _frame:30, time:1 } );


            viewIndex = (scrollIndex / (h - scrollbar_mc.head_mc.height)) * -(source.height - h);
            Tweener.addTween(source, { y:viewIndex, rounded:true, time:1 } );

            if (blurScroll == "on")
            Tweener.addTween(source, { _Blur_blurY:Math.abs(viewIndex-source.y)/5, time:0.3 } );

            }
            else
            {
                scrollIndex = scrollbar_mc.mouseX - (scrollbar_mc.head_mc.width>>1);
                if (scrollIndex < 0) scrollIndex = 0;
                if (scrollIndex > w - scrollbar_mc.head_mc.width) scrollIndex = w - scrollbar_mc.head_mc.width;
                Tweener.addTween(scrollbar_mc.head_mc, { x:scrollIndex, time:0.5 } );
                Tweener.addTween(scrollbar_mc.head_mc, { _frame:30, time:1 } );


                viewIndex = (scrollIndex / (w - scrollbar_mc.head_mc.width)) * -(source.width - w);
                Tweener.addTween(source, { x:viewIndex, time:1 } );

                if (blurScroll == "on")
                {
                    Tweener.addTween(source, { _Blur_blurX:Math.abs(viewIndex-source.x)/5, time:0.3 } );

                }
            }

        }
        }
        else
        {
        if (mouseY > 0 && mouseY < h && mouseX > 0 && mouseX < w)
        {
        if (dir == "ver")
        {
        viewIndex = (mouseY / h) * -(source.height - h + errorOffset * 2 + scrollOffset * 2) + scrollOffset + errorOffset;
        if (viewIndex > scrollOffset) viewIndex = scrollOffset;
        if (viewIndex < -(source.height-h-1 + scrollOffset)) viewIndex = -(source.height-h-1 + scrollOffset);

        Tweener.addTween(source, { y:viewIndex, transition:"easeOutSine", rounded:true, time:.3 } );

        //set up blur scrolling
        if (blurScroll == "on")
        {
            Tweener.addTween(source, { _Blur_blurY:Math.abs(viewIndex-source.y)/5, time:.2 } );

        }
        }
        else
        {

            viewIndex = (mouseX / w) * -(source.width - w + errorOffset * 2 + scrollOffset * 2) + scrollOffset + errorOffset;
            if (viewIndex > scrollOffset) viewIndex = scrollOffset;
            if (viewIndex < -(source.width-w + scrollOffset)) viewIndex = -(source.width-w + scrollOffset);

            Tweener.addTween(source, { x:viewIndex, transition:"easeOutSine", rounded:true, time:.3 } );

            //set up blur scrolling
            if (blurScroll == "on")
            {
                Tweener.addTween(source, { _Blur_blurX:Math.abs(viewIndex-source.x)/5, time:.2 } );

            }
        }

        }
        else
        {
            Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );
        }
        }
    }
    public function handleRemove(e:Event)
    {
        if(hasEventListener(Event.ENTER_FRAME))
        removeEventListener(Event.ENTER_FRAME, handleMouse);

        if(hasEventListener(Event.REMOVED_FROM_STAGE))
        removeEventListener(Event.REMOVED_FROM_STAGE, handleRemove);

        if(hasEventListener(MouseEvent.MOUSE_WHEEL))
        removeEventListener(MouseEvent.MOUSE_WHEEL, handleMouseWheel);

    }
    public function handleScrollbarMouse(e:MouseEvent)
    {
        //function which gets the scrollbars attention
        if (e.type == "mouseDown")
        {
            mouseDown = true;

        }
        if (e.type == "mouseUp")
        {

            mouseDown = false;
            if(scrollbar_mc!=null)
            Tweener.addTween(scrollbar_mc.head_mc, { _frame:1, time:1 } );
            if(blurScroll=="on")
            Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );

        }
    }
    public function handleMouseWheel(e:MouseEvent)
    {
        //mouse wheel function 
        scrollIndex -= e.delta;
            if (scrollIndex < 0) scrollIndex = 0;
            if (scrollIndex > h - scrollbar_mc.head_mc.height) scrollIndex = h - scrollbar_mc.head_mc.height;
            Tweener.addTween(scrollbar_mc.head_mc, { y:scrollIndex, time:0.5 } );


            viewIndex = (scrollIndex / (h - scrollbar_mc.head_mc.height)) * -(source.height - h);
            Tweener.addTween(source, { y:viewIndex, time:1 } );
    }
    public function handleLeave(e:Event)
    {
        trace('Scroller.as: left stage');
        mouseDown = false;
        if(scrollbar_mc!=null)
        Tweener.addTween(scrollbar_mc.head_mc, { _frame:1, time:1 } );
        Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );
    }
    public function createMask()
    {
        var bgmain:Sprite = new Sprite();

        if (gradientMask != "on")
        {

            bgmain.graphics.beginFill(0x000000);
            bgmain.graphics.drawRect(0, 0, w, h);
            bg.addChild(bgmain);
        }
        else
        {
            var bgup:Sprite = new Sprite();
            var bgdown:Sprite = new Sprite();
            var matrix:Matrix= new Matrix();
            var colors:Array=[0x000000,0x000000];
            var alphas:Array=[0,1];
            var ratios:Array=[0,255];
            matrix.createGradientBox(maskSize,w);

            if (dir == "ver")
            {
                bgup.graphics.lineStyle();
                bgup.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgup.graphics.drawRect(0,0,maskSize,w);
                bgup.graphics.endFill();
                bgup.rotation = 90;
                bgup.x = w;
                bg.addChild(bgup);
                bgmain.graphics.beginFill(0x000000);
                bgmain.graphics.drawRect(0, 0, w, h - maskSize * 2);
                bgmain.y = maskSize;
                bg.addChild(bgmain);
                alphas = [1, 0];
                bgdown.graphics.lineStyle();
                bgdown.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgdown.graphics.drawRect(0,0,maskSize,w);
                bgdown.graphics.endFill();
                bgdown.rotation = 90;
                bgdown.x = w;
                bgdown.y = h - maskSize;
                bg.addChild(bgdown);
            }
            else
            {
                bgup.graphics.lineStyle();
                bgup.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgup.graphics.drawRect(0,0,maskSize,h);
                bgup.graphics.endFill();
                //bgup.rotation = 90;
                //bgup.x = maskSize;
                bg.addChild(bgup);
                bgmain.graphics.beginFill(0x000000);
                bgmain.graphics.drawRect(0, 0, w - maskSize * 2, h);
                bgmain.x = maskSize;
                bg.addChild(bgmain);
                alphas = [1, 0];
                bgdown.graphics.lineStyle();
                bgdown.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgdown.graphics.drawRect(0,0,maskSize,h);
                bgdown.graphics.endFill();
                //bgdown.rotation = 90;
                bgdown.x = w - maskSize;
                //bgdown.y = h - maskSize;
                bg.addChild(bgdown);
            }
        }
    }



}
   }

I am trying to get a menu that has videos that I will scroll through at a certain speed. Right now I have 30FPS which I have tried to lower which doesn't' help. Can anyone please help me control the speed of the auto scroll? Below is the code. I appreciate any help.

 package zoom
{

import flash.display.*;
import flash.media.*;
import flash.events.*;
import flash.ui.Mouse;
//importing classes
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import flash.text.AntiAliasType;
import flash.filters.*;
import flash.net.*;
import flash.utils.*;
import flash.geom.*;
import flash.ui.*;
import caurina.transitions.*;
import caurina.transitions.properties.FilterShortcuts;
import caurina.transitions.properties.DisplayShortcuts;

import flash.system.Capabilities;



public class Scroller extends MovieClip
{

    private var source:DisplayObject = null;

    private var i:int = 0; //for the 'for' instruction
    private var buttonPos:int = 0;
    private var buttonCon:MovieClip = new MovieClip();

    private var w:int = 0;
    private var h:int = 0;
    private var dir:String = ""
    private var scrollbar:String = "";

    private var viewIndex:int = 0;
    private var errorOffset:int = 30;
    public var scrollOffset:int = 0;
    private var blurScroll:String = "on";//choose on/off if you want blur scroll

    private var mouseDown:Boolean = false;
    private var scrollIndex:int = 0;
    private var scrollbar_mc:MovieClip;
    public var gradientMask:String = "on";
    public var bg:Sprite = new Sprite();
    public var maskSize:int = 15;
    public var isScroll:Boolean = true;
    public function Scroller()
    {
        this.name = "scroller";
    }
    public function feedvars(psource:DisplayObject,pw:int,ph:int,pdir:String = "ver",pscrollbar:String = "off")
    {

        w = pw;
        h = ph;
        dir = pdir;
        scrollbar = pscrollbar;
        DisplayShortcuts.init(); 

        FilterShortcuts.init();

        source = psource;

        //we set up the mask



        addChild(source);
        trace('Scroller.as: sh: ' + source.height);

        if (Capabilities.screenResolutionX < 1200)
        blurScroll = "off";
        trace("Scroller.as: sc" + scrollbar);
        if (scrollbar == "on")
        {

            addEventListener(MouseEvent.MOUSE_WHEEL, handleMouseWheel);
            if (dir == "ver")
            {
                if (h < source.height)
                {
                vscrollbar_mc.x = w;
                vscrollbar_mc.bg_mc.height = h;
                scrollbar_mc = vscrollbar_mc;

                hscrollbar_mc.visible = false;
                setChildIndex(vscrollbar_mc, numChildren - 1);
                }
                else
                isScroll = false;
            }
            else
            {
                if (w < source.width)
                {
                hscrollbar_mc.y = h;
                hscrollbar_mc.bg_mc.width = w;
                scrollbar_mc = hscrollbar_mc;

                vscrollbar_mc.visible = false;
                setChildIndex(hscrollbar_mc, numChildren - 1);
                }
                else
                isScroll = false;
            }
            if(scrollbar_mc!=null){
            scrollbar_mc.buttonMode = true;
                scrollbar_mc.mouseChildren = false;
            scrollbar_mc.addEventListener(MouseEvent.MOUSE_DOWN, handleScrollbarMouse,false,0,true);}
                addEventListener(Event.ADDED_TO_STAGE, function onStage(e:Event) {
                    trace('Scroller.as: on stage');
                stage.addEventListener(MouseEvent.MOUSE_UP, handleScrollbarMouse); 
                stage.addEventListener(Event.MOUSE_LEAVE, handleLeave);  }, false, 0, true);

        }
        else{
            vscrollbar_mc.visible = false;
            hscrollbar_mc.visible = false;
        }

        if (!isScroll)
        {
            vscrollbar_mc.visible = false;
            hscrollbar_mc.visible = false;
        }
        if (isScroll)
        {
            addChild(bg);
            createMask();
            bg.cacheAsBitmap = true;
            source.cacheAsBitmap = true;
            source.mask = bg;
            vscrollbar_mc.alpha = 1;
            hscrollbar_mc.alpha = 1;
        }


        //choose between mouse move and enter frame ghandling
        if ((dir=="ver" && source.height > ph) || (dir=="hor" && source.width > pw)){
        addEventListener(Event.ENTER_FRAME, handleMouse);
        addEventListener(Event.REMOVED_FROM_STAGE, handleRemove);
        }

    }
    public function handleMouse(e:Event){
        //trace(mouseDown);
        //the function which moves the source depending on mouse
        if (scrollbar == "on")
        {
        if (mouseDown == true)
        {

            if (dir == "ver")
            {
            scrollIndex = scrollbar_mc.mouseY - (scrollbar_mc.head_mc.height >> 1);

            if (scrollIndex < 0) scrollIndex = 0;
            if (scrollIndex > h - scrollbar_mc.head_mc.height) scrollIndex = h - scrollbar_mc.head_mc.height;
            Tweener.addTween(scrollbar_mc.head_mc, { y:scrollIndex, time:0.5 } );
            Tweener.addTween(scrollbar_mc.head_mc, { _frame:30, time:1 } );


            viewIndex = (scrollIndex / (h - scrollbar_mc.head_mc.height)) * -(source.height - h);
            Tweener.addTween(source, { y:viewIndex, rounded:true, time:1 } );

            if (blurScroll == "on")
            Tweener.addTween(source, { _Blur_blurY:Math.abs(viewIndex-source.y)/5, time:0.3 } );

            }
            else
            {
                scrollIndex = scrollbar_mc.mouseX - (scrollbar_mc.head_mc.width>>1);
                if (scrollIndex < 0) scrollIndex = 0;
                if (scrollIndex > w - scrollbar_mc.head_mc.width) scrollIndex = w - scrollbar_mc.head_mc.width;
                Tweener.addTween(scrollbar_mc.head_mc, { x:scrollIndex, time:0.5 } );
                Tweener.addTween(scrollbar_mc.head_mc, { _frame:30, time:1 } );


                viewIndex = (scrollIndex / (w - scrollbar_mc.head_mc.width)) * -(source.width - w);
                Tweener.addTween(source, { x:viewIndex, time:1 } );

                if (blurScroll == "on")
                {
                    Tweener.addTween(source, { _Blur_blurX:Math.abs(viewIndex-source.x)/5, time:0.3 } );

                }
            }

        }
        }
        else
        {
        if (mouseY > 0 && mouseY < h && mouseX > 0 && mouseX < w)
        {
        if (dir == "ver")
        {
        viewIndex = (mouseY / h) * -(source.height - h + errorOffset * 2 + scrollOffset * 2) + scrollOffset + errorOffset;
        if (viewIndex > scrollOffset) viewIndex = scrollOffset;
        if (viewIndex < -(source.height-h-1 + scrollOffset)) viewIndex = -(source.height-h-1 + scrollOffset);

        Tweener.addTween(source, { y:viewIndex, transition:"easeOutSine", rounded:true, time:.3 } );

        //set up blur scrolling
        if (blurScroll == "on")
        {
            Tweener.addTween(source, { _Blur_blurY:Math.abs(viewIndex-source.y)/5, time:.2 } );

        }
        }
        else
        {

            viewIndex = (mouseX / w) * -(source.width - w + errorOffset * 2 + scrollOffset * 2) + scrollOffset + errorOffset;
            if (viewIndex > scrollOffset) viewIndex = scrollOffset;
            if (viewIndex < -(source.width-w + scrollOffset)) viewIndex = -(source.width-w + scrollOffset);

            Tweener.addTween(source, { x:viewIndex, transition:"easeOutSine", rounded:true, time:.3 } );

            //set up blur scrolling
            if (blurScroll == "on")
            {
                Tweener.addTween(source, { _Blur_blurX:Math.abs(viewIndex-source.x)/5, time:.2 } );

            }
        }

        }
        else
        {
            Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );
        }
        }
    }
    public function handleRemove(e:Event)
    {
        if(hasEventListener(Event.ENTER_FRAME))
        removeEventListener(Event.ENTER_FRAME, handleMouse);

        if(hasEventListener(Event.REMOVED_FROM_STAGE))
        removeEventListener(Event.REMOVED_FROM_STAGE, handleRemove);

        if(hasEventListener(MouseEvent.MOUSE_WHEEL))
        removeEventListener(MouseEvent.MOUSE_WHEEL, handleMouseWheel);

    }
    public function handleScrollbarMouse(e:MouseEvent)
    {
        //function which gets the scrollbars attention
        if (e.type == "mouseDown")
        {
            mouseDown = true;

        }
        if (e.type == "mouseUp")
        {

            mouseDown = false;
            if(scrollbar_mc!=null)
            Tweener.addTween(scrollbar_mc.head_mc, { _frame:1, time:1 } );
            if(blurScroll=="on")
            Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );

        }
    }
    public function handleMouseWheel(e:MouseEvent)
    {
        //mouse wheel function 
        scrollIndex -= e.delta;
            if (scrollIndex < 0) scrollIndex = 0;
            if (scrollIndex > h - scrollbar_mc.head_mc.height) scrollIndex = h - scrollbar_mc.head_mc.height;
            Tweener.addTween(scrollbar_mc.head_mc, { y:scrollIndex, time:0.5 } );


            viewIndex = (scrollIndex / (h - scrollbar_mc.head_mc.height)) * -(source.height - h);
            Tweener.addTween(source, { y:viewIndex, time:1 } );
    }
    public function handleLeave(e:Event)
    {
        trace('Scroller.as: left stage');
        mouseDown = false;
        if(scrollbar_mc!=null)
        Tweener.addTween(scrollbar_mc.head_mc, { _frame:1, time:1 } );
        Tweener.addTween(source, { _Blur_blurY:0,_Blur_blurX:0, time:.2 } );
    }
    public function createMask()
    {
        var bgmain:Sprite = new Sprite();

        if (gradientMask != "on")
        {

            bgmain.graphics.beginFill(0x000000);
            bgmain.graphics.drawRect(0, 0, w, h);
            bg.addChild(bgmain);
        }
        else
        {
            var bgup:Sprite = new Sprite();
            var bgdown:Sprite = new Sprite();
            var matrix:Matrix= new Matrix();
            var colors:Array=[0x000000,0x000000];
            var alphas:Array=[0,1];
            var ratios:Array=[0,255];
            matrix.createGradientBox(maskSize,w);

            if (dir == "ver")
            {
                bgup.graphics.lineStyle();
                bgup.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgup.graphics.drawRect(0,0,maskSize,w);
                bgup.graphics.endFill();
                bgup.rotation = 90;
                bgup.x = w;
                bg.addChild(bgup);
                bgmain.graphics.beginFill(0x000000);
                bgmain.graphics.drawRect(0, 0, w, h - maskSize * 2);
                bgmain.y = maskSize;
                bg.addChild(bgmain);
                alphas = [1, 0];
                bgdown.graphics.lineStyle();
                bgdown.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgdown.graphics.drawRect(0,0,maskSize,w);
                bgdown.graphics.endFill();
                bgdown.rotation = 90;
                bgdown.x = w;
                bgdown.y = h - maskSize;
                bg.addChild(bgdown);
            }
            else
            {
                bgup.graphics.lineStyle();
                bgup.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgup.graphics.drawRect(0,0,maskSize,h);
                bgup.graphics.endFill();
                //bgup.rotation = 90;
                //bgup.x = maskSize;
                bg.addChild(bgup);
                bgmain.graphics.beginFill(0x000000);
                bgmain.graphics.drawRect(0, 0, w - maskSize * 2, h);
                bgmain.x = maskSize;
                bg.addChild(bgmain);
                alphas = [1, 0];
                bgdown.graphics.lineStyle();
                bgdown.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
                bgdown.graphics.drawRect(0,0,maskSize,h);
                bgdown.graphics.endFill();
                //bgdown.rotation = 90;
                bgdown.x = w - maskSize;
                //bgdown.y = h - maskSize;
                bg.addChild(bgdown);
            }
        }
    }



}
   }

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终遇你 2024-11-03 02:06:31

我不明白你想要实现什么,但速度(时间)不会随 fps 变化的原因是你(或编写代码的人)使用 Tweener 来控制动画。但我的建议是:

  • 尝试更改时间值(较高的数字 = 较慢的动画)
  • 如果您想影响所有计时,请在构造函数中尝试以下任何操作:

    //半速

    Tweener.setTimeScale(.5);

    或者

    //双倍速度

    Tweener.setTimeScale(2);

I do not understand exactly what you want to achive but the reason the speed (time) won't change with the fps is that you (or the one that wrote the code) uses Tweener to control the animation. But my suggestions are:

  • Try changing the time values (higher numbers = slower animations)
  • If you want to affect all the timings try any of this in the constructor:

    //half speed

    Tweener.setTimeScale(.5);

    OR

    //double speed

    Tweener.setTimeScale(2);

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