iOS 开发:建议使用 GameCenter 来吸引大量受众?性能问题?
我已经开始计划开发一款适用于 iOS 的简单游戏,其中包含多人游戏组件。快速浏览一下 Game Center,在我看来,它提供的功能完全符合我的计划。
使用它进行开发会比负责建立网络、开发服务器代码、担心服务器与各种 iOS 设备的通信等要容易得多。
然而,乍一看,它的级别确实有点高(对于我来说可能级别太高了?)。我不习惯看起来如此简单的事情(特别是对于像在线多人游戏这样复杂的事情,无论实现多么简单)。如果我使用它而不是完全从头开始开发多人游戏组件,我会期望多大的性能权衡(如果有)? (例如,多人游戏活动类似于每 1-2 秒互相发送一条小短信)
更重要的是,我希望覆盖尽可能多的受众,而且我知道 Game Center 是不适用于 2G 和 3G iPhone 以及第一代 iPod touch。这些设备的用户群是否足够大,以至于忽视它们会对收入产生相当大的影响?
抱歉,这些问题与代码没有直接关系(我不知道为什么我会看到 5 个 SOers 拿着火把和干草叉闯入这里,尖叫着“无效的问题!”...? ),但我希望在此之前我能得到一些答案。
I've started to plan out a simple game for iOS that would include a multiplayer component. Taking quick look at Game Center, it seems to me that the capabilities that it offers fall right in line with what I have planned.
It would be a hell of a lot easier to develop using this rather than to be responsible for establishing a network, developing server code, having to worry about server communication with various iOS devices, and the like.
However it does, at first glance, seem a bit high level (maybe too high level for my liking?). I'm not used to things looking this easy (especially for something as complicated as online multiplayer gaming, however simple the implementation is). How big of a performance trade-off, if any, would I be expecting if I were to use this instead of developing the multiplayer component completely from the ground up? (Let's say, for example, that the multiplayer activity would be akin to sending small text messages to each other every 1-2 seconds)
More importantly, I would want to reach as large an audience as possible, and I know that Game Center is not available for the 2G and 3G iPhones, as well as the first generation iPod touch. Is the user-base for the collection of these devices large enough that neglecting them would have a sizeable effect on revenue?
I'm sorry these are questions are not directly related to code (I don't know why i'm anticipating 5 SOers barging in here with torches and pitchforks screaming 'INVALID QUESTION!'...?), however I hope I can get some answers before that happens.
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