CTRunGetImageBounds 返回不准确的结果

发布于 2024-10-20 23:22:33 字数 2300 浏览 2 评论 0原文

我正在使用 Core Text 来绘制一些文本。我想获取各种运行边界,但是当我调用 CTRunGetImageBounds 时,返回的矩形大小正确,但位置错误。具体来说,行原点位于整个文本的末尾。

- (void)drawRect:(CGRect)rect
{
    CGContextRef context = UIGraphicsGetCurrentContext();
    self.transform = CGAffineTransformMakeScale(1.0, -1.0);
    CGContextSetTextMatrix(context, CGAffineTransformIdentity);

    [[UIColor whiteColor] set];
    CGContextFillRect(context, self.bounds);

    NSMutableAttributedString* attrString = [[NSMutableAttributedString alloc] initWithString:@"Blue should be underlined."];
    NSRange blueRange = NSMakeRange(0, 4);
    [attrString beginEditing];
    //make all text size 20.0
    [attrString addAttribute:(NSString *)kCTFontAttributeName value:(id)CTFontCreateWithName((CFStringRef)@"Helvetica", 20.0, NULL) range:NSMakeRange(0, [attrString length])];
    //make the text appear in blue
    [attrString addAttribute:(NSString *)kCTForegroundColorAttributeName value:(id)[[UIColor blueColor] CGColor] range:blueRange];
    //next make the text appear with an underline
    [attrString addAttribute:(NSString *)kCTUnderlineStyleAttributeName value:[NSNumber numberWithInt:1] range:blueRange];
    [attrString endEditing];

    CGMutablePathRef path = CGPathCreateMutable();
    CGRect bounds = CGRectMake(10.0, 10.0, 200.0, 200.0);
    [[UIColor redColor] set];
    CGContextFillRect(context, bounds);
    CGPathAddRect(path, NULL, bounds);

    CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)attrString);
    CTFrameRef frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(0, 0), path, NULL);
    CTFrameDraw(frame, context);

    for (id lineObj in (NSArray *)CTFrameGetLines(frame)) {
        CTLineRef line = (CTLineRef)lineObj;
        for (id runObj in (NSArray *)CTLineGetGlyphRuns(line)) {
            CTRunRef run = (CTRunRef)runObj;
            CGRect runBounds = CTRunGetImageBounds(run, context, CFRangeMake(0, 0));
            NSLog(@"bounds: %@", NSStringFromCGRect(runBounds));

            [[UIColor greenColor] set];
            CGContextFillRect(context, runBounds);
        }
    }

    CFRelease(framesetter);
    CFRelease(frame);
    [attrString release];
}

产生:

results

I am using Core Text to draw some text. I would like to get the various run bounds, but when I call CTRunGetImageBounds, the rect that is returned is the correct size, but in the wrong location. Specifically, the line origin is at the end of the text as a whole.

- (void)drawRect:(CGRect)rect
{
    CGContextRef context = UIGraphicsGetCurrentContext();
    self.transform = CGAffineTransformMakeScale(1.0, -1.0);
    CGContextSetTextMatrix(context, CGAffineTransformIdentity);

    [[UIColor whiteColor] set];
    CGContextFillRect(context, self.bounds);

    NSMutableAttributedString* attrString = [[NSMutableAttributedString alloc] initWithString:@"Blue should be underlined."];
    NSRange blueRange = NSMakeRange(0, 4);
    [attrString beginEditing];
    //make all text size 20.0
    [attrString addAttribute:(NSString *)kCTFontAttributeName value:(id)CTFontCreateWithName((CFStringRef)@"Helvetica", 20.0, NULL) range:NSMakeRange(0, [attrString length])];
    //make the text appear in blue
    [attrString addAttribute:(NSString *)kCTForegroundColorAttributeName value:(id)[[UIColor blueColor] CGColor] range:blueRange];
    //next make the text appear with an underline
    [attrString addAttribute:(NSString *)kCTUnderlineStyleAttributeName value:[NSNumber numberWithInt:1] range:blueRange];
    [attrString endEditing];

    CGMutablePathRef path = CGPathCreateMutable();
    CGRect bounds = CGRectMake(10.0, 10.0, 200.0, 200.0);
    [[UIColor redColor] set];
    CGContextFillRect(context, bounds);
    CGPathAddRect(path, NULL, bounds);

    CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((CFAttributedStringRef)attrString);
    CTFrameRef frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(0, 0), path, NULL);
    CTFrameDraw(frame, context);

    for (id lineObj in (NSArray *)CTFrameGetLines(frame)) {
        CTLineRef line = (CTLineRef)lineObj;
        for (id runObj in (NSArray *)CTLineGetGlyphRuns(line)) {
            CTRunRef run = (CTRunRef)runObj;
            CGRect runBounds = CTRunGetImageBounds(run, context, CFRangeMake(0, 0));
            NSLog(@"bounds: %@", NSStringFromCGRect(runBounds));

            [[UIColor greenColor] set];
            CGContextFillRect(context, runBounds);
        }
    }

    CFRelease(framesetter);
    CFRelease(frame);
    [attrString release];
}

Produces:

results

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评论(2

幻梦 2024-10-27 23:22:33

这是我想出的。这是完全准确的。

CTFrameRef frame = [self _frameWithRect:rect];

NSArray *lines = (NSArray *)CTFrameGetLines(frame);

CGPoint origins[[lines count]];//the origins of each line at the baseline
CTFrameGetLineOrigins(frame, CFRangeMake(0, 0), origins);

NSUInteger lineIndex = 0;
for (id lineObj in lines) {
    CTLineRef line = (CTLineRef)lineObj;

    for (id runObj in (NSArray *)CTLineGetGlyphRuns(line)) {
        CTRunRef run = (CTRunRef)runObj;
        CFRange runRange = CTRunGetStringRange(run);

        CGRect runBounds;

        CGFloat ascent;//height above the baseline
        CGFloat descent;//height below the baseline
        runBounds.size.width = CTRunGetTypographicBounds(run, CFRangeMake(0, 0), &ascent, &descent, NULL);
        runBounds.size.height = ascent + descent;

        CGFloat xOffset = CTLineGetOffsetForStringIndex(line, CTRunGetStringRange(run).location, NULL);
        runBounds.origin.x = origins[lineIndex].x + rect.origin.x + xOffset;
        runBounds.origin.y = origins[lineIndex].y + rect.origin.y;
        runBounds.origin.y -= descent;

        //do something with runBounds
    }
    lineIndex++;
}

Here is what I came up with. This is completely accurate.

CTFrameRef frame = [self _frameWithRect:rect];

NSArray *lines = (NSArray *)CTFrameGetLines(frame);

CGPoint origins[[lines count]];//the origins of each line at the baseline
CTFrameGetLineOrigins(frame, CFRangeMake(0, 0), origins);

NSUInteger lineIndex = 0;
for (id lineObj in lines) {
    CTLineRef line = (CTLineRef)lineObj;

    for (id runObj in (NSArray *)CTLineGetGlyphRuns(line)) {
        CTRunRef run = (CTRunRef)runObj;
        CFRange runRange = CTRunGetStringRange(run);

        CGRect runBounds;

        CGFloat ascent;//height above the baseline
        CGFloat descent;//height below the baseline
        runBounds.size.width = CTRunGetTypographicBounds(run, CFRangeMake(0, 0), &ascent, &descent, NULL);
        runBounds.size.height = ascent + descent;

        CGFloat xOffset = CTLineGetOffsetForStringIndex(line, CTRunGetStringRange(run).location, NULL);
        runBounds.origin.x = origins[lineIndex].x + rect.origin.x + xOffset;
        runBounds.origin.y = origins[lineIndex].y + rect.origin.y;
        runBounds.origin.y -= descent;

        //do something with runBounds
    }
    lineIndex++;
}
浅唱々樱花落 2024-10-27 23:22:33

在使用 CTRunGetImageBounds() 或 CTLineDraw() 之前,您需要在绘制或计算每条线之前通过调用 CGContextSetTextPosition() 设置起始文本位置。原因是 CTLine 不知道自己从哪里开始绘制(或计算),它使用最后一个文本位置,因此您需要给它一个 XY 起点。要获取帧的线数组的原点,请使用点数组调用 CTFrameGetLineOrigins()。然后,在绘制或计算每条线之前 - 通过 CGContextSetTextPosition() 设置该线的原点。

NSArray *lines = (NSArray *)CTFrameGetLines(frame);

CGPoint origins[[lines count]];                              // the origins of each line at the baseline
CTFrameGetLineOrigins(frame, CFRangeMake(0, 0), origins); 

int i, lineCount;

lineCount = [lines count];

for (i = 0; i < lineCount; i++) {
 CTLineRef line = (CTLineRef)[lines objectAtIndex:i];
 CGContextSetTextPosition(context, origins[i].x, origins[i].y);
 CTLineDraw(line, context);
 }

Before you can use CTRunGetImageBounds() or CTLineDraw() you need to set the starting text position with a call to CGContextSetTextPosition() before drawing or computing each line. The reason is a CTLine has no idea where to start drawing (or computing) on its own, it uses the last text position, so you need to give it an XY starting point. To get the origins for a frame's array of lines, call CTFrameGetLineOrigins() with an array of points. Then, before drawing or computing each line - set the origin of that line via CGContextSetTextPosition().

NSArray *lines = (NSArray *)CTFrameGetLines(frame);

CGPoint origins[[lines count]];                              // the origins of each line at the baseline
CTFrameGetLineOrigins(frame, CFRangeMake(0, 0), origins); 

int i, lineCount;

lineCount = [lines count];

for (i = 0; i < lineCount; i++) {
 CTLineRef line = (CTLineRef)[lines objectAtIndex:i];
 CGContextSetTextPosition(context, origins[i].x, origins[i].y);
 CTLineDraw(line, context);
 }
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