adobe Premiere cs4 的 MIDI 控制器
我想为 adobe Premiere CS4 开发一个插件,以从我的外部 midi 设备控制其音频混合器控制。
虽然这似乎是一个非常受欢迎的主题,但我无法找到任何教程、提示或任何内容,尽管我拼命搜索/谷歌搜索它。
只是希望你们中的任何人都有一些经验,并且可以给我一些提示或至少一些开始的链接。
问候 亚历克斯
·苏..因为我的问题似乎很神秘,所以我想进一步解释一下。
我已经下载了 Premiere Adobe CS4 SDK。这对我来说很清楚,因为我想要自动化 Adobe Premiere,对吗? g
接下来我看到我可以使用 Visual Studio 和 C++ 构建插件。但是我并不真正关心编程语言。 Java、C#、C、C++等对我来说都可以。
我只是想知道:
- 是否有一种用于此目的的“最佳”语言(例如已经存在 midi“sdk”的某些语言)
- 是否已经有用于将 midi 控制器与 adobe Premiere 控件连接的教程/示例?
- 甚至可能有一个我可以增强或配置的开源解决方案吗?
谢谢您的回答! :)
I'd like to develop a plugin for adobe premiere CS4 to controll its audio mixer control from my external midi device.
Although this seems to be a very popular subject, I could not find any tutorials, hints or whatsoever though I searched/googled for it desperately.
Just hoped that anyone of you guys has some experience and can give me some hints or at least some links to get started.
Greetings
Alex
So.. as it seems that I've been to cryptic with my question I'd like tu further explain it.
I already downloaded the Premiere Adobe CS4 SDK. That was clear to me as I want to automate Adobe Premiere, right? g
Next I saw that I can build plugins with Visual Studio and C++. However I don't really care about the programming language. Java, C#, C, C++, etc. are all ok for me.
I'd just like to know:
- Is there a "best" language for this purpose (like some language that a midi "sdk" already exists for)
- Is there already a tutorial/sample for connecting a midi controller with adobe premiere controls?
- Might there even be an open source solution that I could enhance or configure?
Thank you for your answers! :)
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首先,您需要 Premiere Pro SDK。
从这里开始,然后回来询问如何以您最终用于构建插件的语言打开 MIDI 输入。
First, you're going to want the Premiere Pro SDK.
Start with that and then come back and ask about opening a MIDI input in the language you end up using to build the plugin.
SDK 不会对您有太大帮助。您不能制作一个插件来执行任何不响应某些用户界面操作(即首映的用户界面)的操作。一些公司似乎克服了这一限制,因为有专门为 adobe Premiere 制作的控制器。我的猜测是他们不使用普通的 SDK。
The SDK is not going to be very helpful to you. You can't make a plugin that does anything that is not in response to some user interface action, meaning the premiere's user interface. Some companies seem to get past that limitation because there are controllers made specifically for adobe premiere out there. My guess is they don't use the normal SDK.