如何确定注释是否在 MKPolygonView 内部 (iOS)

发布于 2024-10-06 04:48:55 字数 99 浏览 0 评论 0原文

我正在尝试计算特定注释(例如用户位置的蓝色圆圈)或 MKPinAnnotation 是否位于地图视图上的 MKPolygon 图层内部。

有什么建议可以实现这一目标吗?

I'm trying to calculate if a specific annotation(like the blue circle of the user location) or a MKPinAnnotation is inside an MKPolygon layer on the mapview.

Any advice to achieve this?

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许久 2024-10-13 04:48:55

下面将坐标转换为多边形视图中的 CGPoint,并使用 CGPathContainsPoint 来测试该点是否在路径中(可能是非矩形):

CLLocationCoordinate2D mapCoordinate = ...; //user location or annot coord

MKMapPoint mapPoint = MKMapPointForCoordinate(mapCoordinate);

MKPolygonView *polygonView = 
    (MKPolygonView *)[mapView viewForOverlay:polygonOverlay];

CGPoint polygonViewPoint = [polygonView pointForMapPoint:mapPoint];

BOOL mapCoordinateIsInPolygon = 
    CGPathContainsPoint(polygonView.path, NULL, polygonViewPoint, NO);

这应该适用于作为 MKOverlayPathView 子类的任何覆盖视图。您实际上可以在示例中将 MKPolygonView 替换为 MKOverlayPathView。

The following converts the coordinate to a CGPoint in the polygon view and uses CGPathContainsPoint to test if that point is in the path (which may be non-rectangular):

CLLocationCoordinate2D mapCoordinate = ...; //user location or annot coord

MKMapPoint mapPoint = MKMapPointForCoordinate(mapCoordinate);

MKPolygonView *polygonView = 
    (MKPolygonView *)[mapView viewForOverlay:polygonOverlay];

CGPoint polygonViewPoint = [polygonView pointForMapPoint:mapPoint];

BOOL mapCoordinateIsInPolygon = 
    CGPathContainsPoint(polygonView.path, NULL, polygonViewPoint, NO);

This should work with any overlay view that is a subclass of MKOverlayPathView. You can actually replace MKPolygonView with MKOverlayPathView in the example.

稀香 2024-10-13 04:48:55

上面稍作修改即可计算多边形中的点/坐标,而无需使用格式化为 MKPolygon 类扩展的 MKMapView:

//MKPolygon+PointInPolygon.h

#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>

@interface MKPolygon (PointInPolygon)

-(BOOL)coordInPolygon:(CLLocationCoordinate2D)coord;
-(BOOL)pointInPolygon:(MKMapPoint)point;

@end

//MKPolygon+PointInPolygon.m

#import "MKPolygon+PointInPolygon.h"

@implementation MKPolygon (PointInPolygon)

-(BOOL)coordInPolygon:(CLLocationCoordinate2D)coord {

    MKMapPoint mapPoint = MKMapPointForCoordinate(coord);
    return [self pointInPolygon:mapPoint];
}

-(BOOL)pointInPolygon:(MKMapPoint)mapPoint {

    MKPolygonRenderer *polygonRenderer = [[MKPolygonRenderer alloc] initWithPolygon:self];
    CGPoint polygonViewPoint = [polygonRenderer pointForMapPoint:mapPoint];
    return CGPathContainsPoint(polygonRenderer.path, NULL, polygonViewPoint, NO);
}

@end

享受吧!

Slightly modified above to do calculations for points/coordinates in polygons without the use of a MKMapView formatted as an extension to MKPolygon class:

//MKPolygon+PointInPolygon.h

#import <Foundation/Foundation.h>
#import <MapKit/MapKit.h>

@interface MKPolygon (PointInPolygon)

-(BOOL)coordInPolygon:(CLLocationCoordinate2D)coord;
-(BOOL)pointInPolygon:(MKMapPoint)point;

@end

//MKPolygon+PointInPolygon.m

#import "MKPolygon+PointInPolygon.h"

@implementation MKPolygon (PointInPolygon)

-(BOOL)coordInPolygon:(CLLocationCoordinate2D)coord {

    MKMapPoint mapPoint = MKMapPointForCoordinate(coord);
    return [self pointInPolygon:mapPoint];
}

-(BOOL)pointInPolygon:(MKMapPoint)mapPoint {

    MKPolygonRenderer *polygonRenderer = [[MKPolygonRenderer alloc] initWithPolygon:self];
    CGPoint polygonViewPoint = [polygonRenderer pointForMapPoint:mapPoint];
    return CGPathContainsPoint(polygonRenderer.path, NULL, polygonViewPoint, NO);
}

@end

Enjoy!

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