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确实取决于您想要实现的目标。您的场景有多复杂?您想要什么样的渲染质量?您需要实时动画,还是渲染的静态图像足够好?
一流、完整的游戏引擎(已用于商业游戏)
不太流行的 3d 引擎,新的或测试版:YMMV。
低级 OpenGL 接口 - 更多控制,更多让您自己动手
非实时接口
Really depends exactly what you want to accomplish. How complex is your scene? What sort of render quality are you after? Do you need real-time animation, or are rendered stills good enough?
First-rate, full game engines (have been used for commercial games)
Less popular 3d engines, new or beta: YMMV.
Low-level OpenGL interfaces - more control, more for you to do yourself
Non-realtime interfaces
我会推荐Panda3D。它支持列表中的所有内容,并且也是“高级”的。该手册描述了如何实现所需的一切。
I would recommend Panda3D. It supports everything in the list, and is "high-level" too. The manual describes how to achieve everything needed.