旋转从视频帧获取的 CGImage
这是 Apple 的代码(来自技术问答 QA1702),用于从视频缓冲区获取 UIImage。不幸的是,返回的图像旋转了 90 度。如何编辑它以使返回的图像方向正确?
- (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer
{
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer, 0);
void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
UIImage *image = [UIImage imageWithCGImage:quartzImage];
CGImageRelease(quartzImage);
return (image);
}
This is Apple's code (from Technical Q&A QA1702) for getting a UIImage from a video buffer. Unfortunately, the image returned is rotated 90 degrees. How do I edit this so that the image returned is correctly oriented?
- (UIImage *) imageFromSampleBuffer:(CMSampleBufferRef) sampleBuffer
{
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer, 0);
void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef context = CGBitmapContextCreate(baseAddress, width, height, 8,
bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef quartzImage = CGBitmapContextCreateImage(context);
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
UIImage *image = [UIImage imageWithCGImage:quartzImage];
CGImageRelease(quartzImage);
return (image);
}
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取决于您使用的是前置摄像头还是后置摄像头
Depends on whether you are using the front camera or the back camera
您可以更改 videoOrientation,这样您就可以获得正确的图像
,因为默认情况下视频方向不是纵向。
You can change videoOrientation, this way you get a correct image
Because by default Video orientation is not portrait.
只需旋转上下文
只需以弧度旋转上下文。此调用会将上下文旋转 90 度。
您可以轻松地设置此方法以采用所需的方向并相应地旋转。
Just rotate the context
Simply rotate the context in radians. This call would rotate the context 90 degrees.
You can easily set this method to take the desired orientation and rotate accordingly.