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看起来大多数代码都是在“开源”真正有意义之前编写的。我问 Google 先生:
您不太可能找到任何专门“针对 iOS”的内容(甚至是用 Objective-C 编写的),但 C 和 C++ 版本应该很容易移植。 .NET 版本应该足够容易使用 MonoTouch 运行。
It looks like most of the code out there was written before "Open Source" really meant anything. I asked Mr Google:
You're unlikely to find anything specifically "for the iOS" (or even written in Objective-C), but C and C++ versions should be easy to port. .NET versions should be easy enough to run using MonoTouch.
这可能会有所帮助:Java 杀手游戏编程中关于 Flocking Boids 的章节
This might help: Chapter from Killer game programming in Java about Flocking Boids