从小程序保存图像

发布于 2024-10-18 03:32:59 字数 24 浏览 0 评论 0原文

有没有办法从java小程序保存图像

is there any way to save an image from a java applet

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(2

鲜血染红嫁衣 2024-10-25 03:32:59

之前被问过:
Java 小程序 - 以 png 格式保存图像

将图像保存到小程序中的文件中?

请首先搜索您的问题,或者至少在输入问题时查看相关问题。这对于查找有常见问题的其他用户非常有帮助。

Been asked before:
Java applet - saving an image in a png format
or
Save an Image to a File in a Applet?

Please first search your question or at least check out the related questions as you type your question in. It's very helpful for finding other users with common issues.

遗心遗梦遗幸福 2024-10-25 03:32:59

只需尝试这个记事本示例即可帮助您加载图像并保存它,

import javax.swing.*;

import java.awt.*;

import java.awt.event.*;

import java.util.Scanner;

import java.io.*;



public class Notepad extends JFrame implements ActionListener {

    private TextArea textArea = new TextArea("", 0,0, TextArea.SCROLLBARS_VERTICAL_ONLY);

    private MenuBar menuBar = new MenuBar(); // first, create a MenuBar item

    private Menu file = new Menu(); // our File menu

    // what's going in File? let's see...

    private MenuItem openFile = new MenuItem();  // an open option

    private MenuItem saveFile = new MenuItem(); // a save option

    private MenuItem close = new MenuItem(); // and a close option!



    public Notepad() {

        this.setSize(500, 300); // set the initial size of the window

       this.setTitle("Java Notepad Tutorial"); // set the title of the window

        setDefaultCloseOperation(EXIT_ON_CLOSE); // set the default close operation (exit when it gets closed)

        this.textArea.setFont(new Font("Century Gothic", Font.BOLD, 12)); // set a default font for the TextArea

        // this is why we didn't have to worry about the size of the TextArea!

        this.getContentPane().setLayout(new BorderLayout()); // the BorderLayout bit makes it fill it automatically

        this.getContentPane().add(textArea);



        // add our menu bar into the GUI

        this.setMenuBar(this.menuBar);

        this.menuBar.add(this.file); // we'll configure this later



        // first off, the design of the menuBar itself. Pretty simple, all we need to do

       // is add a couple of menus, which will be populated later on

        this.file.setLabel("File");



        // now it's time to work with the menu. I'm only going to add a basic File menu

        // but you could add more!



        // now we can start working on the content of the menu~ this
                           gets a little repetitive,

      // so please bare with me!



        // time for the repetitive stuff. let's add the "Open" option

        this.openFile.setLabel("Open"); // set the label of the menu item

        this.openFile.addActionListener(this); 
       // add an action listener (so we know when it's been clicked

        this.openFile.setShortcut(new MenuShortcut(KeyEvent.VK_O, false)); 
      // set a keyboard shortcut

        this.file.add(this.openFile); // add it to the "File" menu



        // and the save...

        this.saveFile.setLabel("Save");

        this.saveFile.addActionListener(this);

        this.saveFile.setShortcut(new MenuShortcut(KeyEvent.VK_S, false));

        this.file.add(this.saveFile);



        // and finally, the close option

        this.close.setLabel("Close");

        // along with our "CTRL+F4" shortcut to close the window, we also have

      // the default closer, as stated at the beginning of this tutorial.

        // this means that we actually have TWO shortcuts to close:

        // 1) the default close operation (example, Alt+F4 on Windows)

        // 2) CTRL+F4, which we are about to define now: 
                        (this one will appear in the label)

        this.close.setShortcut(new MenuShortcut(KeyEvent.VK_F4, false));

        this.close.addActionListener(this);

        this.file.add(this.close);

    }



    public void actionPerformed (ActionEvent e) {

        // if the source of the event was our "close" option

        if (e.getSource() == this.close)

            this.dispose(); // dispose all resources and close the application



        // if the source was the "open" option

        else if (e.getSource() == this.openFile) {

            JFileChooser open = new JFileChooser(); 
        // open up a file chooser (a dialog for the user to browse files to open)

            int option = open.showOpenDialog(this); 
         // get the option that the user selected (approve or cancel)

            // NOTE: because we are OPENing a file, we call showOpenDialog~

            // if the user clicked OK, we have "APPROVE_OPTION"

            // so we want to open the file

            if (option == JFileChooser.APPROVE_OPTION) {

                this.textArea.setText(""); 
         // clear the TextArea before applying the file contents

                try {

                    // create a scanner to read the file (getSelectedFile().getPath() will get the path to the file)

                    Scanner scan = new Scanner(new FileReader(open.getSelectedFile().getPath()));

                    while (scan.hasNext()) // while there's still something to read

                        this.textArea.append(scan.nextLine() + "\n"); // append the line to the TextArea

                } catch (Exception ex) { // catch any exceptions, and...

                    // ...write to the debug console

                    System.out.println(ex.getMessage());

                }

            }

        }



        // and lastly, if the source of the event was the "save" option

        else if (e.getSource() == this.saveFile) {

            JFileChooser save = new JFileChooser(); // again, open a file chooser

            int option = save.showSaveDialog(this); // similar to the open file, only this time we call

            // showSaveDialog instead of showOpenDialog

            // if the user clicked OK (and not cancel)

            if (option == JFileChooser.APPROVE_OPTION) {

                try {

                    // create a buffered writer to write to a file

                    BufferedWriter out = new BufferedWriter(new FileWriter(save.getSelectedFile().getPath()));

                  out.write(this.textArea.getText()); // write the contents of the TextArea to the file

                    out.close(); // close the file stream

                } catch (Exception ex) { // again, catch any exceptions and...

                    // ...write to the debug console

                    System.out.println(ex.getMessage());

                }

            }

        }

    }

    // the main method, for actually creating our notepad and setting it to visible.

    public static void main(String args[]) {

      Notepad app = new Notepad();

        app.setVisible(true);

}

}

Just try this notepad example which helps u to load images and save it also,

import javax.swing.*;

import java.awt.*;

import java.awt.event.*;

import java.util.Scanner;

import java.io.*;



public class Notepad extends JFrame implements ActionListener {

    private TextArea textArea = new TextArea("", 0,0, TextArea.SCROLLBARS_VERTICAL_ONLY);

    private MenuBar menuBar = new MenuBar(); // first, create a MenuBar item

    private Menu file = new Menu(); // our File menu

    // what's going in File? let's see...

    private MenuItem openFile = new MenuItem();  // an open option

    private MenuItem saveFile = new MenuItem(); // a save option

    private MenuItem close = new MenuItem(); // and a close option!



    public Notepad() {

        this.setSize(500, 300); // set the initial size of the window

       this.setTitle("Java Notepad Tutorial"); // set the title of the window

        setDefaultCloseOperation(EXIT_ON_CLOSE); // set the default close operation (exit when it gets closed)

        this.textArea.setFont(new Font("Century Gothic", Font.BOLD, 12)); // set a default font for the TextArea

        // this is why we didn't have to worry about the size of the TextArea!

        this.getContentPane().setLayout(new BorderLayout()); // the BorderLayout bit makes it fill it automatically

        this.getContentPane().add(textArea);



        // add our menu bar into the GUI

        this.setMenuBar(this.menuBar);

        this.menuBar.add(this.file); // we'll configure this later



        // first off, the design of the menuBar itself. Pretty simple, all we need to do

       // is add a couple of menus, which will be populated later on

        this.file.setLabel("File");



        // now it's time to work with the menu. I'm only going to add a basic File menu

        // but you could add more!



        // now we can start working on the content of the menu~ this
                           gets a little repetitive,

      // so please bare with me!



        // time for the repetitive stuff. let's add the "Open" option

        this.openFile.setLabel("Open"); // set the label of the menu item

        this.openFile.addActionListener(this); 
       // add an action listener (so we know when it's been clicked

        this.openFile.setShortcut(new MenuShortcut(KeyEvent.VK_O, false)); 
      // set a keyboard shortcut

        this.file.add(this.openFile); // add it to the "File" menu



        // and the save...

        this.saveFile.setLabel("Save");

        this.saveFile.addActionListener(this);

        this.saveFile.setShortcut(new MenuShortcut(KeyEvent.VK_S, false));

        this.file.add(this.saveFile);



        // and finally, the close option

        this.close.setLabel("Close");

        // along with our "CTRL+F4" shortcut to close the window, we also have

      // the default closer, as stated at the beginning of this tutorial.

        // this means that we actually have TWO shortcuts to close:

        // 1) the default close operation (example, Alt+F4 on Windows)

        // 2) CTRL+F4, which we are about to define now: 
                        (this one will appear in the label)

        this.close.setShortcut(new MenuShortcut(KeyEvent.VK_F4, false));

        this.close.addActionListener(this);

        this.file.add(this.close);

    }



    public void actionPerformed (ActionEvent e) {

        // if the source of the event was our "close" option

        if (e.getSource() == this.close)

            this.dispose(); // dispose all resources and close the application



        // if the source was the "open" option

        else if (e.getSource() == this.openFile) {

            JFileChooser open = new JFileChooser(); 
        // open up a file chooser (a dialog for the user to browse files to open)

            int option = open.showOpenDialog(this); 
         // get the option that the user selected (approve or cancel)

            // NOTE: because we are OPENing a file, we call showOpenDialog~

            // if the user clicked OK, we have "APPROVE_OPTION"

            // so we want to open the file

            if (option == JFileChooser.APPROVE_OPTION) {

                this.textArea.setText(""); 
         // clear the TextArea before applying the file contents

                try {

                    // create a scanner to read the file (getSelectedFile().getPath() will get the path to the file)

                    Scanner scan = new Scanner(new FileReader(open.getSelectedFile().getPath()));

                    while (scan.hasNext()) // while there's still something to read

                        this.textArea.append(scan.nextLine() + "\n"); // append the line to the TextArea

                } catch (Exception ex) { // catch any exceptions, and...

                    // ...write to the debug console

                    System.out.println(ex.getMessage());

                }

            }

        }



        // and lastly, if the source of the event was the "save" option

        else if (e.getSource() == this.saveFile) {

            JFileChooser save = new JFileChooser(); // again, open a file chooser

            int option = save.showSaveDialog(this); // similar to the open file, only this time we call

            // showSaveDialog instead of showOpenDialog

            // if the user clicked OK (and not cancel)

            if (option == JFileChooser.APPROVE_OPTION) {

                try {

                    // create a buffered writer to write to a file

                    BufferedWriter out = new BufferedWriter(new FileWriter(save.getSelectedFile().getPath()));

                  out.write(this.textArea.getText()); // write the contents of the TextArea to the file

                    out.close(); // close the file stream

                } catch (Exception ex) { // again, catch any exceptions and...

                    // ...write to the debug console

                    System.out.println(ex.getMessage());

                }

            }

        }

    }

    // the main method, for actually creating our notepad and setting it to visible.

    public static void main(String args[]) {

      Notepad app = new Notepad();

        app.setVisible(true);

}

}
~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文