Windows Phone 7 模拟器是否显示水印?

发布于 2024-10-14 10:57:12 字数 271 浏览 1 评论 0原文

Windows Phone 7 模拟器是否在显示屏的右上边缘显示水印?

起初,我认为可能是嵌套网格没有正确重叠,并在右上角创建了一个细长的垂直视觉垃圾列。但在创建一个新项目并放大这两个垃圾区域后,结果发现它们都是数字。

现有项目:“000 000 000006 001 000 00.0000”
新的空项目:"000 000 003296 002 001 00.0967"

这些是什么?有什么办法可以禁用他们的可见性吗?

Does the Windows Phone 7 emulator show a watermark along the upper right edge of the display?

At first I thought it might be nested grids not overlapping properly and creating a thin vertical column of visual garbage in the upper right. But after creating a new project and zooming in on both garbage areas it turns out they are numbers.

Existing project: "000 000 000006 001 000 00.0000"
New, empty project: "000 000 003296 002 001 00.0967"

What are these? Any way to disable their visibility?

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自我难过 2024-10-21 10:57:12

这些是用于测量性能的帧速率计数器。详细信息请参见此处。

Jeff Wilcox – Windows Phone 中的帧速率计数器

该帖子还介绍了如何禁用其显示。

These are frame rate counters used for measuring performance. Details here.

Jeff Wilcox – Frame rate counters in Windows Phone

The post also shows how to disable their display.

我很坚强 2024-10-21 10:57:12

在App.xaml.cs中的App构造函数中生成了代码。注释掉这些行,如下所示:

public App()
{
  UnhandledException += Application_UnhandledException;

  // Uncomment to show graphics profiling information while debugging.
  if (System.Diagnostics.Debugger.IsAttached)
  {
    // Display the current frame rate counters.
    //Application.Current.Host.Settings.EnableFrameRateCounter = true;

    // Show the areas of the app that are being redrawn in each frame.
    //Application.Current.Host.Settings.EnableRedrawRegions = true;

    // Enable non-production analysis visualization mode, 
    // which shows areas of a page that are being GPU accelerated with a colored overlay.
    //Application.Current.Host.Settings.EnableCacheVisualization = true;
  }

In the App constructor in App.xaml.cs is generated code. Comment out these lines, like so:

public App()
{
  UnhandledException += Application_UnhandledException;

  // Uncomment to show graphics profiling information while debugging.
  if (System.Diagnostics.Debugger.IsAttached)
  {
    // Display the current frame rate counters.
    //Application.Current.Host.Settings.EnableFrameRateCounter = true;

    // Show the areas of the app that are being redrawn in each frame.
    //Application.Current.Host.Settings.EnableRedrawRegions = true;

    // Enable non-production analysis visualization mode, 
    // which shows areas of a page that are being GPU accelerated with a colored overlay.
    //Application.Current.Host.Settings.EnableCacheVisualization = true;
  }
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