智能手机 3D 功能数据库
是否有网站或可下载文档包含有关当今许多智能手机(例如 iPhone 3G、iPhone 4、更流行的 Android 设备、Windows Phone 7)中使用的 3D 硬件的 3D 功能(填充率、功能、着色器单元等)的信息ETC?
Is there a website or downloadable document that contains information about the 3D capabilities (Fillrate, Features, Shader Units etc) of the 3D Hardware used in many of today's smartphones such as IPhone 3G, IPhone 4, the more popular Android Devices, Windows Phone 7 etc?
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
如果存在这样的资源,那肯定会节省我很多时间!当我第一次开始当前的工作时,我的第一个任务是制作一个电子表格,其中包含有关所有智能手机 3D 功能的信息。这比我预想的要难得多,因为除了营销手册中的内容之外,各种设备制造商对具体信息都非常谨慎。我什至没有把所有设备都拿出来(只是对最著名的设备进行了可靠的采样),也没有对它们进行足够深入的研究。
但总的来说,我发现了一些常见的模式和最有用的资源,综合起来,告诉了我我需要知道的大部分内容。
首先,几乎所有智能手机都使用 PowerVR 芯片或高通芯片(以前/也称为“Adreno”;这是一个很长的故事,请阅读 维基百科文章)用于 GPU。例如,所有 iPhone 都使用 PowerVR GPU(尽管不同代),并且 Microsoft 强制所有 WinPhone 7 设备使用完全相同的高通 Snapdragon 芯片组。 Motorola Droids 使用 PowerVR,HTC Android 手机使用 Qualcomm 等。
其次,我严重依赖 GLBenchmark、PDAdb.net 和良好的 ole Wikipedia 网站。例如,转到 GLBenchmark 上的“结果”选项卡会显示他们测试过的所有智能手机的列表,然后转到 iPhone 3Gs 结果,然后转到“GL 环境”选项卡:
http://www.glbenchmark.com/phonedetails.jsp ?benchmark=glpro20&D=Apple+iPhone+3G+S&testgroup=gl
哦嘿看,它有一个 PowerVR SGX 535
If a resource like this existed that sure would have saved me a lot of time! Back when I first started my current job, my first task was to make a spreadsheet of information about the 3D capabilities of all the smartphones out there. It was waaaay harder than I expected, because the various device manufacturers are surprisingly cagey about specific info other than what's in their marketing brochures. I didn't even get every device out there (just a solid sampling of the best known ones) nor did I investigate them to quite the depth you're asking for.
In general however I found a few common patterns and most useful resources that, taken together, told me most of what I needed to know.
First off, pretty much all the smartphones out there use either a PowerVR chip or a Qualcomm chip (formerly/alternatively known as "Adreno"; it's a long story, read the Wikipedia article) for the GPU. For example, all iPhones use a PowerVR GPU (different generations though) and Microsoft has mandated that all WinPhone 7 devices use the exact same Snapdragon chipset from Qualcomm. Motorola Droids use PowerVR, HTC Android phones use Qualcomm, etc.
Second, I relied heavily on the sites GLBenchmark, PDAdb.net, and good ole Wikipedia. For example, going to the "Results" tab on GLBenchmark brings up a list of all the smartphones they've tested, then go the the iPhone 3Gs results, and then go to the "GL Environment" tab:
http://www.glbenchmark.com/phonedetails.jsp?benchmark=glpro20&D=Apple+iPhone+3G+S&testgroup=gl
Oh hey look, it has a PowerVR SGX 535