pygame.gfxdraw.aacircle 对于大圈子来说很有趣,还有其他选择吗?
从事我的软件设计和开发主要项目,并遇到了障碍,当使用 pygame.gfxdraw.aacircle 绘制大圆圈时,输出变得扭曲,如下所示
图片中的窗口显示了半径为 1561 的圆的一部分,
如果没有人可以提出绘制圆的修复或替代方法,我可能会只需使用常规的圆函数,因为它在大半径下看起来不错。
Working on my Major project for software design and development and have run into the hurdle that when using pygame.gfxdraw.aacircle to draw big circles, the output goes screwy as seen here
the window in the picture is showing a section of a circle with a radius of size 1561
if no-one can suggest a fix or alternate way of drawing aa circles i will probably just use the regular circle function as it doesn't look to bad at sch a large radius.
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我建议不要使用 pygame.gfxdraw,因为它被明确标记为实验性的。
从文档中:
只需坚持常规的圆形功能即可。
编辑:
也许您应该在pygame bugtracker或pygame邮件列表上打开错误报告。
I would suggest not to use pygame.gfxdraw, since it is clearly marked as experimental.
From the documentation:
Just stick with the regular circle function.
EDIT:
Maybe you should open a bugreport on the pygame bugtracker or the pygame mailinglist.