在 WPF 中合并形状并附加部分拖/放
我想在 WPF 中绘制两个形状并将它们合并在一起。然后,我想将拖/放事件附加到其中一个原始形状。
所以基本上,如果您单击形状的某个部分,您只能拖动,但它会拖动整个形状。
这是一些代码:
// Set up some basic properties for the two ellipses
Point centerPoint = new Point(100, 100);
SolidColorBrush ellipseColor_1 = new SolidColorBrush(Color.FromArgb(255, 0, 0, 255));
double width_1 = 10; double height_1 = 10;
SolidColorBrush ellipseColor_2 = new SolidColorBrush(Color.FromArgb(50, 255, 0, 0));
double width_2 = 200; double height_2 = 200;
// Create the first ellipse: A small blue dot
// Then position it in the correct location (centerPoint)
Ellipse ellipse_1 = new Ellipse() { Fill = ellipseColor_1, Width = width_1, Height = height_1 };
ellipse_1.RenderTransform = new TranslateTransform(point.X - width_1 / 2, point.Y - height_1 / 2);
// Create the second ellipse: A large red, semi-transparent circle
// Then position it in the correct location (centerPoint)
Ellipse ellipse_2 = new Ellipse() { Fill = ellipseColor_2, Width = width_2, Height = height_2 };
ellipse_2.RenderTransform = new TranslateTransform(point.X - width_2 / 2, point.Y - height_2 / 2);
// ???
// How should I merge these?
// ???
// Now apply drag drop behavior to ONLY ellipse_1
MouseDragElementBehavior dragBehavior = new MouseDragElementBehavior();
dragBehavior.Attach(ellipse_1); // This may change depending on the above
// ...
// Add new element to canvas
这段代码创建了两个圆圈(一大一小)。我希望只有在单击小一个时才能够拖动,但我希望将它们附加起来,这样它们就可以一起移动,而无需手动添加处理此问题的代码。
I would like to draw two shapes in WPF and merge them together. Then, I'd like to attach a drag/drop event to ONE of the original shapes.
So basically, you can only drag if you click on a certain part of the shape, but it will drag the entire shape with you.
Here is some code:
// Set up some basic properties for the two ellipses
Point centerPoint = new Point(100, 100);
SolidColorBrush ellipseColor_1 = new SolidColorBrush(Color.FromArgb(255, 0, 0, 255));
double width_1 = 10; double height_1 = 10;
SolidColorBrush ellipseColor_2 = new SolidColorBrush(Color.FromArgb(50, 255, 0, 0));
double width_2 = 200; double height_2 = 200;
// Create the first ellipse: A small blue dot
// Then position it in the correct location (centerPoint)
Ellipse ellipse_1 = new Ellipse() { Fill = ellipseColor_1, Width = width_1, Height = height_1 };
ellipse_1.RenderTransform = new TranslateTransform(point.X - width_1 / 2, point.Y - height_1 / 2);
// Create the second ellipse: A large red, semi-transparent circle
// Then position it in the correct location (centerPoint)
Ellipse ellipse_2 = new Ellipse() { Fill = ellipseColor_2, Width = width_2, Height = height_2 };
ellipse_2.RenderTransform = new TranslateTransform(point.X - width_2 / 2, point.Y - height_2 / 2);
// ???
// How should I merge these?
// ???
// Now apply drag drop behavior to ONLY ellipse_1
MouseDragElementBehavior dragBehavior = new MouseDragElementBehavior();
dragBehavior.Attach(ellipse_1); // This may change depending on the above
// ...
// Add new element to canvas
This code creates two circles (a big one and a small one). I would like to only be able to drag if the small one is clicked, but I'd like to have them attached so they'll move together without having to manually add code that will take care of this.
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
如果将它们都放在
Grid
(或Canvas
、StackPanel
等)中,并在面板上设置拖动行为,它们将被“合并”。如果您在 ellipse_2 上将IsHitTestVisible
设置为 false,它将不会响应任何鼠标事件,因此实际上它不会被拖动。If you put them both in a
Grid
(orCanvas
,StackPanel
, etc.), and set the drag behavior on the panel, they will be "merged". If you setIsHitTestVisible
to false on ellipse_2, it won't respond to any mouse events, so effectively it won't be draggable.