UIButton 不在 UIScrollView 中交互
我有一个窗口(例如不是全屏)UIScrollView
(在UIView
内),它使用UIButtons滚动浏览
在它们上(想法是您单击按钮对显示的图像执行某些操作)。 UIImageViews
组UIButton
确实接受任何触摸事件 - 我该如何修复它?
我已阅读此,此,这个,这个 和 这个 - 但我要么不理解答案或其含义,要么它并不真正相关。
NSUInteger i;
for (i = 1; i <= kNumImages; i++)
{
Sentence *testSentence = [[managedObjectContext executeFetchRequest:request error:&error] objectAtIndex:i];
//NSLog(@"testSentence: %@", testSentence);
//NSString *imageName = [NSString stringWithFormat:@"image%d.jpg", i];
//Your going to need to optimise this by creating another thumbnail image to use here.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *imageName = [[paths objectAtIndex:0] stringByAppendingPathComponent:[testSentence image]];
//NSLog(@"imageName: %@", imageName);
UIImage *image = [[UIImage alloc] initWithContentsOfFile:imageName];
//NSLog(@"image: %@", image);
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
//NSLog(@"imageView: %@", imageView);
[imageView setContentMode:UIViewContentModeScaleAspectFit];
[imageView setBackgroundColor:[UIColor blackColor]];
// setup each frame to a default height and width, it will be properly placed when we call "updateScrollList"
CGRect rect = imageView.frame;
rect.size.height = kScrollObjHeight;
rect.size.width = kScrollObjWidth;
imageView.frame = rect;
imageView.tag = i; // tag our images for later use when we place them in serial fashion
imageView.frame = rect;
UIButton *aButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[aButton setTitle:@"Play" forState:UIControlStateNormal];
aButton.frame = CGRectMake(10, 10, 70, 70);
[aButton setUserInteractionEnabled:YES];
[aButton setEnabled:YES];
[aButton setAlpha:1];
UIView *buttonWrapperUIView = [[UIView alloc] init];
[aButton addTarget:self action:@selector(clickPlay:) forControlEvents:UIControlEventTouchUpInside];
[imageView addSubview:aButton];
[imageView bringSubviewToFront:aButton];
[scrollView1 addSubview:imageView];
NSLog(@"aButton %@", aButton);
[image release];
[imageView release];
}
[self layoutScrollImages]; // now place the photos in serial layout within the scrollview
I have a windowed (e.g. not a full-screen) UIScrollView
(inside a UIView
) which scrolls through groups of UIImageViews
with UIButtons
on them (the idea being you click the button to do something with the displayed image). The UIButton
does take any touch events - how can I fix it?
I've read this, this, this, this and this - but I either don't understand the answer or its implications, or it's not really relevant.
NSUInteger i;
for (i = 1; i <= kNumImages; i++)
{
Sentence *testSentence = [[managedObjectContext executeFetchRequest:request error:&error] objectAtIndex:i];
//NSLog(@"testSentence: %@", testSentence);
//NSString *imageName = [NSString stringWithFormat:@"image%d.jpg", i];
//Your going to need to optimise this by creating another thumbnail image to use here.
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *imageName = [[paths objectAtIndex:0] stringByAppendingPathComponent:[testSentence image]];
//NSLog(@"imageName: %@", imageName);
UIImage *image = [[UIImage alloc] initWithContentsOfFile:imageName];
//NSLog(@"image: %@", image);
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
//NSLog(@"imageView: %@", imageView);
[imageView setContentMode:UIViewContentModeScaleAspectFit];
[imageView setBackgroundColor:[UIColor blackColor]];
// setup each frame to a default height and width, it will be properly placed when we call "updateScrollList"
CGRect rect = imageView.frame;
rect.size.height = kScrollObjHeight;
rect.size.width = kScrollObjWidth;
imageView.frame = rect;
imageView.tag = i; // tag our images for later use when we place them in serial fashion
imageView.frame = rect;
UIButton *aButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[aButton setTitle:@"Play" forState:UIControlStateNormal];
aButton.frame = CGRectMake(10, 10, 70, 70);
[aButton setUserInteractionEnabled:YES];
[aButton setEnabled:YES];
[aButton setAlpha:1];
UIView *buttonWrapperUIView = [[UIView alloc] init];
[aButton addTarget:self action:@selector(clickPlay:) forControlEvents:UIControlEventTouchUpInside];
[imageView addSubview:aButton];
[imageView bringSubviewToFront:aButton];
[scrollView1 addSubview:imageView];
NSLog(@"aButton %@", aButton);
[image release];
[imageView release];
}
[self layoutScrollImages]; // now place the photos in serial layout within the scrollview
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
尝试
try