是否有 .NET 替代 Java 的 RedDwarf 网络解决方案?
我可以看到 System.net 中有专门用于 p2p 功能的命名空间,(http://msdn.microsoft.com/de-de/library/ms734699(v=VS.85).aspx)在功能方面与其他功能相当RedDwarf、red5 或 Flash Media Server 能否提供解决方案?基本上,我想要高速实时在线游戏、视频和消息传递,而不会给服务器带来太大压力。 (这不是每个人都想要的吗;)) 对我来说,显而易见的解决方案是 p2p 技术,但我找不到任何与 .NET 竞争的解决方案。虽然准系统命名空间似乎存在,但谷歌搜索并没有产生任何轶事证据表明这些服务实际上对于实时游戏和视频来说足够快。
谢谢!
I can see that there are namespaces in System.net dedicated to p2p functionality, (http://msdn.microsoft.com/de-de/library/ms734699(v=VS.85).aspx) is this comparable featurewise to other solutions made possible by RedDwarf, red5, or Flash Media Server? Basically, I want highspeed realtime online gaming, video and messaging without putting too much strain on the server. (isn't that what everyone wants ;))
The obvious solution to me would be p2p technology, but I can't find any competitive solution with .NET. The barebones namespaces seem to exist though, but googling doesn't result in any anecdotal evidence that these services are actually fast enough for realtime gaming and video.
Thanks!
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在 google 上搜索“.NET p2p 框架”会得到大量有关如何使用 WCF 等内置服务以及大量第三方、开源和商业产品的结果。
http://www.google. com/search?sourceid=chrome&ie=UTF-8&q=.net+p2p+framework
Searching google for '.NET p2p framework' yields a good number of results for how to use the built-in services like WCF, as well as a bunch of third party, open source, and commercial offerings.
http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=.net+p2p+framework