编码数字音频工作站需要多长时间?

发布于 2024-10-10 12:46:41 字数 58 浏览 3 评论 0原文

例如,编写 Apple 的 Logic Studio 或 Pro Tools 之类的代码需要多长时间?

How long did it take to code, for example, something like Apple's Logic Studio or Pro Tools?

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冷情妓 2024-10-17 12:46:42

Ardor 在 2004 年底首次发布,它是一个开源 DAW。也许为该项目做出贡献会是对你的努力更好的投资。

Ardour had it's first release in late 2004 and it is an open source DAW. Perhaps making contributions the project would be a better investment of your efforts.

丶视觉 2024-10-17 12:46:41

Reaper 1.0 于 2005 年发布,此后由 2 或 3 个多产的 (IMO) 开发人员开发 (iirc)。考虑到他们所取得的成就,按照大多数标准来看,这是一个非常小的开发投资。

您提到的这些应用程序已经存在了 20 多年,所以......它们花了“数百人年”才达到现在的水平。一个广泛的估计,但它可以帮助您了解项目的范围。

Reaper 1.0 was released in 2005, and has been developed by 2 or 3 prolific (IMO) devs since then (iirc). A very small development investment by most standards, considering what they've accomplished.

The apps you've mentioned have been around over 20 years each so... it's taken 'hundreds of man-years' for them to get where they are now. a broad estimate, but it may help you understand the scope of the project.

捎一片雪花 2024-10-17 12:46:41

Pro Tools 是作为一个研究生项目开始的,编写代码可能不会花太长时间。逻辑学也有类似的卑微的开端。然而,该软件的后续迭代(Pro Tools 超过 10 次,Logic 9 次)花费了许多年和许多大型编码团队的时间来完善。 Pro Tools 也被构建为在专有硬件上运行,而这些硬件必须在 Avid 的开发过程中构建。

所以,总而言之,如果你想做一个东西来与这个软件竞争,答案是很长一段时间。我确信可以在更短的时间内制作出更简单的 DAW。

Pro Tools was started as a graduate project, which probably didn't take too long to code. Logic, too, had similar humble beginnings. However, the subsequent iterations (over 10 in the case of Pro Tools, and 9 in the case of Logic) of the software took many years, and many large teams of coders, to refine. Pro Tools was built to run on proprietary hardware, too, which had to be built during Avid's development process.

So, in a word, if you want to make something to compete with this software, the answer is a long time. I'm sure a simpler DAW could be made in a shorter space of time.

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