使用递归块时的 EXC_BAD_ACCESS
我正在尝试使用块创建递归。它工作了一段时间,但最终崩溃并给我一个错误的访问异常。这是我的代码:
BOOL (^Block)(Square *square, NSMutableArray *processedSquares) = ^(Square *square, NSMutableArray *processedSquares) {
[processedSquares addObject:square];
if (square.nuked) {
return YES; // Found a nuked square, immediately return
}
for (Square *adjacentSquare in square.adjacentSquares) {
if ([processedSquares containsObject:adjacentSquare]) {
continue; // Prevent infinite recursion
}
if (Block(adjacentSquare, processedSquares)) {
return YES;
}
}
return NO;
};
__block NSMutableArray *processedSquares = [NSMutableArray array];
BOOL foundNukedSquare = Block(square, processedSquares);
说明:我有一个 Square
类,它有一个 BOOL nuked
。它还有一个包含其他 Square 的 NSArray adjacentSquares
。
我想检查一个方块或它的“连接”方块之一是否被核武器摧毁。
数组processedSquares
用于跟踪我检查过的方块以防止无限递归。
当我运行它时,它会对该块进行大量调用(如预期)。但在某些时候,它会在最后一行崩溃并出现错误的访问异常。
我还在控制台中得到了这个:
无法访问地址 0x1 处的内存
无法访问地址 0x1 处的内存
无法访问地址 0x1 处的内存
无法访问地址 0x1 处的内存
警告:取消调用 - 当前线程堆栈上的 objc 代码会使此操作不安全。
我对块和递归不太熟悉。有什么想法吗?
编辑 1
根据要求,回溯:
#0 0x00000001 in ??
#1 0x000115fb in -[Square connectedToNukedSquare] at Square.m:105
#2 0x00010059 in __-[Bot makeMove]_block_invoke_1 at Bot.m:94
#3 0x91f3f024 in _dispatch_call_block_and_release
#4 0x91f31a8c in _dispatch_queue_drain
#5 0x91f314e8 in _dispatch_queue_invoke
#6 0x91f312fe in _dispatch_worker_thread2
#7 0x91f30d81 in _pthread_wqthread
#8 0x91f30bc6 in start_wqthread
I'm trying to create recursion using blocks. It works for a while, but eventually it crashes and gives me a bad access exception. This is my code:
BOOL (^Block)(Square *square, NSMutableArray *processedSquares) = ^(Square *square, NSMutableArray *processedSquares) {
[processedSquares addObject:square];
if (square.nuked) {
return YES; // Found a nuked square, immediately return
}
for (Square *adjacentSquare in square.adjacentSquares) {
if ([processedSquares containsObject:adjacentSquare]) {
continue; // Prevent infinite recursion
}
if (Block(adjacentSquare, processedSquares)) {
return YES;
}
}
return NO;
};
__block NSMutableArray *processedSquares = [NSMutableArray array];
BOOL foundNukedSquare = Block(square, processedSquares);
Explanation: I have a Square
class that has a BOOL nuked
. It also has an NSArray adjacentSquares
containing other Squares.
I want to check whether a square, or one of its 'connected' squares, is nuked or not.
The array processedSquares
is to keep track of the squares I have checked to prevent infinite recursion.
When I run this, it's doing a lot of calls of this block (as expected). But at some point, it crashes at the last line with a bad access exception.
I also get this in the console:
Cannot access memory at address 0x1
Cannot access memory at address 0x1
Cannot access memory at address 0x1
Cannot access memory at address 0x1
warning: Cancelling call - objc code on the current thread's stack makes this unsafe.
I'm not that familiar with blocks and recursion. Any ideas?
Edit 1
As requested, the backtrace:
#0 0x00000001 in ??
#1 0x000115fb in -[Square connectedToNukedSquare] at Square.m:105
#2 0x00010059 in __-[Bot makeMove]_block_invoke_1 at Bot.m:94
#3 0x91f3f024 in _dispatch_call_block_and_release
#4 0x91f31a8c in _dispatch_queue_drain
#5 0x91f314e8 in _dispatch_queue_invoke
#6 0x91f312fe in _dispatch_worker_thread2
#7 0x91f30d81 in _pthread_wqthread
#8 0x91f30bc6 in start_wqthread
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您需要在
Block
上使用__block
,将声明更改为:当在块内引用变量 (
Block
) 时,则其当前 value 被复制到块中。在您的代码中,当您在赋值中构造块时,Block
尚未被赋予值...__block
前缀通过引用传递变量 - 当您的块进行递归调用时,Block
具有一个值,对其的引用将用于获取该值,并且递归调用正常。我不知道为什么它在没有
__block
的情况下对你有用 - 对我来说直接失败了。然而,使用修饰符,我可以递归到至少 10,000 的深度 - 所以堆栈空间不是问题!You need a
__block
onBlock
, change the declaration to:When a variable (
Block
) is referenced within a block then its current value is copied into the block. In your codeBlock
hasn't yet been given a value, as you are constructing the block in the assignment...The
__block
prefix passes the variable by reference - by the time your block makes its recursive callBlock
has a value, the reference to it is used to obtain that value, and the recursive call is OK.I don't know why its worked at all for you without the
__block
- failed straightaway for me. With the modifier however I can recurse to at least a depth of 10,000 - so stack space isn't a problem!您喜欢在设置中做一些错误的事情 - 您的
Square
对象可能以某种方式搞砸了。这是一个对我来说效果很好的完整示例,也许它可以帮助您找到错误:You're liking doing something wrong with the setup -- your
Square
objects are probably messed up somehow. Here's a complete example that works fine for me, maybe it can help you find your mistake:您似乎在遍历数组时将
squares
添加到数组中。我说的是这一行:[processedSquares addObject:square];
这可能与它有关吗?您在遍历时添加一个对象。我很惊讶这竟然有效。
You seem to be adding
squares
to the array while traversing the array. I'm speaking of this line:[processedSquares addObject:square];
Might that have to do with it? You're adding an object while traversing. I'm surprised that this works at all.