iOS游戏大小问题

发布于 2024-10-17 09:13:39 字数 80 浏览 2 评论 0原文

我开发了一款 iOS 通用游戏,我想知道 100mb 是否意味着该游戏与其他游戏相比非常大,我对那些每个超过 8mb 的 .png 图像确实有疑问

I developed an iOS Universal game and I want to know if 100mb means that the game is very large compared to other games, I really have a problem with those .png images which are over 8mb each

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梦晓ヶ微光ヅ倾城 2024-10-24 09:13:39

100mb 是一个非常大的应用程序,但对于高度沉浸式或图形游戏来说这并不罕见。由于您的应用程序大小超过 20mb,您的应用程序只能通过 WiFi 连接或通过 iTunes 下载,因此您需要确保额外的 80mb 使您的游戏足够有吸引力,以吸引用户使用这些方法购买它。但更具体地说,我见过几款如此大或更大的游戏(Myst 为 534mb,GTA Chinatown 为 232mb - 但两者都已经拥有大量追随者,有助于说服用户获得这些游戏)。

然而,我确实觉得很奇怪,你会有那么大的 .png 图像。即使您不能将其控制在 20mb 以下,减少文件大小/资源几乎肯定会创造更好的用户体验(至少在性能方面)。

100mb is a very large app, but it isn't unusual for a highly immersion or graphical game. Since you are over 20mb your app will only be available to be downloaded over a WiFi connection or through iTunes so you will want to make sure the extra 80mb makes your game compelling enough to get users to purchase it using these methods. But to be more specific, I have seen several games that are this large or larger (Myst is 534mb and GTA Chinatown is 232mb - but both already have big followings to help convince users to get these).

I do find it strange that you would have .png images that are that large, however. Even if you can't get it under 20mb, reducing your file size/resources will almost certainly create a better user experience (at least in performance if nothing else).

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