通过三角网格进行 3D 形状检测
我正在寻找任何可以在 3D 三角网格中找到完整或部分简单 3D 形状(球体、圆柱体、圆锥体等)的算法或源代码。
我找到了几篇关于算法的论文(例如,请参阅 此 PDF),它可以在点云中查找形状。三角测量可以很容易地转换为点云,但在我看来,如果你已经有了三角测量,那么找到形状应该更容易,因为你有更多关于要匹配的表面的信息——例如在转换为点云。
任何指示将不胜感激。
I'm looking for any algorithm or source code which can find whole or partial simple 3-D shapes (sphere, cylinder, cone, etc) in a 3-D triangulation mesh.
I've found several papers on algorithms (for example see this PDF) which can find shapes in point clouds. A triangulation can easily be converted to a point cloud, but it seems to me that it should be easier to find shapes if you already have a triangulation, as you have more information about the surface to be matched--connectivity is lost for example in the conversion to a point cloud.
Any pointers would be appreciated.
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普林斯顿形状检索和分析小组是该领域的大师。您可以使用他们的出版物来追踪该领域。
The Princeton Shape Retreival and Analysis Group are the guru's in this area. You can trace the feild using their publications.