目标 C:检测震动

发布于 2024-10-14 06:45:22 字数 270 浏览 2 评论 0原文

我像这样使用 shake api:

- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event 
{
    if (event.subtype == UIEventSubtypeMotionShake)
    {
        [img stopAnimating];    
    }
}

How do I detector that shake has stop?

I'm using the shake api like this:

- (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event 
{
    if (event.subtype == UIEventSubtypeMotionShake)
    {
        [img stopAnimating];    
    }
}

How do I detect that the shaking has stopped?

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评论(1

柠檬色的秋千 2024-10-21 06:45:22

您的方向是正确的,但是,您还需要添加更多内容来检测晃动:

您可以通过向 motionBegan添加 NSLog 来测试这一点>motionEnded 方法,然后在模拟器中按 CONTROL + COMMAND + Z

#pragma mark - Shake Functions

-(BOOL)canBecomeFirstResponder {
    return YES;
}

-(void)viewDidAppear:(BOOL)animated {
    [super viewDidAppear:NO];
    [self becomeFirstResponder];
}

-(void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:NO];
}

-(void)viewDidDisappear:(BOOL)animated {
    [self resignFirstResponder];
    [super viewDidDisappear:NO];
}

-(void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
    if (motion == UIEventSubtypeMotionShake )
    {
        // shaking has began.   
    }   
}


-(void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
    if (motion == UIEventSubtypeMotionShake )
    {
        // shaking has ended
    }
}

You are on the right track, however, there are still more things you need to add to detect shaking:

You can test this by adding an NSLog to the motionBegan or motionEnded methods, and in the Simulator, press CONTROL + COMMAND + Z

#pragma mark - Shake Functions

-(BOOL)canBecomeFirstResponder {
    return YES;
}

-(void)viewDidAppear:(BOOL)animated {
    [super viewDidAppear:NO];
    [self becomeFirstResponder];
}

-(void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:NO];
}

-(void)viewDidDisappear:(BOOL)animated {
    [self resignFirstResponder];
    [super viewDidDisappear:NO];
}

-(void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
    if (motion == UIEventSubtypeMotionShake )
    {
        // shaking has began.   
    }   
}


-(void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
    if (motion == UIEventSubtypeMotionShake )
    {
        // shaking has ended
    }
}
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