简单的 wostream 日志记录类(带有自定义流操纵器)

发布于 2024-10-02 05:44:25 字数 2716 浏览 6 评论 0原文

我已经阅读了大量的问题、文章和文档,但我还没有找到解决我的问题的方法。

我想创建一个简单的类用于调试。最终结果将允许我做这样的事情:

logger << error << L"This is a problem!" << endl;
logger << warning << L"This might be a problem!" << endl;
logger << info << L"This isn't a problem but I thought you should know about it" << endl;

有了这样的想法,在记录器类中,我可以切换这些东西是否进入控制台/调试文件。

logger.setLevel(ERROR);

我已经有了一个骨架,但我无法让操作员重载以使操纵器工作。

这是 Logger.h:

class LoggerBuffer : public wfilebuf {
// Functions
    public:
        LoggerBuffer() { wfilebuf::open("NUL", ios::out); currentState = 1;}
        ~LoggerBuffer() {wcout << "DELETED!" << endl;}
        void open(const char fname[]);
        void close() {wfilebuf::close();} 
        virtual int sync();
        void setState(int newState);
// Variables
    private:
         int currentState;
};

class LoggerStream : public wostream {
// Functions
    public:
         LoggerStream() : wostream(new LoggerBuffer()), wios(0) {}
         ~LoggerStream() { delete rdbuf(); }
         void open(const char fname[] = 0) { 
    wcout << "Stream Opening " << fname << endl;((LoggerBuffer*)rdbuf())->open(fname); }
         void close() { ((LoggerBuffer*)rdbuf())->close(); }
         void setState(int newState);
};

和 Logger.cpp:

void LoggerBuffer::open(const char fname[]) {
    wcout << "Buffer Opening " << fname << endl;
    close();
    wfilebuf* temp = wfilebuf::open(fname, ios::out);
    wcout << "Temp: " << temp << endl;
}
int LoggerBuffer::sync() {
    wcout << "Current State: " << currentState << ", Data: " << pbase();
    return wfilebuf::sync();
}
void LoggerBuffer::setState(int newState) {
    wcout << "New buffer state = " << newState << endl;
    currentState = newState;
}

void LoggerStream::setState(int newState) {
    wcout << "New stream state = " << newState << endl;
    ((LoggerBuffer*)rdbuf())->setState(newState);
}

和 main.cpp:

struct doSetState {
    int _l;    
    doSetState ( int l ): _l ( l ) {}

    friend LoggerStream& operator<< (LoggerStream& os, doSetState fb ) {
        os.setState(3);
        return (os);
    }
};

...
LoggerStream test;
test.open("debug.txt");
test << "Setting state!" << doSetState(1) << endl;
...

这种混乱在 VS2005 中产生以下错误:

“错误 C2679:二进制 '<<' : 不 发现运算符需要一个 类型的右侧操作数 'doSetState'(或者没有 可接受的转换)”

非常感谢任何帮助。

谢谢!

I've been reading tons of questions, articles, and documentation, but I've not found a solution to my problem.

I'd like to create a simple class for use in debugging. The end result of which would allow me to do something like this:

logger << error << L"This is a problem!" << endl;
logger << warning << L"This might be a problem!" << endl;
logger << info << L"This isn't a problem but I thought you should know about it" << endl;

With the idea that within the logger class I can toggle whether or not these things make it to the console/debug file.

logger.setLevel(ERROR);

I've got a skeleton together but I can't get the operator overloading for the manipulators to work.

Here's Logger.h:

class LoggerBuffer : public wfilebuf {
// Functions
    public:
        LoggerBuffer() { wfilebuf::open("NUL", ios::out); currentState = 1;}
        ~LoggerBuffer() {wcout << "DELETED!" << endl;}
        void open(const char fname[]);
        void close() {wfilebuf::close();} 
        virtual int sync();
        void setState(int newState);
// Variables
    private:
         int currentState;
};

class LoggerStream : public wostream {
// Functions
    public:
         LoggerStream() : wostream(new LoggerBuffer()), wios(0) {}
         ~LoggerStream() { delete rdbuf(); }
         void open(const char fname[] = 0) { 
    wcout << "Stream Opening " << fname << endl;((LoggerBuffer*)rdbuf())->open(fname); }
         void close() { ((LoggerBuffer*)rdbuf())->close(); }
         void setState(int newState);
};

And Logger.cpp:

void LoggerBuffer::open(const char fname[]) {
    wcout << "Buffer Opening " << fname << endl;
    close();
    wfilebuf* temp = wfilebuf::open(fname, ios::out);
    wcout << "Temp: " << temp << endl;
}
int LoggerBuffer::sync() {
    wcout << "Current State: " << currentState << ", Data: " << pbase();
    return wfilebuf::sync();
}
void LoggerBuffer::setState(int newState) {
    wcout << "New buffer state = " << newState << endl;
    currentState = newState;
}

void LoggerStream::setState(int newState) {
    wcout << "New stream state = " << newState << endl;
    ((LoggerBuffer*)rdbuf())->setState(newState);
}

And main.cpp:

struct doSetState {
    int _l;    
    doSetState ( int l ): _l ( l ) {}

    friend LoggerStream& operator<< (LoggerStream& os, doSetState fb ) {
        os.setState(3);
        return (os);
    }
};

...
LoggerStream test;
test.open("debug.txt");
test << "Setting state!" << doSetState(1) << endl;
...

This mess produces the following error in VS2005:

"error C2679: binary '<<' : no
operator found which takes a
right-hand operand of type
'doSetState' (or there is no
acceptable conversion)"

Any help is GREATLY appreciated.

Thanks!

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评论(3

留蓝 2024-10-09 05:44:25

您的 ostream 操作员没有正确的签名。应该是:

friend LoggerStream&运算符<< (LoggerStream&os, const doSetState&fb)

(必须使用引用,因为单遍编译器在类定义中途不知道 doSetState 的大小。)

Your ostream operator does not have the correct signature. It should be:

friend LoggerStream& operator<< (LoggerStream& os, const doSetState& fb )

(It is necessary to use a reference, because a single-pass compiler does not know the size of doSetState when it is midway through the class definition.)

梦一生花开无言 2024-10-09 05:44:25

问题是,当您这样做时:

test << "Setting state!"

它返回一个基本的 wostream 对象。因此链接它不起作用,因为没有重载:

wostream& operator<< (wostream& os, const doSetState& fb )

但是您可以在单独的行上执行此操作,如下所示:

test << "Setting state!";
test << doSetState(1) << endl;

The problem is that when you do this:

test << "Setting state!"

It returns a basic wostream object. So chaining it doesn't work, since there is no overload for:

wostream& operator<< (wostream& os, const doSetState& fb )

You can however do it on separate lines, like this:

test << "Setting state!";
test << doSetState(1) << endl;
友谊不毕业 2024-10-09 05:44:25

我会采取稍微不同的方法。

我的记录器类中有一个 std::wfostream 成员,而不是从 std::wostream 继承。然后,您可以拥有一个通用模板化operator<<,它有选择地转发到嵌入流。

例如:

class Logger;

template<class T> Logger& operator<<(Logger&, const T&);

enum LogLevel
{
    debug,
    info,
    warning,
    error
};

class Logger
{
public:
    void open(const char* file) { stream.open(file); }
    void close() { stream.close(); }
    void passLevel(Loglevel level) { pass = level; }
    void logLevel(LogLevel level) { current = level; }
private:
    bool passThrough() { return current >= pass; }

    std::wofstream stream;
    LogLevel pass;
    LogLevel current;

    friend template<class T> Logger& operator<<(Logger&, const T&);
};

template<class T> 
Logger& operator<<(Logger& log, const T& rhs)
{
    if (log.passthrough())
    {
        log.stream << rhs; 
    }
    return log;
}

Logger& operator<<(Logger&, LogLevel level)
{
    log.logLevel(level);
    return log;
}

struct setLogLevel {
    setLogLevel(LogLevel l) : level(l) { }
    LogLevel level;
};

Logger& operator<<(Logger&, const setLogLevel setter)
{
    log.passLevel(setter.level);
    return log;
}

I would go for a slightly different approach.

Instead of inheriting from std::wostream, I would have a std::wfostream member in my logger class. Then you can have a generic templated operator<< that selectively forwards to the embedded stream.

For example:

class Logger;

template<class T> Logger& operator<<(Logger&, const T&);

enum LogLevel
{
    debug,
    info,
    warning,
    error
};

class Logger
{
public:
    void open(const char* file) { stream.open(file); }
    void close() { stream.close(); }
    void passLevel(Loglevel level) { pass = level; }
    void logLevel(LogLevel level) { current = level; }
private:
    bool passThrough() { return current >= pass; }

    std::wofstream stream;
    LogLevel pass;
    LogLevel current;

    friend template<class T> Logger& operator<<(Logger&, const T&);
};

template<class T> 
Logger& operator<<(Logger& log, const T& rhs)
{
    if (log.passthrough())
    {
        log.stream << rhs; 
    }
    return log;
}

Logger& operator<<(Logger&, LogLevel level)
{
    log.logLevel(level);
    return log;
}

struct setLogLevel {
    setLogLevel(LogLevel l) : level(l) { }
    LogLevel level;
};

Logger& operator<<(Logger&, const setLogLevel setter)
{
    log.passLevel(setter.level);
    return log;
}
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