iPhone CALayer动画

发布于 2024-10-18 12:27:02 字数 1413 浏览 1 评论 0原文

我正在绘制一条线动画,用一条线连接 2 个点。这是我的代码:

-(void) drawObject{     
    rootLayer   = [CALayer layer];
    rootLayer.frame = self.view.bounds;
    [self.view.layer addSublayer:rootLayer];

    lineStartPath = CGPathCreateMutable();
    CGPathMoveToPoint(lineStartPath, nil, 160, 50);
    CGPathAddLineToPoint(lineStartPath, nil, 160, 50);
    CGPathCloseSubpath(lineStartPath);

    lineEndPath = CGPathCreateMutable();
    CGPathMoveToPoint(lineEndPath, nil, 160, 50);
    CGPathAddLineToPoint(lineEndPath, nil, 160, 300);
    CGPathCloseSubpath(lineEndPath);

    shapeLayer = [CAShapeLayer layer];
    shapeLayer.path = lineStartPath;
    UIColor *strokeColor = [UIColor colorWithHue:0.557 saturation:0.55 brightness:0.96 alpha:1.0];
    shapeLayer.strokeColor = strokeColor.CGColor;
    shapeLayer.lineWidth = 3.0;

    [rootLayer addSublayer:shapeLayer];

    [self performSelector:@selector(startAnimation) withObject:nil afterDelay:1.0];
}

-(void) startAnimation{
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"];
    animation.duration = 0.5;
    animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
    animation.fromValue = (id)lineStartPath;
    animation.toValue = (id)lineEndPath;
    [shapeLayer addAnimation:animation forKey:@"animatePath"];
}

弱点是动画结束后,线条消失。我希望在这两点之间绘制线条后, id 不会消失。请给我一个提示。

I am drawing a line animation, connecting 2 points with a line. This is my code:

-(void) drawObject{     
    rootLayer   = [CALayer layer];
    rootLayer.frame = self.view.bounds;
    [self.view.layer addSublayer:rootLayer];

    lineStartPath = CGPathCreateMutable();
    CGPathMoveToPoint(lineStartPath, nil, 160, 50);
    CGPathAddLineToPoint(lineStartPath, nil, 160, 50);
    CGPathCloseSubpath(lineStartPath);

    lineEndPath = CGPathCreateMutable();
    CGPathMoveToPoint(lineEndPath, nil, 160, 50);
    CGPathAddLineToPoint(lineEndPath, nil, 160, 300);
    CGPathCloseSubpath(lineEndPath);

    shapeLayer = [CAShapeLayer layer];
    shapeLayer.path = lineStartPath;
    UIColor *strokeColor = [UIColor colorWithHue:0.557 saturation:0.55 brightness:0.96 alpha:1.0];
    shapeLayer.strokeColor = strokeColor.CGColor;
    shapeLayer.lineWidth = 3.0;

    [rootLayer addSublayer:shapeLayer];

    [self performSelector:@selector(startAnimation) withObject:nil afterDelay:1.0];
}

-(void) startAnimation{
    CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"];
    animation.duration = 0.5;
    animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
    animation.fromValue = (id)lineStartPath;
    animation.toValue = (id)lineEndPath;
    [shapeLayer addAnimation:animation forKey:@"animatePath"];
}

The weak point is after the animation is ended, the line disappears. I want that after my line is drawn between those 2 points, id does not disappear. Give me a hint please.

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森林散布 2024-10-25 12:27:02

尝试

shapeLayer.path = lineEndPath;

startAnimation 的开头添加。

此视频对此进行了解释:WWDC 的Session 424 - 核心动画实践,第 1 部分 2010 年(38:00 左右)。

并将 [shapeLayer addAnimation:animation forKey:@"animatePath"]; 替换为 [shapeLayer addAnimation:animation forKey:@"path"];

Try adding

shapeLayer.path = lineEndPath;

at the beginning of startAnimation.

It's explained in this video: Session 424 - Core Animation in Practice, Part 1 from the WWDC 2010 (around 38:00).

and replace [shapeLayer addAnimation:animation forKey:@"animatePath"]; with [shapeLayer addAnimation:animation forKey:@"path"];.

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