Open-NI NITE(Windows 平台)中对稻草人骨架的 ActionScript 支持
我有兴趣在 Windows 上使用 Xbox Kinect 设备(最终使用 Mac)机器与 Open NI/NITE 一起使用。 我需要使用 NITE 的高级骷髅/稻草人功能。
我看到了这个激动人心的 Kinect/Flash 视频:http://www.youtube.com/ watch?v=LKchGr9VIZE&feature=lated
我终于在我的电脑上安装了 Kinect 驱动程序和 Open NI 组件 Windows 机器并玩了一下演示! 但是,我找不到良好且直接的方式来与 从 Flash 打开 NI / Kinect 并访问稻草人功能 做你的视频!
有人知道是否有任何“稳定”的 Windows 服务在说话 到 ActionScript 客户端可以与之对话的本机 NITE?
我应该使用哪些组件来通过 Open NI 来支持 Flash 稻草人的特点?我应该开发自己的 Flash 服务吗 连接到?有什么好的作品已经出版了吗?我只看到了C# 包装器,我不确定它是否支持稻草人功能或仅支持 基本功能
有人可以与我分享至少最简单的代码示例吗?
I am interested in using XBox Kinect device on Windows (eventually with
Mac) machine together with Open NI/NITE.
I need to use advanced skeleton/straw man features of NITE.
I saw this exciting Kinect/Flash video: http://www.youtube.com/watch?v=LKchGr9VIZE&feature=related
I finally installed Kinect drivers and Open NI components on my
Windows machine and played a bit with demos!
However, I cannot find good and straightforward way to interact with
Open NI / Kinect from Flash and access straw man functionality as you
do in this your videos!
Does anybody know if there is any "stable" windows service talking
to native NITE that ActionScript client can talk with?What components should I use to make Flash support with Open NI
straw man features? Should I develop my own service that Flash
connects to? Is there anything good published already? I saw only C#
wrapper and I am not sure if it supports straw man features or only
the basic featuresCould anybody share at least the simplest code example with me?
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这非常复杂,所以我不建议初学者开始有了这个,但我希望这能引导您走向正确的方向。
This is pretty complicated so I don't recommend that a beginner should start with that, but I hope this leads you in the right direction.