如何修复工厂模式以消除这些编译错误?
我的目标是创建一个系统,其中我可以在运行时提供类的字符串名称,并让它依次返回该类的实例。 在搜索 stackoverflow 时,我发现了一个示例,它似乎完全符合我想要完成的任务,尽管我目前无法正确编译它。以下内容基于该代码:
//LevelObject.h
#pragma once
#include <map>
#include <string>
class LevelObject
{
protected:
int ID;
public:
template<class T> static LevelObject* createT(void)
{
return new T(0);
}
LevelObject(void);
~LevelObject(void);
};
struct BaseFactory
{
typedef std::map<std::string, LevelObject*(*)()> map_type;
static LevelObject* createInstance(const std::string& s)
{
map_type::iterator it = getMap()->find(s);
if(it == getMap()->end())
{
return 0;
}
return it->second();
}
private:
static map_type* objectMap;
protected:
static map_type* getMap()
{
if(!objectMap)
{
objectMap= new map_type;
}
return objectMap;
}
};
template<class T>
struct DerivedRegister : BaseFactory
{
DerivedRegister(const std::string& s)
{
getMap()->insert(std::make_pair( s, &LevelObject::createT<T> ));
}
};
//Item.h
#pragma once
#include "LevelObject.h"
class Item :
public LevelObject
{
int ID;
static DerivedRegister<Item> reg;
public:
Item(int id);
~Item(void);
};
//Item.cpp
#include "Item.h"
Item::Item(int id)
{
ID = id;
}
Item::~Item(void)
{
}
DerivedRegister<Item> Item::reg("item");
逻辑是派生对象(即 Item)将注册一个字符串并引用一个返回其自身实例的函数。在调用 createInstance 时,它将接收用户输入的字符串并使用映射来确定要返回的对象。
不幸的是,这段代码无法正确编译,并给出以下错误:
错误 1 错误 C2752: 'std::tr1::_Remove_reference<_Ty>' : 不止一项部分专业化 匹配模板参数列表
错误 2 错误 C2528:“抽象” 声明符':指向引用的指针是 非法 c:\program files\microsoft 视觉工作室 10.0\vc\include\type_traits 965
错误 3 错误 C2528:“类型”:指针 引用是非法的 c:\program 文件\微软视觉工作室 10.0\vc\include\type_traits 349
如果有人可以帮助消除这些错误,我将不胜感激。 或者也许我一开始就完全错了,所以如果有人觉得我应该完全朝着不同的方向前进,请告诉我。
提前致谢。
My goal is to create a system wherein I can provide the string name of an class at run time and have it return an instance of that class in turn.
Searching stackoverflow, I came across an example that seems to do exactly what I am trying to accomplish, although I am currently unable to have it compile properly. The following is based on that code:
//LevelObject.h
#pragma once
#include <map>
#include <string>
class LevelObject
{
protected:
int ID;
public:
template<class T> static LevelObject* createT(void)
{
return new T(0);
}
LevelObject(void);
~LevelObject(void);
};
struct BaseFactory
{
typedef std::map<std::string, LevelObject*(*)()> map_type;
static LevelObject* createInstance(const std::string& s)
{
map_type::iterator it = getMap()->find(s);
if(it == getMap()->end())
{
return 0;
}
return it->second();
}
private:
static map_type* objectMap;
protected:
static map_type* getMap()
{
if(!objectMap)
{
objectMap= new map_type;
}
return objectMap;
}
};
template<class T>
struct DerivedRegister : BaseFactory
{
DerivedRegister(const std::string& s)
{
getMap()->insert(std::make_pair( s, &LevelObject::createT<T> ));
}
};
//Item.h
#pragma once
#include "LevelObject.h"
class Item :
public LevelObject
{
int ID;
static DerivedRegister<Item> reg;
public:
Item(int id);
~Item(void);
};
//Item.cpp
#include "Item.h"
Item::Item(int id)
{
ID = id;
}
Item::~Item(void)
{
}
DerivedRegister<Item> Item::reg("item");
The logic is that the derived objects, i.e. Item, will register a string and reference to a function that returns an instance of itself. On calling createInstance, it will take in a user inputted string and use the map to determine the object to return.
Unfortunately, this code is not compiling correctly, and gives me the following errors:
Error 1 error C2752:
'std::tr1::_Remove_reference<_Ty>' :
more than one partial specialization
matches the template argument listError 2 error C2528: 'abstract
declarator' : pointer to reference is
illegal c:\program files\microsoft
visual studio
10.0\vc\include\type_traits 965Error 3 error C2528: 'type' : pointer
to reference is illegal c:\program
files\microsoft visual studio
10.0\vc\include\type_traits 349
If someone can help smooth out these errors, I would greatly appreciate it.
Or perhaps I am going about this entirely wrong in the first place, so if someone instead feels that I should be going in a different direction entirely please let me know.
Thanks in advance.
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这个问题已经发布很长时间了,但由于没有答案,而且我也在这里偶然发现,我想我应该添加一个。我复制了与您相同的工厂代码(来自 StackOverflow 答案 这里)并遇到了同样的问题。我在 这个 StackOverflow 答案。
事实证明,Visual Studio 2010(我假设您正在使用它)在
std::make_pair
方面存在问题。只需使用std::pair
即可。至少这为我解决了同样的问题。It's been a long time since this question was posted, but since there's no answer and I stumbled here too, I figured I'd add one. I copied the same factory code you did (from the StackOverflow answer here) and had the same problem. I found the solution at this StackOverflow answer.
It turns out Visual Studio 2010 (which I'm assuming you're using) has a problem with
std::make_pair
. Just usestd::pair<std::string,LevelObject*(*)()>
instead and you'll be good to go. At least that resolved this exact same problem for me.我在
LevelObject
类构造函数和析构函数中添加了空主体:然后声明了
BaeFactory
类的静态map
成员变量:并且编译的代码没有GCC 和 Visual Studio 中均出现错误。
I added empty bodies to the
LevelObject
class constructor and destructor:Then declared the static
map
member variable of theBaeFactory
class:and the code compiled without errors in both GCC and Visual Studio.