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免费解决方案:
开箱即用的解决方案:
自己开发一个解决方案是毫无意义的(假设你想赚钱)。
Free solutions:
Out of the box solutions:
It would be pretty pointless to develop a solution on your own (assuming you want to earn money).
虽然这个帖子已经很老了,但似乎对多人游戏的兴趣正在增长,所以我希望这个答案是相关的。
披露:我在 Nextpeer 工作。我们提供针对寻求实现多人游戏选项的休闲手机游戏的托管和客户端 SDK,因此我想将我们的解决方案添加到其中。我们负责服务器端、玩家之间的通信、配对和社交方面(我们提供 Facebook 集成)。我们的目标是轻松集成。我们的 SDK 可用于 iOS 中的 Android、本机 SDK 和 Unity 插件。
While this thread is quite old, it seems like interest in multiplayer is growing, so I hope this answer will be relevant.
Disclosure: I work at Nextpeer. We provide hosting and client SDK aimed at casual mobile games seeking to implement a multiplayer option, so I'd like to add our solution to the mix. We take care of the server-side, of player-to-player communication, matchmaking, and the social aspect (we offer Facebook integration). And we aim for easy integration. Our SDK is available for both Android in iOS, as a native SDK and as a Unity plugin.
我也评估了 OpenFeint 和 Scoreloop。 Open Feint 丰富的功能集给我留下了特别深刻的印象。 RIM 在 6 月份收购了 ScoreLoop,所以我不确定他们会支持非黑莓平台多久。我发现这两个 SDK 都不提供多人游戏支持。如果您谈论的是多人社交游戏开发,那么 Skiller 似乎是一个不错的选择。
I too evaluated OpenFeint and Scoreloop. I'm particularly impressed with Open Feint's rich feature set. RIM acquired ScoreLoop in June so I'm not sure how long they'd support non-BlackBerry platforms. I found that both these SDKs do not provide multiplayer support. If multiplayer social game development is what you are talking about, Skiller seems to be a good option.
我尝试过开发多人游戏并检查了SmartFox、Exit Games、Skiller 和AndEngine。
据我了解,AndEngine(下载: http://www.andengine.org/ )非常适合近距离多人游戏(在同一个 WiFi 网络上),但我试图创造远距离多人游戏体验。
Smartfox 和 Exit Games 要求我拥有自己的服务器和服务器维护,不幸的是这超出了我的预算。
Skiller(下载:http://www.skiller-games.com/)托管自己的服务,所以我下载了SDK并检查了它。
在使用了他们的 SDK 后,它似乎满足了我的需要,并且我能够创建我正在寻找的多人游戏体验。
所以我为我的项目选择了 Skiller,它效果很好。
希望我有所帮助。
I have tried to develop multiplayer game and checked SmartFox, Exit Games, Skiller and AndEngine.
From my understanding AndEngine (download: http://www.andengine.org/ ) works great for close proximity multiplayer (on the same WiFi network), but i was trying to create long distance multiplayer experience.
Smartfox and Exit Games required me to get my own server and server maintenance, and unfortunately it is out of my budget.
Skiller (download: http://www.skiller-games.com/ ) host their own service, so i downloaded the SDK and checked it out.
After playing with their SDK it seems to have what i needed and i was able to create the multiplayer experience i was looking for.
So i have chosen Skiller for my project and it works great.
Hope i have helped.
我不认为开发自己的游戏引擎是一个好主意。如果有的话,你最终将重新发明轮子。您可能还想看看斯基勒。它是免费的,提供易于使用的 SDK,用于构建单人和多人 Android 游戏。他们发布了一款 TicTacToe 多人游戏,该游戏很好地体现了该平台的功能。
I don't think developing your own game engine is a good idea. If anything, you will end up re-inventing the wheel. You might want to look at Skiler as well. It's free, provides an easy to use SDK for building single and multi-player Android games. They publish a TicTacToe multiplayer game which provides a good indication of the platform's capabilities.
正如其他人提到的,SmartFox、Exit Games、Skiller 和 AndEngine 都是网络/引擎部分的不错选择。
OpenFeint 和 Scoreloop 以及 Swarm 都是用户/排行榜/成就系统的不错选择。
As mentioned by others, SmartFox, Exit Games, Skiller and AndEngine are all good options for the networking/engine portion.
OpenFeint and Scoreloop, as well as Swarm are all good options for the user/leaderboard/achievements system.