哪种 3D Flash 物理引擎更好,为什么?
我的列表中有开源 wow-engine 和 Jiglibflash。两者都有令人印象深刻的演示,我想知道有什么不同以及哪个引擎更好。您有这些方面的经验吗?您知道使用这些物理引擎时的优点和缺点吗?
I have on my list the open-source wow-engine and Jiglibflash. Both have impressive demos and I'd like to know what's different and which engine is better. Do you have any experience with any of these? Do you know the pros and cons when working with these physics engines?
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我会推荐 jiglibflash。 JiglibFlash 可与 Away3d 和 Flash 11 beta 配合使用。 Flash 11 结束测试版后,您将能够使用低级 GPU API。安装测试版并在 http://www.jiglibflash.com 上查看演示/blog/2011/02/27/jiglibflashfp11/
我没有使用过WOW引擎,但看起来它并没有积极开发,因为它已经快一年没有更新了。
I would recommend jiglibflash. JiglibFlash works with Away3d and the Flash 11 beta. Once Flash 11 comes out of Beta you'll be able to use the low-level GPU APIs. Install the beta and check out the demos at http://www.jiglibflash.com/blog/2011/02/27/jiglibflashfp11/
I haven't used the WOW Engine, but it looks like it is not being developed actively, as it had no updates for almost a year.