核心文本视图具有黑色背景颜色
我有一个 UIView 使用 CoreText 渲染一些文本,一切正常, 除了整个视图具有黑色背景颜色这一事实之外。 我已经尝试过最基本的解决方案,例如
[self setBackgroundColor:[UIColor clearColor]];
或 ,
CGFloat components[] = {0.f, 0.f, 0.f, 0.f };
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGColorRef transparent = CGColorCreate(rgbColorSpace, components);
CGContextSetFillColorWithColor(context, transparent);
CFRelease(transparent);
但这根本没有帮助。
我只是在思考这个问题,因为我不太明白 真正的核心文本是如何工作的以及这个纯 C 层是如何相关的 与所有其他 Objective-C 的东西。 这对于解决这个问题并没有多大帮助, 所以我问你们,你们是否能为我提供一个解决方案(最重要的是) 对此的解释。
FIY 我还发布了 CoreText 视图的代码。
这一切都基于两个函数:parseText,它构建了 CFAttributedString 和 drawRect 负责绘图部分。
-(void) parseText {
NSLog(@"rendering this text: %@", symbolHTML);
attrString = CFAttributedStringCreateMutable(kCFAllocatorDefault, 0);
CFAttributedStringReplaceString (attrString, CFRangeMake(0, 0), (CFStringRef)symbolHTML);
CFStringRef fontName = (CFStringRef)@"MetaSerif-Book-Accent";
CTFontRef myFont = CTFontCreateWithName((CFStringRef)fontName, 18.f, NULL);
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGFloat components[] = { 1.0, 0.3f, 0.3f, 1.f };
CGColorRef redd = CGColorCreate(rgbColorSpace, components);
CFAttributedStringSetAttribute(attrString, CFRangeMake(0,0),
kCTForegroundColorAttributeName, redd);
CFRelease(redd);
CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFStringGetLength((CFStringRef)symbolHTML)), kCTFontAttributeName, myFont);
CTTextAlignment alignment = kCTLeftTextAlignment;
CTParagraphStyleSetting settings[] = {
{kCTParagraphStyleSpecifierAlignment, sizeof(alignment), &alignment}
};
CTParagraphStyleRef paragraphStyle = CTParagraphStyleCreate(settings, sizeof(settings) / sizeof(settings[0]));
CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFStringGetLength((CFStringRef)attrString)), kCTParagraphStyleAttributeName, paragraphStyle);
[self calculateHeight];
}
这是 DrawRect 函数:
- (void)drawRect:(CGRect)rect {
/* get the context */
CGContextRef context = UIGraphicsGetCurrentContext();
/* flip the coordinate system */
float viewHeight = self.bounds.size.height;
CGContextTranslateCTM(context, 0, viewHeight);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextSetTextMatrix(context, CGAffineTransformMakeScale(1.0, 1.0));
/* generate the path for the text */
CGMutablePathRef path = CGPathCreateMutable();
CGRect bounds = CGRectMake(0, 0, self.bounds.size.width-20.0, self.bounds.size.height);
CGPathAddRect(path, NULL, bounds);
/* draw the text */
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(attrString);
CTFrameRef frame = CTFramesetterCreateFrame(framesetter,
CFRangeMake(0, 0), path, NULL);
CFRelease(framesetter);
CFRelease(path);
CTFrameDraw(frame, context);
CGFloat components[] = {0.f, 0.f, 0.f, 0.f };
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGColorRef transparent = CGColorCreate(rgbColorSpace, components);
CGContextSetFillColorWithColor(context, transparent);
CFRelease(transparent);
}
我希望一切都清楚,但是如果有东西看起来 令人困惑,只需询问,我很乐意更好地解释自己。
提前感谢您提出这个核心问题:)
k
I'm having a UIView that renders some text using CoreText,everything works fine,
except for the fact that the entire view has black background color.
I've tried the most basic solutions like
[self setBackgroundColor:[UIColor clearColor]];
or
CGFloat components[] = {0.f, 0.f, 0.f, 0.f };
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGColorRef transparent = CGColorCreate(rgbColorSpace, components);
CGContextSetFillColorWithColor(context, transparent);
CFRelease(transparent);
but this didn't help at all.
I'm just pounding my head on this issue, because I can't quite understand
how does really core text works and how is this pure-C layer related
with all the other objective-c stuff.
And this doesn't help very much in solving this problem,
so I'm asking you folks, if could you provide me a solution and (most important)
an explanation about it.
FIY I'm posting also the code of the CoreText view.
it's all based on 2 functions: parseText which builds up the CFAttributedString and the
drawRect that takes care of the drawing part.
-(void) parseText {
NSLog(@"rendering this text: %@", symbolHTML);
attrString = CFAttributedStringCreateMutable(kCFAllocatorDefault, 0);
CFAttributedStringReplaceString (attrString, CFRangeMake(0, 0), (CFStringRef)symbolHTML);
CFStringRef fontName = (CFStringRef)@"MetaSerif-Book-Accent";
CTFontRef myFont = CTFontCreateWithName((CFStringRef)fontName, 18.f, NULL);
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGFloat components[] = { 1.0, 0.3f, 0.3f, 1.f };
CGColorRef redd = CGColorCreate(rgbColorSpace, components);
CFAttributedStringSetAttribute(attrString, CFRangeMake(0,0),
kCTForegroundColorAttributeName, redd);
CFRelease(redd);
CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFStringGetLength((CFStringRef)symbolHTML)), kCTFontAttributeName, myFont);
CTTextAlignment alignment = kCTLeftTextAlignment;
CTParagraphStyleSetting settings[] = {
{kCTParagraphStyleSpecifierAlignment, sizeof(alignment), &alignment}
};
CTParagraphStyleRef paragraphStyle = CTParagraphStyleCreate(settings, sizeof(settings) / sizeof(settings[0]));
CFAttributedStringSetAttribute(attrString, CFRangeMake(0, CFStringGetLength((CFStringRef)attrString)), kCTParagraphStyleAttributeName, paragraphStyle);
[self calculateHeight];
}
and this is the DrawRect function:
- (void)drawRect:(CGRect)rect {
/* get the context */
CGContextRef context = UIGraphicsGetCurrentContext();
/* flip the coordinate system */
float viewHeight = self.bounds.size.height;
CGContextTranslateCTM(context, 0, viewHeight);
CGContextScaleCTM(context, 1.0, -1.0);
CGContextSetTextMatrix(context, CGAffineTransformMakeScale(1.0, 1.0));
/* generate the path for the text */
CGMutablePathRef path = CGPathCreateMutable();
CGRect bounds = CGRectMake(0, 0, self.bounds.size.width-20.0, self.bounds.size.height);
CGPathAddRect(path, NULL, bounds);
/* draw the text */
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(attrString);
CTFrameRef frame = CTFramesetterCreateFrame(framesetter,
CFRangeMake(0, 0), path, NULL);
CFRelease(framesetter);
CFRelease(path);
CTFrameDraw(frame, context);
CGFloat components[] = {0.f, 0.f, 0.f, 0.f };
CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
CGColorRef transparent = CGColorCreate(rgbColorSpace, components);
CGContextSetFillColorWithColor(context, transparent);
CFRelease(transparent);
}
I hope that everything is clear, but if something looks
confusing, just ask and I'll be glad to explain myself better.
thank you in advance for this hardcore issue :)
k
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这里有一个问题。你记得设置 view.opaque = NO 吗?因为如果没有,无论你做什么,你都会得到黑色背景。
Here's a question. Did you remember to set view.opaque = NO? Because if not you'll get that black background regardless of what else you do.