从 NSData 或 UIImage 查找图像类型

发布于 2024-10-01 18:51:06 字数 352 浏览 4 评论 0原文

我正在从第三方提供的 URL 加载图像。 URL 上没有文件扩展名(或文件名)(因为它是一个模糊的 URL)。我可以从中获取数据(以 NSData 的形式)并将其加载到 UIImage 中并正常显示。

我想将这些数据保存到文件中。但是,我不知道数据是什么格式(PNG、JPG、BMP)?我假设它是 JPG(因为它是来自网络的图像),但是是否有一种编程方式可以确定?我查看了 StackOverflow 和文档,但没有找到任何东西。

TIA。


编辑:我真的需要文件扩展名吗?我将其保存到外部存储(Amazon S3),但考虑到它将始终在 iOS 或浏览器的上下文中使用(两者在没有扩展的情况下解释数据似乎都很好),也许这不是问题。

I am loading an image from a URL provided by a third-party. There is no file extension (or filename for that matter) on the URL (as it is an obscured URL). I can take the data from this (in the form of NSData) and load it into a UIImage and display it fine.

I want to persist this data to a file. However, I don't know what format the data is in (PNG, JPG, BMP)? I assume it is JPG (since it's an image from the web) but is there a programmatic way of finding out for sure? I've looked around StackOverflow and at the documentation and haven't been able to find anything.

TIA.


Edit: Do I really need the file extension? I'm persisting it to an external storage (Amazon S3) but considering that it will always be used in the context of iOS or a browser (both of whom seem fine in interpreting the data without an extension) perhaps this is a non-issue.

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评论(11

So要识趣 2024-10-08 18:51:06

如果您有图像文件的 NSData,那么您可以通过查看第一个字节来猜测内容类型:

+ (NSString *)contentTypeForImageData:(NSData *)data {
    uint8_t c;
    [data getBytes:&c length:1];

    switch (c) {
    case 0xFF:
        return @"image/jpeg";
    case 0x89:
        return @"image/png";
    case 0x47:
        return @"image/gif";
    case 0x49:
    case 0x4D:
        return @"image/tiff";
    }
    return nil;
}

If you have NSData for the image file, then you can guess at the content type by looking at the first byte:

+ (NSString *)contentTypeForImageData:(NSData *)data {
    uint8_t c;
    [data getBytes:&c length:1];

    switch (c) {
    case 0xFF:
        return @"image/jpeg";
    case 0x89:
        return @"image/png";
    case 0x47:
        return @"image/gif";
    case 0x49:
    case 0x4D:
        return @"image/tiff";
    }
    return nil;
}
安人多梦 2024-10-08 18:51:06

改进wl.的答案,这里有一种更扩展和更精确的方法来根据签名预测图像的MIME类型。该代码很大程度上受到 php 的 ext/standard/image 的启发。 c

- (NSString *)mimeTypeByGuessingFromData:(NSData *)data {

    char bytes[12] = {0};
    [data getBytes:&bytes length:12];

    const char bmp[2] = {'B', 'M'};
    const char gif[3] = {'G', 'I', 'F'};
    const char swf[3] = {'F', 'W', 'S'};
    const char swc[3] = {'C', 'W', 'S'};
    const char jpg[3] = {0xff, 0xd8, 0xff};
    const char psd[4] = {'8', 'B', 'P', 'S'};
    const char iff[4] = {'F', 'O', 'R', 'M'};
    const char webp[4] = {'R', 'I', 'F', 'F'};
    const char ico[4] = {0x00, 0x00, 0x01, 0x00};
    const char tif_ii[4] = {'I','I', 0x2A, 0x00};
    const char tif_mm[4] = {'M','M', 0x00, 0x2A};
    const char png[8] = {0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a};
    const char jp2[12] = {0x00, 0x00, 0x00, 0x0c, 0x6a, 0x50, 0x20, 0x20, 0x0d, 0x0a, 0x87, 0x0a};


    if (!memcmp(bytes, bmp, 2)) {
        return @"image/x-ms-bmp";
    } else if (!memcmp(bytes, gif, 3)) {
        return @"image/gif";
    } else if (!memcmp(bytes, jpg, 3)) {
        return @"image/jpeg";
    } else if (!memcmp(bytes, psd, 4)) {
        return @"image/psd";
    } else if (!memcmp(bytes, iff, 4)) {
        return @"image/iff";
    } else if (!memcmp(bytes, webp, 4)) {
        return @"image/webp";
    } else if (!memcmp(bytes, ico, 4)) {
        return @"image/vnd.microsoft.icon";
    } else if (!memcmp(bytes, tif_ii, 4) || !memcmp(bytes, tif_mm, 4)) {
        return @"image/tiff";
    } else if (!memcmp(bytes, png, 8)) {
        return @"image/png";
    } else if (!memcmp(bytes, jp2, 12)) {
        return @"image/jp2";
    }

    return @"application/octet-stream"; // default type

}

上述方法可识别以下图像类型:

  • image/x-ms-bmp (bmp)
  • image/gif (gif)
  • image/jpeg ( jpg、jpeg)
  • image/psd (psd)
  • image/iff (iff)
  • image/webp (webp)
  • image/vnd. microsoft.icon (ico)
  • image/tiff (tif, tiff)
  • image/png (png)
  • image/jp2 (jp2 )

不幸的是,没有简单的方法可以从 UIImage 实例获取此类信息,因为无法访问其封装的位图数据。

Improving upon wl.'s answer, here's a much more extended and precise way to predict the image's MIME type based on the signature. The code was largely inspired by php's ext/standard/image.c.

- (NSString *)mimeTypeByGuessingFromData:(NSData *)data {

    char bytes[12] = {0};
    [data getBytes:&bytes length:12];

    const char bmp[2] = {'B', 'M'};
    const char gif[3] = {'G', 'I', 'F'};
    const char swf[3] = {'F', 'W', 'S'};
    const char swc[3] = {'C', 'W', 'S'};
    const char jpg[3] = {0xff, 0xd8, 0xff};
    const char psd[4] = {'8', 'B', 'P', 'S'};
    const char iff[4] = {'F', 'O', 'R', 'M'};
    const char webp[4] = {'R', 'I', 'F', 'F'};
    const char ico[4] = {0x00, 0x00, 0x01, 0x00};
    const char tif_ii[4] = {'I','I', 0x2A, 0x00};
    const char tif_mm[4] = {'M','M', 0x00, 0x2A};
    const char png[8] = {0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a};
    const char jp2[12] = {0x00, 0x00, 0x00, 0x0c, 0x6a, 0x50, 0x20, 0x20, 0x0d, 0x0a, 0x87, 0x0a};


    if (!memcmp(bytes, bmp, 2)) {
        return @"image/x-ms-bmp";
    } else if (!memcmp(bytes, gif, 3)) {
        return @"image/gif";
    } else if (!memcmp(bytes, jpg, 3)) {
        return @"image/jpeg";
    } else if (!memcmp(bytes, psd, 4)) {
        return @"image/psd";
    } else if (!memcmp(bytes, iff, 4)) {
        return @"image/iff";
    } else if (!memcmp(bytes, webp, 4)) {
        return @"image/webp";
    } else if (!memcmp(bytes, ico, 4)) {
        return @"image/vnd.microsoft.icon";
    } else if (!memcmp(bytes, tif_ii, 4) || !memcmp(bytes, tif_mm, 4)) {
        return @"image/tiff";
    } else if (!memcmp(bytes, png, 8)) {
        return @"image/png";
    } else if (!memcmp(bytes, jp2, 12)) {
        return @"image/jp2";
    }

    return @"application/octet-stream"; // default type

}

The above method recognizes the following image types:

  • image/x-ms-bmp (bmp)
  • image/gif (gif)
  • image/jpeg (jpg, jpeg)
  • image/psd (psd)
  • image/iff (iff)
  • image/webp (webp)
  • image/vnd.microsoft.icon (ico)
  • image/tiff (tif, tiff)
  • image/png (png)
  • image/jp2 (jp2)

Unfortunately, there is no simple way to get this kind of information from a UIImage instance, because its encapsulated bitmap data cannot be accessed.

提笔书几行 2024-10-08 18:51:06

@Tai Le 针对 Swift 3 的解决方案是将整个数据分配到字节数组中。如果图像很大,可能会导致崩溃。该解决方案仅分配单个字节:

import Foundation

public extension Data {
    var fileExtension: String {
        var values = [UInt8](repeating:0, count:1)
        self.copyBytes(to: &values, count: 1)

        let ext: String
        switch (values[0]) {
        case 0xFF:
            ext = ".jpg"
        case 0x89:
            ext = ".png"
        case 0x47:
            ext = ".gif"
        case 0x49, 0x4D :
            ext = ".tiff"
        default:
            ext = ".png"
        }
        return ext
    }
}

@Tai Le's solution for Swift 3 is assigning whole data into byte array. If an image large, it can cause crash. This solution just assigns single byte:

import Foundation

public extension Data {
    var fileExtension: String {
        var values = [UInt8](repeating:0, count:1)
        self.copyBytes(to: &values, count: 1)

        let ext: String
        switch (values[0]) {
        case 0xFF:
            ext = ".jpg"
        case 0x89:
            ext = ".png"
        case 0x47:
            ext = ".gif"
        case 0x49, 0x4D :
            ext = ".tiff"
        default:
            ext = ".png"
        }
        return ext
    }
}
甜中书 2024-10-08 18:51:06

如果您从 URL 检索图像,那么您大概可以检查 HTTP 响应标头。 Content-Type 标头包含任何有用的内容吗? (我想这是因为浏览器可能能够正确显示图像,并且只有在适当设置内容类型的情况下才能做到这一点)

If you're retrieving the image from a URL, then presumably you can inspect the HTTP response headers. Does the Content-Type header contain anything useful? (I'd imagine it would since a browser would probably be able to display the image correctly, and it could only do that if the content type were appropriately set)

乖乖兔^ω^ 2024-10-08 18:51:06

斯威夫特3版本:

let data: Data = UIImagePNGRepresentation(yourImage)!

extension Data {
    var format: String {
        let array = [UInt8](self)
        let ext: String
        switch (array[0]) {
        case 0xFF:
            ext = "jpg"
        case 0x89:
            ext = "png"
        case 0x47:
            ext = "gif"
        case 0x49, 0x4D :
            ext = "tiff"
        default:
            ext = "unknown"
        }
        return ext
    }
}

Swift3 version:

let data: Data = UIImagePNGRepresentation(yourImage)!

extension Data {
    var format: String {
        let array = [UInt8](self)
        let ext: String
        switch (array[0]) {
        case 0xFF:
            ext = "jpg"
        case 0x89:
            ext = "png"
        case 0x47:
            ext = "gif"
        case 0x49, 0x4D :
            ext = "tiff"
        default:
            ext = "unknown"
        }
        return ext
    }
}
煞人兵器 2024-10-08 18:51:06

接受答案的另一种选择是使用image I/OframeWork检查图像的UTI。您可以从 UTI 中获取图像类型。
试试这个:

CGImageSourceRef imgSrc = CGImageSourceCreateWithData((CFDataRef)data, NULL);
NSString *uti = (NSString*)CGImageSourceGetType(imgSrc);
NSLog(@"%@",uti);

例如,GIF 图像的 UTI 是“com.compuserve.gif”,PNG 图像的 UTI 是“public.png”。但是您无法从图像 I/O 框架 无法识别。

An alternative of accepted answer is checking image's UTI with image I/O frameWork. You can achieve image type form UTI.
try this:

CGImageSourceRef imgSrc = CGImageSourceCreateWithData((CFDataRef)data, NULL);
NSString *uti = (NSString*)CGImageSourceGetType(imgSrc);
NSLog(@"%@",uti);

For example, a GIF image's UTI is "com.compuserve.gif" and PNG image's UTI is "public.png".BUT you can't achieve UTI from image which image I/O frameWork doesn't recognized.

小草泠泠 2024-10-08 18:51:06

要从 UIImage 获取图像类型,您可以从底层 Quartz 图像数据获取类型标识符 (UTI):

extension UIImage {
    var typeIdentifier: String? {
        cgImage?.utType as String?
    }
}

要从 URL 获取图像类型标识符,它将取决于 URL 是否指向是否本地资源:

extension URL {
    // for local resources (fileURLs)
    var typeIdentifier: String? { (try? resourceValues(forKeys: [.typeIdentifierKey]))?.typeIdentifier }
    // for non local resources (web) you can get it asyncronously
    func asyncTypeIdentifier(completion: @escaping ((String?, Error?) -> Void)) {
        var request = URLRequest(url: self)
        request.httpMethod = "HEAD"
        URLSession.shared.dataTask(with: request) { _ , response , error in
            completion((response as? HTTPURLResponse)?.mimeType, error)
        }.resume()
    }
}

let imageURL = URL(string: "https://i.sstatic.net/varL9.jpg")!
imageURL.asyncTypeIdentifier { typeIdentifier, error in
    guard let typeIdentifier = typeIdentifier, error == nil else { return }
    print("typeIdentifier:", typeIdentifier)
}

To get the image type from an UIImage you can get the type identifier (UTI) from the underlying Quartz image data:

extension UIImage {
    var typeIdentifier: String? {
        cgImage?.utType as String?
    }
}

To get the image type identifier from a URL it will depend on whether the URL points to a local resource or not:

extension URL {
    // for local resources (fileURLs)
    var typeIdentifier: String? { (try? resourceValues(forKeys: [.typeIdentifierKey]))?.typeIdentifier }
    // for non local resources (web) you can get it asyncronously
    func asyncTypeIdentifier(completion: @escaping ((String?, Error?) -> Void)) {
        var request = URLRequest(url: self)
        request.httpMethod = "HEAD"
        URLSession.shared.dataTask(with: request) { _ , response , error in
            completion((response as? HTTPURLResponse)?.mimeType, error)
        }.resume()
    }
}

let imageURL = URL(string: "https://i.sstatic.net/varL9.jpg")!
imageURL.asyncTypeIdentifier { typeIdentifier, error in
    guard let typeIdentifier = typeIdentifier, error == nil else { return }
    print("typeIdentifier:", typeIdentifier)
}
七婞 2024-10-08 18:51:06

我基于@ccoroom改进的解决方案

//  Data+ImageContentType.swift

import Foundation

extension Data {  
    enum ImageContentType: String {
        case jpg, png, gif, tiff, unknown

        var fileExtension: String {
            return self.rawValue
        }
    }

    var imageContentType: ImageContentType {

        var values = [UInt8](repeating: 0, count: 1)

        self.copyBytes(to: &values, count: 1)

        switch (values[0]) {
        case 0xFF:
            return .jpg
        case 0x89:
            return .png
        case 0x47:
           return .gif
        case 0x49, 0x4D :
           return .tiff
        default:
            return .unknown
        }
    }
}

一些使用示例:

//load some image
do {
    let imageData = try Data(contentsOf: URL(string: "https://myServer/images/test.jpg")!)
} catch {
    print("Unable to load image: \(error)")
}

//content type check
guard [Data.ImageContentType.jpg,
       Data.ImageContentType.png].contains(imageData.imageContentType) else {
    print("unsupported image type")
            return
        }

//set file extension
let image = "myImage.\(imageData.imageContentType.fileExtension)" //myImage.jpg

My improved solution based on @ccoroom

//  Data+ImageContentType.swift

import Foundation

extension Data {  
    enum ImageContentType: String {
        case jpg, png, gif, tiff, unknown

        var fileExtension: String {
            return self.rawValue
        }
    }

    var imageContentType: ImageContentType {

        var values = [UInt8](repeating: 0, count: 1)

        self.copyBytes(to: &values, count: 1)

        switch (values[0]) {
        case 0xFF:
            return .jpg
        case 0x89:
            return .png
        case 0x47:
           return .gif
        case 0x49, 0x4D :
           return .tiff
        default:
            return .unknown
        }
    }
}

Some usage examples:

//load some image
do {
    let imageData = try Data(contentsOf: URL(string: "https://myServer/images/test.jpg")!)
} catch {
    print("Unable to load image: \(error)")
}

//content type check
guard [Data.ImageContentType.jpg,
       Data.ImageContentType.png].contains(imageData.imageContentType) else {
    print("unsupported image type")
            return
        }

//set file extension
let image = "myImage.\(imageData.imageContentType.fileExtension)" //myImage.jpg
微暖i 2024-10-08 18:51:06

如果这对你来说真的很重要,我相信你必须检查字节流。 JPEG 将以字节 FF D8 开始。 PNG 将以 89 50 4E 47 0D 0A 1A 0A 开头。我不知道 BMP 是否有类似的标头,但我认为您在 2010 年不太可能在网络上遇到这些标头。

但这对您来说真的很重要吗?难道您不能将其视为未知图像并让 Cocoa Touch 来完成工作吗?

If it really matters to you, I believe you'll have to examine the bytestream. A JPEG will start with the bytes FF D8. A PNG will start with 89 50 4E 47 0D 0A 1A 0A. I don't know if BMP has a similar header, but I don't think you're too likely to run into those on the web in 2010.

But does it really matter to you? Can't you just treat it as an unknown image and let Cocoa Touch do the work?

牵强ㄟ 2024-10-08 18:51:06

对每种已知的图像格式实施签名检查。下面是一个快速的 Objective-C 函数,可以对 PNG 数据执行此操作:

// Verify that NSData contains PNG data by checking the signature

- (BOOL) isPNGData:(NSData*)data
{
  // Verify that the PNG file signature matches

  static const
  unsigned char   png_sign[8] = {137, 80, 78, 71, 13, 10, 26, 10};

  unsigned char   sig[8] = {0, 0, 0, 0, 0, 0, 0, 0};

  if ([data length] <= 8) {
    return FALSE;
  }

  [data getBytes:&sig length:8];

  BOOL same = (memcmp(sig, png_sign, 8) == 0);

  return same;
}

Implement a signature check for each known image format. Here is a quick Objective-C function that does that for PNG data:

// Verify that NSData contains PNG data by checking the signature

- (BOOL) isPNGData:(NSData*)data
{
  // Verify that the PNG file signature matches

  static const
  unsigned char   png_sign[8] = {137, 80, 78, 71, 13, 10, 26, 10};

  unsigned char   sig[8] = {0, 0, 0, 0, 0, 0, 0, 0};

  if ([data length] <= 8) {
    return FALSE;
  }

  [data getBytes:&sig length:8];

  BOOL same = (memcmp(sig, png_sign, 8) == 0);

  return same;
}
无人接听 2024-10-08 18:51:06

我制作了一个库来检查 NSData 的图像类型:

https://github.com/sweetmandm/ImageFormatInspector

I made a library to check the image type of NSData:

https://github.com/sweetmandm/ImageFormatInspector

~没有更多了~
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