以看似随机的间隔获取 NullPointerException,不知道为什么

发布于 2024-10-10 05:45:49 字数 3895 浏览 0 评论 0原文

我正在运行 Kinect 库中的一个示例进行处理(http://www.shiffman.net/2010/11/14/kinect-and-processing/),有时会得到指向这一行的 NullPointerException:

  int rawDepth = depth[offset];

深度数组是在这一行中创建:

  int[] depth = kinect.getRawDepth();

我不太确定 NullPointerException 是什么,并且很多谷歌搜索并没有真正帮助。我觉得很奇怪的是,代码在 70% 的时间里都能编译并返回不可预测的错误。硬件本身会影响它吗?

如果有帮助的话,这是整个示例:

// Daniel Shiffman
// Kinect Point Cloud example
// http://www.shiffman.net
// https://github.com/shiffman/libfreenect/tree/master/wrappers/java/processing

import org.openkinect.*;
import org.openkinect.processing.*;

// Kinect Library object
Kinect kinect;

float a = 0;

// Size of kinect image
int w = 640;
int h = 480;


// We'll use a lookup table so that we don't have to repeat the math over and over
float[] depthLookUp = new float[2048];

void setup() {
  size(800,600,P3D);
  kinect = new Kinect(this);
  kinect.start();
  kinect.enableDepth(true);
  // We don't need the grayscale image in this example
  // so this makes it more efficient
  kinect.processDepthImage(false);

  // Lookup table for all possible depth values (0 - 2047)
  for (int i = 0; i < depthLookUp.length; i++) {
    depthLookUp[i] = rawDepthToMeters(i);
  }
}

void draw() {

  background(0);
  fill(255);
  textMode(SCREEN);
  text("Kinect FR: " + (int)kinect.getDepthFPS() + "\nProcessing FR: " + (int)frameRate,10,16);

  // Get the raw depth as array of integers
  int[] depth = kinect.getRawDepth();
  // We're just going to calculate and draw every 4th pixel (equivalent of 160x120)
  int skip = 4;

  // Translate and rotate
  translate(width/2,height/2,-50);
  rotateY(a);

  for(int x=0; x<w; x+=skip) {
    for(int y=0; y<h; y+=skip) {
      int offset = x+y*w;
      // Convert kinect data to world xyz coordinate
      int rawDepth = depth[offset];
      PVector v = depthToWorld(x,y,rawDepth);

      stroke(255);
      pushMatrix();
      // Scale up by 200
      float factor = 200;
      translate(v.x*factor,v.y*factor,factor-v.z*factor);
      // Draw a point
      point(0,0);
      popMatrix();
    }
  }

  // Rotate
  a += 0.015f;
}

// These functions come from: http://graphics.stanford.edu/~mdfisher/Kinect.html
float rawDepthToMeters(int depthValue) {
  if (depthValue < 2047) {
    return (float)(1.0 / ((double)(depthValue) * -0.0030711016 + 3.3309495161));
  }
  return 0.0f;
}

PVector depthToWorld(int x, int y, int depthValue) {

  final double fx_d = 1.0 / 5.9421434211923247e+02;
  final double fy_d = 1.0 / 5.9104053696870778e+02;
  final double cx_d = 3.3930780975300314e+02;
  final double cy_d = 2.4273913761751615e+02;

  PVector result = new PVector();
  double depth =  depthLookUp[depthValue];//rawDepthToMeters(depthValue);
  result.x = (float)((x - cx_d) * depth * fx_d);
  result.y = (float)((y - cy_d) * depth * fy_d);
  result.z = (float)(depth);
  return result;
}

void stop() {
  kinect.quit();
  super.stop();
}

以下是错误:

processing.app.debug.RunnerException: NullPointerException
    at processing.app.Sketch.placeException(Sketch.java:1543)
    at processing.app.debug.Runner.findException(Runner.java:583)
    at processing.app.debug.Runner.reportException(Runner.java:558)
    at processing.app.debug.Runner.exception(Runner.java:498)
    at processing.app.debug.EventThread.exceptionEvent(EventThread.java:367)
    at processing.app.debug.EventThread.handleEvent(EventThread.java:255)
    at processing.app.debug.EventThread.run(EventThread.java:89)
Exception in thread "Animation Thread" java.lang.NullPointerException
    at org.openkinect.processing.Kinect.enableDepth(Kinect.java:70)
    at PointCloud.setup(PointCloud.java:48)
    at processing.core.PApplet.handleDraw(PApplet.java:1583)
    at processing.core.PApplet.run(PApplet.java:1503)
    at java.lang.Thread.run(Thread.java:637)

I'm running an example from a Kinect library for Processing (http://www.shiffman.net/2010/11/14/kinect-and-processing/) and sometimes get a NullPointerException pointing to this line:

  int rawDepth = depth[offset];

The depth array is created in this line:

  int[] depth = kinect.getRawDepth();

I'm not exactly sure what a NullPointerException is, and much googling hasn't really helped. It seems odd to me that the code compiles 70% of the time and returns the error unpredictably. Could the hardware itself be affecting it?

Here's the whole example if it helps:

// Daniel Shiffman
// Kinect Point Cloud example
// http://www.shiffman.net
// https://github.com/shiffman/libfreenect/tree/master/wrappers/java/processing

import org.openkinect.*;
import org.openkinect.processing.*;

// Kinect Library object
Kinect kinect;

float a = 0;

// Size of kinect image
int w = 640;
int h = 480;


// We'll use a lookup table so that we don't have to repeat the math over and over
float[] depthLookUp = new float[2048];

void setup() {
  size(800,600,P3D);
  kinect = new Kinect(this);
  kinect.start();
  kinect.enableDepth(true);
  // We don't need the grayscale image in this example
  // so this makes it more efficient
  kinect.processDepthImage(false);

  // Lookup table for all possible depth values (0 - 2047)
  for (int i = 0; i < depthLookUp.length; i++) {
    depthLookUp[i] = rawDepthToMeters(i);
  }
}

void draw() {

  background(0);
  fill(255);
  textMode(SCREEN);
  text("Kinect FR: " + (int)kinect.getDepthFPS() + "\nProcessing FR: " + (int)frameRate,10,16);

  // Get the raw depth as array of integers
  int[] depth = kinect.getRawDepth();
  // We're just going to calculate and draw every 4th pixel (equivalent of 160x120)
  int skip = 4;

  // Translate and rotate
  translate(width/2,height/2,-50);
  rotateY(a);

  for(int x=0; x<w; x+=skip) {
    for(int y=0; y<h; y+=skip) {
      int offset = x+y*w;
      // Convert kinect data to world xyz coordinate
      int rawDepth = depth[offset];
      PVector v = depthToWorld(x,y,rawDepth);

      stroke(255);
      pushMatrix();
      // Scale up by 200
      float factor = 200;
      translate(v.x*factor,v.y*factor,factor-v.z*factor);
      // Draw a point
      point(0,0);
      popMatrix();
    }
  }

  // Rotate
  a += 0.015f;
}

// These functions come from: http://graphics.stanford.edu/~mdfisher/Kinect.html
float rawDepthToMeters(int depthValue) {
  if (depthValue < 2047) {
    return (float)(1.0 / ((double)(depthValue) * -0.0030711016 + 3.3309495161));
  }
  return 0.0f;
}

PVector depthToWorld(int x, int y, int depthValue) {

  final double fx_d = 1.0 / 5.9421434211923247e+02;
  final double fy_d = 1.0 / 5.9104053696870778e+02;
  final double cx_d = 3.3930780975300314e+02;
  final double cy_d = 2.4273913761751615e+02;

  PVector result = new PVector();
  double depth =  depthLookUp[depthValue];//rawDepthToMeters(depthValue);
  result.x = (float)((x - cx_d) * depth * fx_d);
  result.y = (float)((y - cy_d) * depth * fy_d);
  result.z = (float)(depth);
  return result;
}

void stop() {
  kinect.quit();
  super.stop();
}

And here are the errors:

processing.app.debug.RunnerException: NullPointerException
    at processing.app.Sketch.placeException(Sketch.java:1543)
    at processing.app.debug.Runner.findException(Runner.java:583)
    at processing.app.debug.Runner.reportException(Runner.java:558)
    at processing.app.debug.Runner.exception(Runner.java:498)
    at processing.app.debug.EventThread.exceptionEvent(EventThread.java:367)
    at processing.app.debug.EventThread.handleEvent(EventThread.java:255)
    at processing.app.debug.EventThread.run(EventThread.java:89)
Exception in thread "Animation Thread" java.lang.NullPointerException
    at org.openkinect.processing.Kinect.enableDepth(Kinect.java:70)
    at PointCloud.setup(PointCloud.java:48)
    at processing.core.PApplet.handleDraw(PApplet.java:1583)
    at processing.core.PApplet.run(PApplet.java:1503)
    at java.lang.Thread.run(Thread.java:637)

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评论(4

夕色琉璃 2024-10-17 05:45:49

由于深度数组的值为 null,因此您将收到 NullPointerException。从Kinect类的源代码中可以看到,getRawDepth()方法有可能返回null值。当时可能没有显示图像。

代码可以在以下位置找到:

https://github.com/shiffman/libfreenect/blob/master/wrappers/java/processing/KinectProcessing/src/org/openkinect/processing/Kinect.java

您的代码应该检查深度是否在尝试处理数组之前它为空。例如...

int[] depth = kinect.getRawDepth();

if (depth == null) {
  // do something here where you handle there being no image
} else {
  // We're just going to calculate and draw every 4th pixel (equivalent of 160x120)
  int skip = 4;

  // Translate and rotate
  translate(width/2,height/2,-50);
  rotateY(a);

  for(int x=0; x<w; x+=skip) {
    for(int y=0; y<h; y+=skip) {
      int offset = x+y*w;
      // Convert kinect data to world xyz coordinate
      int rawDepth = depth[offset];
      PVector v = depthToWorld(x,y,rawDepth);

      stroke(255);
      pushMatrix();
      // Scale up by 200
      float factor = 200;
      translate(v.x*factor,v.y*factor,factor-v.z*factor);
      // Draw a point
      point(0,0);
      popMatrix();
    }
  }

  // Rotate
  a += 0.015f;
}

You are getting a NullPointerException since the value of the depth array is null. You can see from the source code of the Kinect class, there is a chance of a null value being returned by the getRawDepth() method. It is likely that there is no image being displayed at the time.

The code can be found at:

https://github.com/shiffman/libfreenect/blob/master/wrappers/java/processing/KinectProcessing/src/org/openkinect/processing/Kinect.java

Your code should check if the depth array is null before trying to process it. For example...

int[] depth = kinect.getRawDepth();

if (depth == null) {
  // do something here where you handle there being no image
} else {
  // We're just going to calculate and draw every 4th pixel (equivalent of 160x120)
  int skip = 4;

  // Translate and rotate
  translate(width/2,height/2,-50);
  rotateY(a);

  for(int x=0; x<w; x+=skip) {
    for(int y=0; y<h; y+=skip) {
      int offset = x+y*w;
      // Convert kinect data to world xyz coordinate
      int rawDepth = depth[offset];
      PVector v = depthToWorld(x,y,rawDepth);

      stroke(255);
      pushMatrix();
      // Scale up by 200
      float factor = 200;
      translate(v.x*factor,v.y*factor,factor-v.z*factor);
      // Draw a point
      point(0,0);
      popMatrix();
    }
  }

  // Rotate
  a += 0.015f;
}
迎风吟唱 2024-10-17 05:45:49

我建议使用 Java 调试器,以便您可以看到抛出异常时变量的状态。有些人还喜欢使用日志语句来输出应用程序中不同点的变量值。

然后,您可以将问题追溯到其中一个值未填充非空值的点。

I would suggest using a Java Debugger so that you can see the state of the variables at the time the exception is thrown. Some people also like to use log statements to output the values of the variables at different points in the application.

You can then trace the problem back to a point where one of the values is not populated with a non-null value.

梦幻的味道 2024-10-17 05:45:49

当 offset > > 时,发生空指针。 kinect.getRawDepth();

这里有很多代码,我不会全部查看。为什么你可以假设偏移量 < kinect.getRawDepth()?

编辑

不过,@Asaph 的评论可能是正确的。

The null pointer is happening when offset > kinect.getRawDepth();

You have a lot of code here, I'm not going to look at it all. Why can you assume that offset is < kinect.getRawDepth()?

Edit:

On second though, @Asaph's comment is probably right.

我的影子我的梦 2024-10-17 05:45:49

当深度[offset]不存在或尚未分配时,会发生空指针异常。检查深度[offset]何时未定义,这就是空指针异常的原因。

检查 kinect.getRawDepth(); 何时大于 offset

Null Pointer exception happens when depth[offset] does not exist or has not been allocated. Check when depth[offset] is undefined and that is the cause of the nullpointer exception.

Check when kinect.getRawDepth(); is greater than offset.

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