在 Safari 中重新绘制时画布形状变得锯齿
我正在使用画布绘制一个简单的进度指示器。当第一次绘制元素时,它看起来很好并且抗锯齿,但是当第二次绘制时,它就失去了抗锯齿功能。有人知道这里会发生什么吗?
function drawProgress(id, percent) {
var selected = $(safeID(id)).is('.selected');
var canvas = $(safeID("CANVAS_" + id));
var ctx = $(canvas)[0].getContext('2d');
ctx.clearRect();
if ( selected ) {
ctx.fillStyle = "#ffffff";
ctx.strokeStyle = "#ffffff";
}
else {
ctx.fillStyle = "#99a7ca";
ctx.strokeStyle = "#99a7ca";
}
ctx.beginPath();
ctx.arc(canvas.width()/2.0, canvas.height()/2.0, canvas.width()/2.0-1, 0, Math.PI, false);
ctx.fill();
ctx.beginPath();
ctx.arc(canvas.width()/2.0, canvas.height()/2.0, canvas.width()/2.0-1, 0, Math.PI*2.0, false);
ctx.stroke();
}
I'm drawing a simple progress indicator using canvas. When the element is drawn for the first time it looks all nice and anti-aliased, but when drawn a second time, it loses it's anti-aliasing. Anyone know what could be going on here?
function drawProgress(id, percent) {
var selected = $(safeID(id)).is('.selected');
var canvas = $(safeID("CANVAS_" + id));
var ctx = $(canvas)[0].getContext('2d');
ctx.clearRect();
if ( selected ) {
ctx.fillStyle = "#ffffff";
ctx.strokeStyle = "#ffffff";
}
else {
ctx.fillStyle = "#99a7ca";
ctx.strokeStyle = "#99a7ca";
}
ctx.beginPath();
ctx.arc(canvas.width()/2.0, canvas.height()/2.0, canvas.width()/2.0-1, 0, Math.PI, false);
ctx.fill();
ctx.beginPath();
ctx.arc(canvas.width()/2.0, canvas.height()/2.0, canvas.width()/2.0-1, 0, Math.PI*2.0, false);
ctx.stroke();
}
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您需要为
clearRect
指定尺寸。You need to specify dimensions to
clearRect
.