C 中循环单链表的优雅实现?

发布于 2024-10-03 22:21:48 字数 2719 浏览 4 评论 0原文

浏览经典的数据结构并停止在链表上。刚刚实现了一个循环单链表,但我压倒性的印象是这个列表可以用更优雅的方式表达,特别是remove_node函数。 考虑到效率和代码可读性,有人可以为单链循环列表提供更简洁、更有效的解决方案吗?

#include <stdio.h>
#include <stdlib.h>


struct node{
    struct node* next;
    int value;
};


struct list{
    struct node* head;
};


struct node* init_node(int value){
    struct node* pnode;
    if (!(pnode = (struct node*)malloc(sizeof(struct node)))){
        return NULL;
    }
    else{
        pnode->value = value;   
    }
    return pnode;
}

struct list* init_list(){
    struct list* plist;
    if (!(plist = (struct list*)malloc(sizeof(struct list)))){
        return NULL;        
    }
    plist->head = NULL;
    return plist;
}


void remove_node(struct list*a plist, int value){

    struct node* current, *temp;
    current = plist->head;
    if (!(current)) return; 
    if ( current->value == value ){
        if (current==current->next){
            plist->head = NULL; 
            free(current);
        }
        else {
            temp = current;
            do {    
                current = current->next;    
            } while (current->next != plist->head);

            current->next = plist->head->next;
            plist->head = current->next;
            free(temp);
        }
    }
    else {
        do {
            if (current->next->value == value){
                temp = current->next;
                current->next = current->next->next;
                free(temp);
            }
            current = current->next;
        } while (current != plist->head);
    }
}

void print_node(struct node* pnode){
    printf("%d %p %p\n", pnode->value, pnode, pnode->next); 
}
void print_list(struct list* plist){

    struct node * current = plist->head;

    if (!(current)) return;
    if (current == plist->head->next){
        print_node(current);
    }
    else{
        do {
            print_node(current);
            current = current->next;

        } while (current != plist->head);
    }

}

void add_node(struct node* pnode,struct list* plist){

    struct node* current;
    struct node* temp;
    if (plist->head == NULL){
        plist->head = pnode;
        plist->head->next = pnode;
    }
    else {
        current = plist->head;
        if (current == plist->head->next){
            plist->head->next = pnode;
            pnode->next = plist->head;      
        }
        else {
            while(current->next!=plist->head)
                current = current->next;

            current->next = pnode;
            pnode->next = plist->head;
        }

    }
}

Going through classic data structures and have stopped on linked lists.Just implemented a circular singly-linked list, but I'm under overwhelming impression that this list could be expressed in a more elegant manner, remove_node function in particular.
Keeping in mind efficiency and code readability, could anybody present a more concise and efficient solution for singly-linked circular list?

#include <stdio.h>
#include <stdlib.h>


struct node{
    struct node* next;
    int value;
};


struct list{
    struct node* head;
};


struct node* init_node(int value){
    struct node* pnode;
    if (!(pnode = (struct node*)malloc(sizeof(struct node)))){
        return NULL;
    }
    else{
        pnode->value = value;   
    }
    return pnode;
}

struct list* init_list(){
    struct list* plist;
    if (!(plist = (struct list*)malloc(sizeof(struct list)))){
        return NULL;        
    }
    plist->head = NULL;
    return plist;
}


void remove_node(struct list*a plist, int value){

    struct node* current, *temp;
    current = plist->head;
    if (!(current)) return; 
    if ( current->value == value ){
        if (current==current->next){
            plist->head = NULL; 
            free(current);
        }
        else {
            temp = current;
            do {    
                current = current->next;    
            } while (current->next != plist->head);

            current->next = plist->head->next;
            plist->head = current->next;
            free(temp);
        }
    }
    else {
        do {
            if (current->next->value == value){
                temp = current->next;
                current->next = current->next->next;
                free(temp);
            }
            current = current->next;
        } while (current != plist->head);
    }
}

void print_node(struct node* pnode){
    printf("%d %p %p\n", pnode->value, pnode, pnode->next); 
}
void print_list(struct list* plist){

    struct node * current = plist->head;

    if (!(current)) return;
    if (current == plist->head->next){
        print_node(current);
    }
    else{
        do {
            print_node(current);
            current = current->next;

        } while (current != plist->head);
    }

}

void add_node(struct node* pnode,struct list* plist){

    struct node* current;
    struct node* temp;
    if (plist->head == NULL){
        plist->head = pnode;
        plist->head->next = pnode;
    }
    else {
        current = plist->head;
        if (current == plist->head->next){
            plist->head->next = pnode;
            pnode->next = plist->head;      
        }
        else {
            while(current->next!=plist->head)
                current = current->next;

            current->next = pnode;
            pnode->next = plist->head;
        }

    }
}

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评论(4

山色无中 2024-10-10 22:21:48

看一下Linux内核源码中的循环链表: http ://lxr.linux.no/linux+v2.6.36/include/linux/list.h

它的美妙之处在于你没有一个特殊的结构来让你的数据适合列表,您只需将 struct list_head * 包含在您想要作为列表的结构中。用于访问列表中项目的宏将处理偏移量计算,以从 struct list_head 指针获取数据。

关于内核中使用的链表的更详细解释可以在 kernelnewbies.org/FAQ/LinkedLists 中找到(抱歉,我没有足够的业力来发布两个超链接)。

编辑:嗯,该列表是一个双链表,而不是像您那样的单链表,但您可以采用这个概念并创建自己的单链表。

Take a look at the circular linked list in the Linux kernel source: http://lxr.linux.no/linux+v2.6.36/include/linux/list.h

Its beauty derives from the fact that you don't have a special struct for your data to fit in the list, you only have to include the struct list_head * in the struct you want to have as a list. The macros for accessing items in the list will handle the offset calculation to get from the struct list_head pointer to your data.

A more verbose explanation of the linked list used in the kernel can be found at kernelnewbies.org/FAQ/LinkedLists (Sorry, I dont have enough karma to post two hyperlinks).

Edit: Well, the list is a double-linked list and not a single-linked one like you have, but you could adopt the concept and create your own single-linked list.

烟酒忠诚 2024-10-10 22:21:48

当您将列表头视为列表的元素(所谓的“哨兵”)时,列表处理(尤其是循环列表)会变得更加容易。很多特殊情况就消失了。您可以为哨兵使用虚拟节点,但如果下一个指针位于结构中的第一个,则甚至不需要这样做。另一个大技巧是每当修改列表时都保留指向前一个节点的下一个指针的指针(以便稍后可以修改它)。把它们放在一起,你会得到这个:

struct node* get_sentinel(struct list* plist)
{
    // use &plist->head itself as sentinel!
    // (works because struct node starts with the next pointer)
    return (struct node*) &plist->head;
}

struct list* init_list(){
    struct list* plist;
    if (!(plist = (struct list*)malloc(sizeof(struct list)))){
        return NULL;        
    }
    plist->head = get_sentinel(plist);
    return plist;
}

void add_node_at_front(struct node* pnode,struct list* plist){
    pnode->next = plist->head;
    plist->head = pnode;
}

void add_node_at_back(struct node* pnode,struct list* plist){
    struct node *current, *sentinel = get_sentinel(plist);

    // search for last element
    current = plist->head;
    while (current->next != sentinel)
        current = current->next;

    // insert node
    pnode->next = sentinel;
    current->next = pnode;
}

void remove_node(struct list* plist, int value){
    struct node **prevnext, *sentinel = get_sentinel(plist);
    prevnext = &plist->head; // ptr to next pointer of previous node
    while (*prevnext != sentinel) {
        struct node *current = *prevnext;
        if (current->value == value) {
            *prevnext = current->next; // remove current from list
            free(current); // and free it
            break; // we're done!
        }
        prevnext = ¤t->next;
    }
}

void print_list(struct list* plist){
    struct node *current, *sentinel = get_sentinel(plist);
    for (current = plist->head; current != sentinel; current = current->next)
        print_node(current);
}

List processing (particularly of circular lists) gets way easier when you treat the list head like an element of the list (a so-called "sentinel"). A lot of special cases just disappear. You can use a dummy node for the sentinel, but if the next pointer is first in the struct, you don't need to do even that. The other big trick is to keep a pointer to the next pointer of the previous node (so you can modify it later) whenever you modify the list. Putting it all together, you get this:

struct node* get_sentinel(struct list* plist)
{
    // use &plist->head itself as sentinel!
    // (works because struct node starts with the next pointer)
    return (struct node*) &plist->head;
}

struct list* init_list(){
    struct list* plist;
    if (!(plist = (struct list*)malloc(sizeof(struct list)))){
        return NULL;        
    }
    plist->head = get_sentinel(plist);
    return plist;
}

void add_node_at_front(struct node* pnode,struct list* plist){
    pnode->next = plist->head;
    plist->head = pnode;
}

void add_node_at_back(struct node* pnode,struct list* plist){
    struct node *current, *sentinel = get_sentinel(plist);

    // search for last element
    current = plist->head;
    while (current->next != sentinel)
        current = current->next;

    // insert node
    pnode->next = sentinel;
    current->next = pnode;
}

void remove_node(struct list* plist, int value){
    struct node **prevnext, *sentinel = get_sentinel(plist);
    prevnext = &plist->head; // ptr to next pointer of previous node
    while (*prevnext != sentinel) {
        struct node *current = *prevnext;
        if (current->value == value) {
            *prevnext = current->next; // remove current from list
            free(current); // and free it
            break; // we're done!
        }
        prevnext = ¤t->next;
    }
}

void print_list(struct list* plist){
    struct node *current, *sentinel = get_sentinel(plist);
    for (current = plist->head; current != sentinel; current = current->next)
        print_node(current);
}
这个俗人 2024-10-10 22:21:48

一些评论:

  • 我认为当您删除头节点并且列表大于 3 个元素时,删除函数无法正确调整循环列表指针。由于列表是循环的,因此您必须将列表中的最后一个节点指向新的头。
  • 您可以通过创建“find_node”函数来稍微缩短删除函数。然而,由于列表是循环的,因此仍然存在删除头节点的边缘情况,这比非循环列表更复杂。
  • 代码“美”是情人眼里出西施。随着代码的发展,您的代码很容易阅读和理解,这胜过了许多野外代码。

A few comments:

  • I think the remove function doesn't correctly adjust the circular list pointers when you delete the head node and the list is larger than 3 elements. Since the list is circular you have to point the last node in the list to the new head.
  • You might be able to shorten the remove function slightly by creating a "find_node" function. Since the list is circular, however, there will still be the edge case of deleting the head node which will be more complex than in a non-circular list.
  • Code "beauty" is in the eye of the beholder. As code goes yours is easy to read and understand which beats a lot of code in the wild.
过气美图社 2024-10-10 22:21:48

我使用以下命令创建一个动态循环单链表。它所需要的只是尺寸。

Node* createCircularLList(int size)
{
    Node *it; // to iterate through the LList
    Node *head;

    // Create the head /1st Node of the list
    head = it = (Node*)malloc(sizeof(Node));
    head->id = 1;

    // Create the remaining Nodes (from 2 to size)
    int i;
    for (i = 2; i <= size; ++i) {
        it->next = (Node*)malloc(sizeof(Node)); // create next Node
        it = it->next;                          // point to it
        it->id = i;                             // assign its value / id
        if (i == 2)
            head->next = it; // head Node points to the 2nd Node
    }
    // close the llist by having the last Node point to the head Node
    it->next = head;

    return head;    // return pointer to start of the list
}

我像这样定义 Node ADT:

typedef struct Node {
    int id;
    struct Node *next;
} Node;

I use the following to create a dynamic circular singly linked list. All it requires is the size.

Node* createCircularLList(int size)
{
    Node *it; // to iterate through the LList
    Node *head;

    // Create the head /1st Node of the list
    head = it = (Node*)malloc(sizeof(Node));
    head->id = 1;

    // Create the remaining Nodes (from 2 to size)
    int i;
    for (i = 2; i <= size; ++i) {
        it->next = (Node*)malloc(sizeof(Node)); // create next Node
        it = it->next;                          // point to it
        it->id = i;                             // assign its value / id
        if (i == 2)
            head->next = it; // head Node points to the 2nd Node
    }
    // close the llist by having the last Node point to the head Node
    it->next = head;

    return head;    // return pointer to start of the list
}

And i define Node ADT like so:

typedef struct Node {
    int id;
    struct Node *next;
} Node;
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