错误:只有创建视图层次结构的原始线程才能触摸其视图
您好,感谢您查看我的问题。 我是 C 语言的中级程序员,但 Android 新手。我一直在尝试让聊天程序正常工作。假设下面代码中的其他所有内容都工作正常。我想问的一个问题是,当我尝试从运行的线程中 setText() 时,我得到了上面的异常。我看了很多很多网站,也在这里。发现了很多东西,但我真的不明白。请以最简单的方式向我解释,或者如果可能的话,为我提供一些简单的修复。
非常感谢!!
public class chatter extends Activity {
private String name = "Unknown User";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final EditText msgToServer = (EditText) findViewById(R.id.msgBox);
final EditText chatFromServer = (EditText) findViewById(R.id.chatBox);
final Button MsgToServer = (Button) findViewById(R.id.sendButton);
Socket socket = null;
String ipAddress = "192.168.1.103";
try {
InetAddress serverAddr = InetAddress.getByName(ipAddress);
Socket socketMain = new Socket(serverAddr, 4444);
socket = socketMain;
} catch (IOException e) {
// TODO Auto-generated catch block
Log.e("TCP", "error", e);
}
final OutMsg outMsg = new OutMsg(socket);
Thread msgSenderThread = new Thread(outMsg);
msgSenderThread.start();
//chatFromServer.post(new InMsg(socket, chatFromServer));
Thread msgReceiverThread = new Thread(new InMsg(socket, chatFromServer));
msgReceiverThread.start();
MsgToServer.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String msgToServerString;
msgToServerString = msgToServer.getText().toString();
outMsg.message = name + ": " + msgToServerString;
outMsg.readyToSend = true;
msgToServer.setText("");
}
});
}
public void updateResultsInUi (String msg)
{
final EditText chatFromServer = (EditText) findViewById(R.id.chatBox);
chatFromServer.setText(msg);
}
public class InMsg implements Runnable {
Socket socket;
EditText chatFromServer;
public InMsg(Socket socket, EditText chatFromServer)
{
this.socket = socket;
this.chatFromServer = chatFromServer;
}
public void run(){
try {
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String str = "FIRSTMESSAGEFROMSERVER";
while (true)
{
if (str.equals("FIRSTMESSAGEFROMSERVER"))
str = in.readLine();
else
str = str + "\n" + in.readLine();
Log.e("TCP", "got the message: " + str);
//Here is where went wrong******************
chatFromServer.setText(str);
//******************************************
}
} catch (IOException e) {
// TODO Auto-generated catch block
Log.e("TCP", "error in receiving", e);
}
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle item selection
switch (item.getItemId()) {
case R.id.setNameMenu:
setname();
return true;
default:
return super.onOptionsItemSelected(item);
}
}
public void populateChatBox (String msgFromS)
{
Log.e("TCP", "going in to popC");
final EditText textNameInput = (EditText) findViewById(R.id.nameBox);
Log.e("TCP", " popC");
textNameInput.setText(msgFromS);
Log.e("TCP", "going out from popC");
}
public void setname()
{
setContentView(R.layout.custom_dialog);
final EditText textNameInput = (EditText) findViewById(R.id.nameBox);
Button submitNameButton = (Button) findViewById(R.id.submitNameButton);
submitNameButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
String nameinput = textNameInput.getText().toString();
if (!name.equals(""))
name = nameinput;
setContentView(R.layout.main);
}
});
}
}
Hi and thank you for looking at my question.
I am an intermediate programmer in C but an Android newbie. I have been trying to get a chat programming working. Assuming everything else in the code below works perfectly. The one question I like to ask is when I try to setText() from a thread running, I get an exception above. I looked at many many websites and here too. Found many things, but I really do not understand. Please explain to me in the most simple way or offer me some simple fix if possible.
Thank you very much!!
public class chatter extends Activity {
private String name = "Unknown User";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final EditText msgToServer = (EditText) findViewById(R.id.msgBox);
final EditText chatFromServer = (EditText) findViewById(R.id.chatBox);
final Button MsgToServer = (Button) findViewById(R.id.sendButton);
Socket socket = null;
String ipAddress = "192.168.1.103";
try {
InetAddress serverAddr = InetAddress.getByName(ipAddress);
Socket socketMain = new Socket(serverAddr, 4444);
socket = socketMain;
} catch (IOException e) {
// TODO Auto-generated catch block
Log.e("TCP", "error", e);
}
final OutMsg outMsg = new OutMsg(socket);
Thread msgSenderThread = new Thread(outMsg);
msgSenderThread.start();
//chatFromServer.post(new InMsg(socket, chatFromServer));
Thread msgReceiverThread = new Thread(new InMsg(socket, chatFromServer));
msgReceiverThread.start();
MsgToServer.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String msgToServerString;
msgToServerString = msgToServer.getText().toString();
outMsg.message = name + ": " + msgToServerString;
outMsg.readyToSend = true;
msgToServer.setText("");
}
});
}
public void updateResultsInUi (String msg)
{
final EditText chatFromServer = (EditText) findViewById(R.id.chatBox);
chatFromServer.setText(msg);
}
public class InMsg implements Runnable {
Socket socket;
EditText chatFromServer;
public InMsg(Socket socket, EditText chatFromServer)
{
this.socket = socket;
this.chatFromServer = chatFromServer;
}
public void run(){
try {
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String str = "FIRSTMESSAGEFROMSERVER";
while (true)
{
if (str.equals("FIRSTMESSAGEFROMSERVER"))
str = in.readLine();
else
str = str + "\n" + in.readLine();
Log.e("TCP", "got the message: " + str);
//Here is where went wrong******************
chatFromServer.setText(str);
//******************************************
}
} catch (IOException e) {
// TODO Auto-generated catch block
Log.e("TCP", "error in receiving", e);
}
}
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
inflater.inflate(R.menu.menu, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle item selection
switch (item.getItemId()) {
case R.id.setNameMenu:
setname();
return true;
default:
return super.onOptionsItemSelected(item);
}
}
public void populateChatBox (String msgFromS)
{
Log.e("TCP", "going in to popC");
final EditText textNameInput = (EditText) findViewById(R.id.nameBox);
Log.e("TCP", " popC");
textNameInput.setText(msgFromS);
Log.e("TCP", "going out from popC");
}
public void setname()
{
setContentView(R.layout.custom_dialog);
final EditText textNameInput = (EditText) findViewById(R.id.nameBox);
Button submitNameButton = (Button) findViewById(R.id.submitNameButton);
submitNameButton.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
String nameinput = textNameInput.getText().toString();
if (!name.equals(""))
name = nameinput;
setContentView(R.layout.main);
}
});
}
}
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在你的 run() 方法中:
在你的 UI 线程中创建 mHandler;
In your run() method:
Create the mHandler in your UI thread;
设置文本时您不在 UI 线程上。如果您想处理 UI 项目,则需要使用 UI。在 UI 线程上创建一个消息处理程序,将消息发布到其中,然后从 UI 线程上的处理程序调用 setText。
You are not on the UI thread when setting the text. You need to be on UI if you want to work on UI items. Create a message handler on the UI thread, post your messages to it and call setText from the handler on the UI thread.
每当你在一个线程中时,你都可以这样做:
you can do this whenever you are in a thread:
您的问题是,某些交互只能在 UI 线程上进行。这是其中之一。
看起来您可能想使用 AsyncTask
http://developer.android.com/reference /android/os/AsyncTask.html
基本上,您可以将 Runnable 改为 AsyncTask,并在 onProgressUpdate 中执行 setText,该操作在 UIThread 上运行。
Your problem is that there are certain interactions that you can only do on the UI thread. This is one of them.
Looks like you might want to use AsyncTask
http://developer.android.com/reference/android/os/AsyncTask.html
Basically you could make your Runnable an AsyncTask instead and do the setText in onProgressUpdate, which gets run on the UIThread.
如果您想使用 AsyncTask 在后台运行,我会这样做:
}
执行代码:
If you would like to use an AsyncTask to run in the background this is how I would do it:
}
To execute the code: