限制添加到 UIPanGestureRecognizer 的视图在其超级视图中的移动
我想知道是否有一种方法可以在使用 GestureRecognizer 时将 UIView 的移动限制在其超级视图中。
例如。我有一个 UIImageview ,我向其添加带有操作 panPiece 的 UIPanGestureRecognizer 。我通过以下方式调整它的中心,以避免它移动出它的超级视图。但它不能正常工作。
-(CGPoint) centerWithBounds:(CGPoint)center andViewFrame:(CGRect)viewFrame andBoundingFrame:(CGRect)boundingFrame{
CGFloat lowerXBound = boundingFrame.origin.x + ( viewFrame.size.width/2 );
CGFloat higherXBound = boundingFrame.origin.x + boundingFrame.size.width - ( viewFrame.size.width/2 );
CGFloat lowerYBound = boundingFrame.origin.y + ( viewFrame.size.height/2 );
CGFloat higherYBound = boundingFrame.origin.y + boundingFrame.size.height - ( viewFrame.size.height/2 );
if ( center.x < lowerXBound) {
center.x = lowerXBound;
}
if ( center.x > higherXBound ){
center.x = higherXBound;
}
if ( center.y < lowerYBound) {
center.y = lowerYBound;
}
if ( center.y > higherYBound ){
center.y = higherYBound;
}
return center;
}
- (void)panPiece:(UIPanGestureRecognizer *)gestureRecognizer
{
UIView *piece = [gestureRecognizer view];
[self adjustAnchorPointForGestureRecognizer:gestureRecognizer];
if ([gestureRecognizer state] == UIGestureRecognizerStateBegan || [gestureRecognizer state] == UIGestureRecognizerStateChanged) {
CGPoint translation = [gestureRecognizer translationInView:[piece superview]];
CGPoint translatedCenter = CGPointMake([piece center].x + translation.x, [piece center].y + translation.y);
CGPoint center = [self centerWithBounds:translatedCenter andViewFrame:[piece frame] andBoundingFrame:[[piece superview] frame]];
[piece setCenter:center];
[gestureRecognizer setTranslation:CGPointZero inView:[piece superview]];
}
}
感谢代码帮助。
I want to know if there is a way to bound the movement of my UIView within its superview while using GestureRecognizer.
eg. I have a UIImageview To whom I add UIPanGestureRecognizer with action panPiece. I adjust its center in the following way to avoid its movement out of its superview. But it doesnt work properly.
-(CGPoint) centerWithBounds:(CGPoint)center andViewFrame:(CGRect)viewFrame andBoundingFrame:(CGRect)boundingFrame{
CGFloat lowerXBound = boundingFrame.origin.x + ( viewFrame.size.width/2 );
CGFloat higherXBound = boundingFrame.origin.x + boundingFrame.size.width - ( viewFrame.size.width/2 );
CGFloat lowerYBound = boundingFrame.origin.y + ( viewFrame.size.height/2 );
CGFloat higherYBound = boundingFrame.origin.y + boundingFrame.size.height - ( viewFrame.size.height/2 );
if ( center.x < lowerXBound) {
center.x = lowerXBound;
}
if ( center.x > higherXBound ){
center.x = higherXBound;
}
if ( center.y < lowerYBound) {
center.y = lowerYBound;
}
if ( center.y > higherYBound ){
center.y = higherYBound;
}
return center;
}
- (void)panPiece:(UIPanGestureRecognizer *)gestureRecognizer
{
UIView *piece = [gestureRecognizer view];
[self adjustAnchorPointForGestureRecognizer:gestureRecognizer];
if ([gestureRecognizer state] == UIGestureRecognizerStateBegan || [gestureRecognizer state] == UIGestureRecognizerStateChanged) {
CGPoint translation = [gestureRecognizer translationInView:[piece superview]];
CGPoint translatedCenter = CGPointMake([piece center].x + translation.x, [piece center].y + translation.y);
CGPoint center = [self centerWithBounds:translatedCenter andViewFrame:[piece frame] andBoundingFrame:[[piece superview] frame]];
[piece setCenter:center];
[gestureRecognizer setTranslation:CGPointZero inView:[piece superview]];
}
}
Code help is appreciated.
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您只需要使用超级视图的属性clipsToBounds(将其设置为YES)即可。之前也有同样的问题。之后就可以完美工作了。
You just need to use the property clipsToBounds (set it to YES) to the superview. Had the same issue earlier. Works perfectly after that.
或许是因为
使用uigesturerecognizers
Perhaps it is because
working with uigesturerecognizers