iOS 划分时出现 INFINITY 问题

发布于 2024-10-06 10:11:58 字数 221 浏览 7 评论 0原文

我在 iPhon 应用程序中遇到无穷大问题。问题很奇怪。我需要使用以下公式计算缩放限制。

zoomLimit = 1/(mapState.iBufferMult*0.75);

mapState.iBufferMult 的值 = 3

问题是大多数类型的公式给出的正确值是 0.44。但有时它会给出无限。

谁能告诉我为什么会这样。

I am getting infinity problem in an iPhon application. The problem is very strange. I need to calculate the zoom limit using the following formula.

zoomLimit = 1/(mapState.iBufferMult*0.75);

The value of mapState.iBufferMult = 3

The problem is that most of the type the formula gives the correct value 0.44. But sometimes it gives INFINITY.

Can anyone tell me why it is doing like that.

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评论(4

懷念過去 2024-10-13 10:11:58

因为当表达式为 INFINITY 时,mapState.iBufferMult 为 0。你的程序中的某些东西将其设置为 0。记录它和除法的结果并每次检查。

Because mapState.iBufferMult is 0 in the cases where the expression is INFINITY. Something in your program is setting it to 0. Log it and the result of the division and check every time.

烟燃烟灭 2024-10-13 10:11:58

因为有时 mapState.iBufferMult == 0

检查你没有悬空指针。

because sometimes mapState.iBufferMult == 0.

Check you haven't got a dangling pointer.

拔了角的鹿 2024-10-13 10:11:58

谁能告诉我为什么会这样。

是的,我可以:当 mapState.iBufferMult0(零)时:

zoomLimit = 1/(mapState.iBufferMult*0.75)
          = 1/(0*0.75)
          = 1/0
          = INFINITY

解决 mapState.iBufferMult 问题,您就解决了这个问题。

Can anyone tell me why it is doing like that.

Yes, I can: when mapState.iBufferMult is 0 (zero) then:

zoomLimit = 1/(mapState.iBufferMult*0.75)
          = 1/(0*0.75)
          = 1/0
          = INFINITY

Solve the mapState.iBufferMult problem and you've solved this one.

路弥 2024-10-13 10:11:58

因为某些有时,mapState 为 nil 或 mapState.iBufferMult 为 0。

或者问题出在该行之外。

也许在那里设置一个断点,并在 ZoomLimit 为 INFINITY 时停止。

Because some of the time, mapState is nil or mapState.iBufferMult is 0.

Or the problem lies outside of this line.

Maybe set a breakpoint there and halt when zoomLimit is INFINITY.

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